Using the Eye Reflection technique and leveling up that technique to create reflections on the eye classes of the character to tell a story and further grow character development in the scene. I love using these lighting techniques to tell stories, it's impactful and easy to implement!
Read MoreMy silly version of Godzilla x Kong in Tokyo, but with a Chicken and a Gorilla, lol! I was having some fun with Houdini, Unreal Engine 5, and a banana rig I created using KineFX in Houdini. During the development of the scene, I had a lot of renders generated and in this gallery, you can see some of the stages of development I went through.
Read More2024 has officially arrived! What will this year bring? What new resolutions have you made for 2024? Is it improving your 3D skills with Houdini? Maybe leveling up your 3D renders with Houdini’s Karma rendering engine and save a bit of cash.
Read MoreBubblepins finally stepped into the world of Unreal Engine! In this post, I talk about some of the challenges that I faced creating this 10s scene and how Unreal Engine saved me!
Read MoreI'll demonstrate how easy it is to create a new type of destruction scene just by modify the guiding geometry. We're going to go from a banana splitting destruction scene to a flower splitting effect.
Read MoreA journal log of my development journey on creating an affordable and usable in house Motion Capturing Studio for my Youtube channel. I start off with using a webcam to capture the motion of my fingers and try to remap it onto a 3D character. This will pave the way for my Mocap workflow.
Read MoreBlender’s Boids System is capable of creating fascinating large scale scenes with just a few clicks! Super easy and quick!
Read MoreHoudini is probably the King of Procedural Generation. In this blog post, I explore some of the projects I’ve been working on over the past few months. I go over all the HDA Generators I’ve created recently and summarize it all in one blog post!
Read MoreNew Pyro Updates in Houdini 19! Render High Quality Pyro Simulations straight from the Viewport!
Read MoreHoudini 19 will be released on Oct. 29! Today we discuss some of the features that were shown on Houdini 19's Launch Video!
Read MoreClothing Generators, Character Generators, Lip Sync Generators, and now finally combining it all with Motion Capture!
Read MoreNew Face Generator HDA can create different heads on the fly driven by a single random integer parameter. I feed in Houdini’s $F current frame and this allows me to generate a different Face mesh on every frame!
Read MoreLip Sync in Houdini! Turn audio recordings into Character animation with lip synchronized! And all done inside Houdini!
Read MoreUsing tricks with Houdini’s Particle system and some fun geometry growth effect, it can be used to create a magic particle portal entrance effect for animated characters.
Read MoreHoudini is infamous for creating physical simulations, ranging from water, fire, rigid body destruction, soft body materials, and particles. Have you tried using Houdini to create motion graphic videos? The prelude you see at the beginning of movies, video clips, and banner logos.
Read MoreUpgrading the specs on your computer is a direct solution, but can get expensive very quickly. In this post, I describe a simple PC upgrade for your storage device that has worked out in speeding up my Houdini operations, like rendering tasks, caching simulations, and boot up times for Houdini. NVMe M.2 storage to the rescue!
Read MoreReallusion’s Character Creator allows you to create unique characters that are fully rigged and comes with facial blends and are exportable to several third-party software applications, like Blender, Unreal Engine, Maya, and so on.
Read MoreFacial Motion Capture solutions without breaking the bank! Software overview for in house studio setup that are affordable and user friendly.
Read MoreEpic Games, the company that built Unreal Engine has become “a minority investor in SideFX”, the creators of Houdini.
Read MoreTexture painting combined with Procedural animation! Flapping wings motion driven by the sine wave.
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