Posts in Houdini
Motion Graphics with Houdini

Houdini is infamous for creating physical simulations, ranging from water, fire, rigid body destruction, soft body materials, and particles. Have you tried using Houdini to create motion graphic videos? The prelude you see at the beginning of movies, video clips, and banner logos.

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Affordable Hardware Upgrade for Houdini

Upgrading the specs on your computer is a direct solution, but can get expensive very quickly. In this post, I describe a simple PC upgrade for your storage device that has worked out in speeding up my Houdini operations, like rendering tasks, caching simulations, and boot up times for Houdini. NVMe M.2 storage to the rescue!

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Shoes Base Mesh

I recently came across this blog post on Substance Magazine about footwear design using Substance Painter. This got me fired up and inspired to try this workflow out for apparel and CG. Houdini’s Vellum Drape node is awesome for creating clothing and simulating it action, which got me thinking what awesome animation could come out of all this if combined forces with Substance Painter.

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Procedural Modeling using the Vellum Solver in Houdini

In this Bubblepins Member-Only Video I give out a few techniques and hints on how the Vellum Solver can be used to model the trashcan full of scrap paper in the dorm room scene. The full solution will be available in the Live Stream.

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