Happy New Resolutions for 2025!
Happy 2025! New Year means NEW RESOLUTIONS! New Goals! New Hope! A new year bring new opportunities! Recapping 2024 for Bubblepins and all the different projects I worked on in 2024!
Chicken-zilla VS Gorilla-Kong (Godzilla & King Kong inspiration)
My silly version of Godzilla x Kong in Tokyo, but with a Chicken and a Gorilla, lol! I was having some fun with Houdini, Unreal Engine 5, and a banana rig I created using KineFX in Houdini. During the development of the scene, I had a lot of renders generated and in this gallery, you can see some of the stages of development I went through.
Happy New Resolutions for 2024! Houdini 20 & Upcoming Karma Materials Video!
2024 has officially arrived! What will this year bring? What new resolutions have you made for 2024? Is it improving your 3D skills with Houdini? Maybe leveling up your 3D renders with Houdini’s Karma rendering engine and save a bit of cash.
My First Taste of Unreal Engine 5 & MetaHumans
Bubblepins finally stepped into the world of Unreal Engine! In this post, I talk about some of the challenges that I faced creating this 10s scene and how Unreal Engine saved me!
Houdini 19 Pyro!
New Pyro Updates in Houdini 19! Render High Quality Pyro Simulations straight from the Viewport!
Houdini 19 Sneak Preview!
Houdini 19 will be released on Oct. 29! Today we discuss some of the features that were shown on Houdini 19's Launch Video!
Lip Sync, Clothes Generator, Mocap, & Reallusion
Clothing Generators, Character Generators, Lip Sync Generators, and now finally combining it all with Motion Capture!
Face Generator HDA
New Face Generator HDA can create different heads on the fly driven by a single random integer parameter. I feed in Houdini’s $F current frame and this allows me to generate a different Face mesh on every frame!
Lip Sync & Facial Deformers in Houdini!
Lip Sync in Houdini! Turn audio recordings into Character animation with lip synchronized! And all done inside Houdini!
Disappearing & Growth Effect in Houdini
Using tricks with Houdini’s Particle system and some fun geometry growth effect, it can be used to create a magic particle portal entrance effect for animated characters.
Affordable Hardware Upgrade for Houdini
Upgrading the specs on your computer is a direct solution, but can get expensive very quickly. In this post, I describe a simple PC upgrade for your storage device that has worked out in speeding up my Houdini operations, like rendering tasks, caching simulations, and boot up times for Houdini. NVMe M.2 storage to the rescue!
Facial Mocap (Motion Capture) with Apple’s iphone
Facial Motion Capture solutions without breaking the bank! Software overview for in house studio setup that are affordable and user friendly.
Epic Games and SideFX Joining Together
Epic Games, the company that built Unreal Engine has become “a minority investor in SideFX”, the creators of Houdini.
Texture Painting my Animations
Texture painting combined with Procedural animation! Flapping wings motion driven by the sine wave.
Ocean Wave Scene
Publishing Ocean scene HIP file based on a pervious Ocean Spectrum tutorial for Houdini.
Different Types of 3D Modeling
Overview of different methods of 3D modeling like box modeling, sculpting, procedural modeling, simulation models, and texture modeling. Short video clips demonstrating using Houdini, zBrush, and Blender and different techniques to do 3D modeling.
Procedural Modeling using the Vellum Solver in Houdini
In this Bubblepins Member-Only Video I give out a few techniques and hints on how the Vellum Solver can be used to model the trashcan full of scrap paper in the dorm room scene. The full solution will be available in the Live Stream.
Rocking Movement added to Walking Motion
Procedurally add some more realistic movements to the walk cycle animation.