Reallusion’s Character Creator allows you to create unique characters that are fully rigged and comes with facial blends and are exportable to several third-party software applications, like Blender, Unreal Engine, Maya, and so on.
Read MoreNODEvember 2020 challenges! Procedural maddness!
Read MoreProcedural Animated Legs generated in Houdini! Still in proof of concept stage, but I think it’s getting somewhere.
Read MoreMy Procedural Animation Test that procedurally generates flapping wings inspired by Sculpted Animation, also known as Key Meshing in Blender
Read MoreHoudini’s Seamless Integration with Height Fields. The Height Fields fit in very nicely with the rest of Houdini’s infamous simulation tools. I can create a random test terrain within a minute and then use it for fracturing in a destruction simulation right away.
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