Posts tagged houdini procedural modeling
Intro to MetaHuman in Unreal Engine & Houdini KineFX for Animation

In this video, I'll go over some basics of Epic Games' MetaHumans, more of an introduction showcasing the features and existing products that augment the MetaHuman animation for ease of use and performance. I start off by showcasing a short animation video I did using MetaHumans and breakdown on how I did it and what tools I used. This is where I feel Unreal Engine and Houdini will shine when used together.

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Feedback Foreach Loop

In this video, I demonstrate how the Feedback Foreach loop works and how to apply it in procedural modeling techniques to create a bookshelf in a mini-series of Basic Concepts. I start with a simple example and build up into a more advanced setup that makes it easy to digest all the information and you won't get lost in the explanation!

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Vellum Modeling Examples! Procedural Modeling Techniques Part 2

In this video, I show you 9 different small and large scale scenes powered by vellum that can be surprisingly easy to create! Scrap Paper, Posters flying through City, Flapping Wings, Ice Cream, Flat Tires, Pillows, Coat Hanger, Vellum Skin, & Table Cloth.

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Snowflake Generator HDA!

I wanted to do something Christmas themed and I wanted to do some more procedural modeling. This snowflake was the perfect project! I will be doing a deep dive into this little snowflake and showing a live explanation on how I created this HDA. And as usual the Snowflake HDA will be available for

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