In this video, I'll go over some basics of Epic Games' MetaHumans, more of an introduction showcasing the features and existing products that augment the MetaHuman animation for ease of use and performance. I start off by showcasing a short animation video I did using MetaHumans and breakdown on how I did it and what tools I used. This is where I feel Unreal Engine and Houdini will shine when used together.
Read MoreThis is a special for Perk 2 Members-Only mini-series where we look at different procedural modeling techniques, some advanced group selection, and procedural technqiues in Houdini.
Read MoreIn this video, I demonstrate how the Feedback Foreach loop works and how to apply it in procedural modeling techniques to create a bookshelf in a mini-series of Basic Concepts. I start with a simple example and build up into a more advanced setup that makes it easy to digest all the information and you won't get lost in the explanation!
Read MoreIn this session, I demonstrate different ways Vellum can be used to create paper effects in Houdini! The beauty of this is that it’s easy and generates very convincing results!
Read MoreIn this video, I show you 9 different small and large scale scenes powered by vellum that can be surprisingly easy to create! Scrap Paper, Posters flying through City, Flapping Wings, Ice Cream, Flat Tires, Pillows, Coat Hanger, Vellum Skin, & Table Cloth.
Read MoreI demonstrate Different Procedural Modeling Techniques used in Houdini for modeling different types of assets.
Read MoreI wanted to do something Christmas themed and I wanted to do some more procedural modeling. This snowflake was the perfect project! I will be doing a deep dive into this little snowflake and showing a live explanation on how I created this HDA. And as usual the Snowflake HDA will be available for
Read MoreI wanted to do something with a Halloween theme and procedural modeling pumpkins seemed the next best thing! It first started yet modelling one pumpkin, but I decided to take it further and create a Pumpkin Generator HDA!
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