Export Houdini KineFX Rigs & BlendShapes to Blender
The Content below was created with Houdini 18.5 and in Houdini 19, a new node has been made available to add blendshapes to a character making the workflow a lot easier. I will be posting a new updated tutorial on this soon.
Download HIP: HIP Houdini to Blender.zip
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Houdini BlendShapes to Blender ShapeKey
In the Live Stream at approximately 1:37:00 in the video I was demonstrating my failures into transferring the shapekeys from one Oliver Teddy into another fully rigged Oliver Teddy. But during the Stream, a lot things were going wrong. I’m not sure if it was just me being tired or something, but it worked instantly when I tried it after the Live Stream. I think it’s just karma, my head stops working after an hour and half of streaming.
I will demonstrate this again in some video format, but it may be on my Blender channel, because it’s more appropriate there, since bubblepins has become more of a Houdini channel.