Posts tagged houdini export blendshapes to blender
Export Houdini KineFX Rigs & BlendShapes to Blender

I demonstrate how to Export a Houdini KineFX rig into Blender. The KineFX is made from scratch in Houdini and is attached with retargeted animations. It’s all imported into Blender using FBX format, so it’s compact and clean. You’ll get the fully rig exposed in Blender for further tweaking and animations available in the Action Editor inside the DOPE sheet.

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