Crowd Simulation with Kine FX Rigged Characters Part 2
Download HIP File: Crowds SIM Part 2 Simulations.zip
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Public Live Stream (free)
On the right is the link to the unedited free version of the Live Stream video.
Bug Army
One of my favorite scenes is the Bug Army that I demonstrate in this Live Stream! This is the perfect application for Houdini’s Crowd Simulations! When the bugs touch the red ball, they trigger their respective ragdoll state and I used a color node to turn the ragdoll ones to Orange for easy viewing.
I had loads of fun all the way from rigging the Bug using Houdini’s Kine FX and all the way to plugging them into the Crowds Simulations.
Bug Army Invasion of cutness! #Kinefx rig for bug#Houdini Crowd sim#kinefx #Mocap #Animations #sidefx #3dart #indiegamedev #indiedev #goprocedural #gameart #gamedevelopment #gamedev #indiegame #gametools #animation3d #cg #CGI #VFX #animation #3dartist pic.twitter.com/Tc4PH3W1hH
— Blue Bursting Bubble (@BubblePins) February 8, 2021
Timing Animation with Music
It gets better with music! As one of the first test scenes I did with the Kine FX Bug rig. I added some music and timed it just right so that when the bug nodes its head down, it aligns with the beat of the music.
MAKE SURE YOU HAVE YOUR SOUND ON FOR THE CLIP ON THE RIGHT!
Testing #Kinefx rig for bug
— Blue Bursting Bubble (@BubblePins) February 7, 2021
Preping for a new #Houdini Crowd sim#kinefx #Mocap #Animations #sidefx #3dart #indiegamedev #indiedev #goprocedural #gameart #gamedevelopment #gamedev #indiegame #gametools #animation3d #cg #CGI #VFX #animation #3dartist pic.twitter.com/CZsGM00vls
I can’t get enough of this little guy!