Here we demonstrate how to add dust pyro to the a previous Destruction scene that already contained Debri Particles to exaggerate the collision impact. Here we reuse the Debri Source points and convert it into a volume.
Read MoreI demonstrate how to use the Shatter tool, RBD Glued Objects, and Debri Shelf Tools to create a destruction scene with a few mouse clicks.
Read MoreCreate whitewater on FLIP Fluids with a few mouse clicks using Houdini’s Shelf Tool!
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