Destruction Dust Pyro (Shelf Tool)
Here we demonstrate how to add dust pyro to the a previous Destruction scene that already contained Debri Particles to exaggerate the collision impact. Here we reuse the Debri Source points and convert it into a volume.
Destruction Debri Particles (Shelf Tool)
I demonstrate how to use the Shatter tool, RBD Glued Objects, and Debri Shelf Tools to create a destruction scene with a few mouse clicks.
FLIP sim & Whitewater | Quick Tip on Houdini's Shelf Tool
Create whitewater on FLIP Fluids with a few mouse clicks using Houdini’s Shelf Tool!