Create animated paths using Houdini’s procedural nodes and define a destruction path that runs through the city, all using a curve node.
Read MoreProcedural UDIM Generation! New feature update in Procedural City HDA v4 Asset for Houdini. I created a video demonstrating the Houdini to Painter workflow and how easy it is to create and assign textured materials for all the buildings in the city.
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