Procedural City Asset v2

Download Procedural City HDA: HDA - Procedural City v2.zip

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Community Tab Post (containing password)

City with Textures Part 3.gif

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Cycles vs Eevee

I had to choose between Cycles or Eevee rendering engine in Blender. Eevee is way faster than Cycles. Eevee was rendering this city scene 3 times faster than cycles was and I was able to complete the whole render within 2 hours. The one on the right is rendered with Eevee with a LOT of adjustments to the material to make it look nice. The one on right left was rendered with Cycles, but absolutely no adjustments to the engine, just straight out of the box.

The bloom rendered from Eevee (the one on the right) makes the scene look a lot better, but this took quite a bit of time to adjust everything. I couldn’t figure out how to get the lights to shine onto the ground without using volumes for halo rays. Involving volumes into the mix would just increase the render times, so I just let that one go.

Rendered in Cycles Blender (Procedural City modeled in Houdini)

Rendered in Cycles Blender (Procedural City modeled in Houdini)

Rendered in Eevee Blender (Procedural City modeled in Houdini)

Rendered in Eevee Blender (Procedural City modeled in Houdini)