KineFX Animation Basic Concept #6B - Procedural Animation Workflow

 
 

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Perk 1 & Perk 2 will get the Pushing Wall Example driven by Sine Waves

Procedural Animation driven by sine waves in Houdini & rendered in Blender Cycles & character generated in Reallusion CC4

Procedural Animation driven by sine waves in Houdini & rendered in Blender Cycles & character generated in Reallusion CC4

Procedural Animation driven by sine waves in Houdini & rendered in Blender Cycles & character generated in Reallusion CC4

Procedural Animation driven by sine waves in Houdini & rendered in Blender Cycles

Procedural Animation driven by sine waves in Houdini & rendered in Blender Cycles

 

Perk 2 Members will get a Bonus of the Below Procedural Animations

Procedural Animation driven by sine waves in Houdini & rendered in Blender Cycles & character generated in Reallusion CC4

Procedural Animation driven by sine waves in Houdini & rendered in Blender Cycles & character generated in Reallusion CC4

Procedural Animation driven by sine waves in Houdini & rendered in Blender Cycles

Procedural Animation driven by sine waves in Houdini & rendered in Blender Cycles

 

Procedural Animation driven by sine waves in Houdini & rendered in Blender Cycles

Procedural Animation driven by sine waves in Houdini & rendered in Blender Cycles

Procedural Animation driven by sine waves in Houdini & rendered in Blender Cycles