In this video, I'll go over some basics of Epic Games' MetaHumans, more of an introduction showcasing the features and existing products that augment the MetaHuman animation for ease of use and performance. I start off by showcasing a short animation video I did using MetaHumans and breakdown on how I did it and what tools I used. This is where I feel Unreal Engine and Houdini will shine when used together.
Read MoreProcedural Animation in Houdini! Using a simple sine wave to drive a variety of different animations in Houdini! In this video, you’ll get to see the power of a what a simple sine wave formula can generate natural looking character animations!
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