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Export Height Fields to UE4
Computer Graphics, Houdini bubblepins 8/30/19 Computer Graphics, Houdini bubblepins 8/30/19

Export Height Fields to UE4

This post will go over some tips on how to export the Height Field terrain as an HDA (Houdini Digital Asset) and import it into Unreal Engine as a playable environment or game asset.

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Tunnel Building for Height Field Terrains in Houdini
Computer Graphics, Houdini bubblepins 8/29/19 Computer Graphics, Houdini bubblepins 8/29/19

Tunnel Building for Height Field Terrains in Houdini

Houdini’s Height Fields provides a simple and fast way of building complex landscape geometry, but what if I wanted to hull out areas in the terrain to make a tunnel? Cave? Secret underground path for a game?

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Manipulate Height Fields with Volume VOP's in Houdini
Computer Graphics, Houdini bubblepins 8/27/19 Computer Graphics, Houdini bubblepins 8/27/19

Manipulate Height Fields with Volume VOP's in Houdini

Volume VOP’s (visual operators) are extremely powerful! Volume VOP’s like any other VOP nodes in Houdini is multi-threaded and all operations are run in parallel utilizing all the cores in your computer. Fast and flexible, who could ask for more?

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Math behind the Mask by Feature Ramp Remapped Values
Computer Graphics, Houdini bubblepins 8/26/19 Computer Graphics, Houdini bubblepins 8/26/19

Math behind the Mask by Feature Ramp Remapped Values

This is an explanation of the math behind how the Height Ramp in the Height Field Mask by Feature node in Houdini is calculated.

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Building Terrain with Height Fields in Houdini
Computer Graphics, Houdini bubblepins 8/26/19 Computer Graphics, Houdini bubblepins 8/26/19

Building Terrain with Height Fields in Houdini

Houdini’s Seamless Integration with Height Fields. The Height Fields fit in very nicely with the rest of Houdini’s infamous simulation tools. I can create a random test terrain within a minute and then use it for fracturing in a destruction simulation right away.

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