Diving into the meat of Karma and creating different types of materials. I go over the basics of Karma materials and how to setup easy PBR texture materials to get you the photorealistic results quickly using textures! I'll also go over how to setup BSDF materials in Karma and volumetrics.
Read MoreIn this new mini-series, I go over the workflow on how to take the clothing asset models from Marvelous Designer and get it into Houdini so that it works with the Vellum Solver. I also go over how to get rigged characters created in Houdini into Marvelous Designer.
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