This is an updated version of the Lip Sync tools used for animating a character to make it look like its talking using the Voice tools in Houdini.
Read MoreUsing Houdini’s voice tools, you can complete the whole Lip Sync process using CHOPS to analyze the audio spectrum in your voice and translate that to your character mesh.
Read MoreLip Sync in Houdini is possible and EASY! I created a Facial Deformer HDA which generates all the different mouth shapes and spit it all out into blendshapes which are necessary for the Lip Sync workflow! Quick and easy! The best thing about my HDA is that I can use it to make different characters talk with lip sync all within a matter of minutes!
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