Head Generator HDA! Create different character heads on the fly just by dragging the timeline in Houdini, each unique frame number will generate a different head mesh. Make custom adjustments on the head by tweaking the sliders on the HDA. And it gets better! All onward randomly generate heads will be based on your changes!
Read MoreUsing Houdini’s voice tools, you can complete the whole Lip Sync process using CHOPS to analyze the audio spectrum in your voice and translate that to your character mesh.
Read MoreLip Sync in Houdini is possible and EASY! I created a Facial Deformer HDA which generates all the different mouth shapes and spit it all out into blendshapes which are necessary for the Lip Sync workflow! Quick and easy! The best thing about my HDA is that I can use it to make different characters talk with lip sync all within a matter of minutes!
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