Is Houdini catching up to Maya? APEX vs the King of Animation

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In this demo project, I created a very simple example of APEX that manually controls the rotation of the joint by aligning it with a custom made Grid as a Shape Control or aka Control Rig or Proxy Control. This doesn’t even scratch the surface of APEX because I haven’t even got into the automation part, which is a little bit more complex. I was hoping to throw that in with this demo file, but again time got the better of me. I did manage to create an example of the use of Sub-Graphs in APEX and I find this very handy because it resembles HDA’s a lot.

Houdini APEX Setup from KineFX to APEX

Houdini APEX Setup from KineFX to APEX

Houdini APEX Setup from KineFX to APEX

Houdini APEX Setup from KineFX to APEX