Demonstrates how to setup a simple basic RBD (rigid body dynamic) dopnet simulation scene in Houdini with glue constraints. The glue strength is adjusted to a level that withstands the gravity. This is a perfect starting point or template that can be used as a starting point before adding more complex forces.
Read MoreBullet Solver vs RBD Solver, comparison between the two and how to choose between the two. The Rigid Body solver has the option to choose between using the Bullet solver engine or RBD solver engine to calculate the dynamics of the simulation.
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