Motion Graphics with Houdini
Houdini is infamous for creating physical simulations, ranging from water, fire, rigid body destruction, soft body materials, and particles. Have you tried using Houdini to create motion graphic videos? The prelude you see at the beginning of movies, video clips, and banner logos.
Controlling Force Field for Specific Geometry in Destruction Simulations in Houdini
In this article, I demonstrate how to setup a very defined force field that will influence certain geometries in the destruction simulation. This should leave certain geometries in the same dopnet unaffected by the forces, but still have forces affect selected geometries.
Crystal Renders, Fracturing by Material Type with RBD Tools in Houdini
Fracture a geometry, add interior noise displacement using RBD Tools, and material blending in Redshift.