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    <loc>https://bubblepins.com/blog/melted-rtx-4090-amp-the-journey-getting-it-fixed</loc>
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    <lastmod>2026-03-13</lastmod>
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      <image:title>Blog - Melted RTX 4090 &amp;amp; the Journey getting it Fixed! - Make it stand out</image:title>
      <image:caption>My Original RTX 4090</image:caption>
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      <image:title>Blog - Melted RTX 4090 &amp;amp; the Journey getting it Fixed! - Make it stand out</image:title>
      <image:caption>Melted Power Socket Type4 Cable for RTX 4090</image:caption>
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      <image:title>Blog - Melted RTX 4090 &amp;amp; the Journey getting it Fixed! - Make it stand out</image:title>
      <image:caption>Melted Power Socket Type4 Cable for RTX 4090</image:caption>
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    <loc>https://bubblepins.com/blog/game-jam-tojam-2025</loc>
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    <lastmod>2025-05-06</lastmod>
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      <image:title>Blog - Game Jam! TOJam 2025 - Make it stand out</image:title>
      <image:caption>Bubblepins MegaJam 2019</image:caption>
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      <image:title>Blog - Game Jam! TOJam 2025 - Make it stand out</image:title>
      <image:caption>Bubblepins MegaJam 2019</image:caption>
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      <image:title>Blog - Game Jam! TOJam 2025 - Make it stand out</image:title>
      <image:caption>Bubblepins MegaJam2019</image:caption>
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      <image:title>Blog - Game Jam! TOJam 2025 - Make it stand out</image:title>
      <image:caption>Official Logo for TOJam</image:caption>
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      <image:title>Blog - Game Jam! TOJam 2025 - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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    <loc>https://bubblepins.com/blog/reallusion-houdini-hda-beta</loc>
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    <lastmod>2025-02-18</lastmod>
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      <image:title>Blog - Reallusion + Houdini HDA (beta) - Make it stand out</image:title>
      <image:caption>Step 1</image:caption>
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    <image:image>
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      <image:title>Blog - Reallusion + Houdini HDA (beta) - Make it stand out</image:title>
      <image:caption>Step 2</image:caption>
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    <image:image>
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      <image:title>Blog - Reallusion + Houdini HDA (beta) - Make it stand out</image:title>
      <image:caption>Step 3</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/3c73448f-1eb9-4e91-8a37-c17fadf87f5e/04___Install+HDA_FINAL.jpg</image:loc>
      <image:title>Blog - Reallusion + Houdini HDA (beta) - Make it stand out</image:title>
      <image:caption>Step 4</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/99e309df-ba74-4f16-8b35-6af4da59c440/03___Using+HDA+FINAL.jpg</image:loc>
      <image:title>Blog - Reallusion + Houdini HDA (beta) - Make it stand out</image:title>
      <image:caption>Step 1 Export CC4 FBX from iClone or CC4 (Reallusion apps).</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Reallusion + Houdini HDA (beta) - Make it stand out</image:title>
      <image:caption>Step 2 Run HDA!</image:caption>
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    <loc>https://bubblepins.com/blog/happy-new-resolutions-for-2025</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
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      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Rendered in Karma Houdini &amp; Human Model is CC4 Reallusion</image:caption>
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    <image:image>
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      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1843bb0a-6485-4ed5-83aa-a5bbd508bfbc/Evil+Kevin+2+v7.3+eye+sclera+yellowish+burn.jpg</image:loc>
      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Rendered in Karma Houdini &amp; Human Model is CC4 Reallusion</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/714ae469-2cfd-42d9-9b74-d9987597cb56/Evil+Kevin+2+v7+eye+sclera+yellowish+burn.jpg</image:loc>
      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Rendered in Karma Houdini &amp; Human Model is CC4 Reallusion</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/9d683410-9571-4004-9973-3263fe45bb47/Controller+Draft+v4.2closeup.jpg</image:loc>
      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Rendered in Karma Houdini using a LOT of PolyBeveling</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>3D Models Created &amp; Rendered in Houdini Karma</image:caption>
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    <image:image>
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      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>3D Models Created &amp; Rendered in Houdini Karma</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/8adc8846-b606-4490-ab62-15ea81920269/test+cube+v2+empty+inside.jpg</image:loc>
      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/93b4f93d-c43c-4502-9ec1-2cca4ba2f817/UE+Multiple+Arms+Modular+Rig+Parent+Config.jpg</image:loc>
      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Experimental 6 armed Character Rigged with UE5’s Modular Rig and Character Created in Houdini with KineFX and modeled in Houdini</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Character Rigged with UE5’s Modular Rig and Character Created in Houdini with KineFX and modeled in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/d13cbbe5-8fc0-4099-a156-4259ee2df1ad/POSTER-100.jpg</image:loc>
      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/f475c9a1-8238-4dad-b997-836d8d17d182/Updates+Motion+Path.jpg</image:loc>
      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Happy New Resolutions for 2025! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
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  <url>
    <loc>https://bubblepins.com/blog/storytelling-by-lighting-3d-characters</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/ee173072-5225-402b-bcd4-5e378c38f734/Kevin+Profession+Glasses+CAM2+v3+HD.png</image:loc>
      <image:title>Blog - Storytelling by Lighting 3D Characters - Make it stand out</image:title>
      <image:caption>Light Reflection on Eye Glasses Rendered with Karma Houdini &amp; CC4 Reallusion Character</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/a184afc5-8b0b-49b6-a1f1-ad2752c874c6/Susan+Think+Pose+CAM1+Horror+Lighting.png</image:loc>
      <image:title>Blog - Storytelling by Lighting 3D Characters - Make it stand out</image:title>
      <image:caption>Evil Intention Horror Lighting Rendered with Karma Houdini &amp; CC4 Reallusion Character</image:caption>
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    <image:image>
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      <image:title>Blog - Storytelling by Lighting 3D Characters - Make it stand out</image:title>
      <image:caption>Happy Innocent Lighting Rendered with Karma Houdini &amp; CC4 Reallusion Character</image:caption>
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      <image:title>Blog - Storytelling by Lighting 3D Characters - Make it stand out</image:title>
      <image:caption>Eye Reflection, Eye Twinkle Rendered in Karma Houdini with CC4 Reallusion Character</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Storytelling by Lighting 3D Characters - Make it stand out</image:title>
      <image:caption>Eye Reflection, Eye Twinkle Rendered in Karma Houdini with CC4 Reallusion Character</image:caption>
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    <loc>https://bubblepins.com/blog/chicken-zilla-vs-gorilla-kong-godzilla-amp-king-kong-inspiration</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
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      <image:title>Blog - Chicken-zilla VS Gorilla-Kong (Godzilla &amp;amp; King Kong inspiration)</image:title>
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      <image:title>Blog - Chicken-zilla VS Gorilla-Kong (Godzilla &amp;amp; King Kong inspiration)</image:title>
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      <image:title>Blog - Chicken-zilla VS Gorilla-Kong (Godzilla &amp;amp; King Kong inspiration)</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/b662b79c-acd7-4732-8cba-7fd06477a942/Transfer+Rotation+using+dihedral+angles_Updated+Local+axis.gif</image:loc>
      <image:title>Blog - Mocap Dev Journey - Log #1 Tracking to Software - Make it stand out</image:title>
      <image:caption>Using Dihedral Angles in Houdini to Calculate the Angle and Transfer it to another Vector</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/a47bf729-761d-4001-abe7-5fd76cdace1b/Transfer+Rotation+using+dihedral+angles.gif</image:loc>
      <image:title>Blog - Mocap Dev Journey - Log #1 Tracking to Software - Make it stand out</image:title>
      <image:caption>Using Dihedral Angles in Houdini to Calculate the Angle and Transfer it to another Vector</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/728a5a04-1e41-4ceb-8c69-1a3f4179aec3/chain+reaction+on+bones_1.gif</image:loc>
      <image:title>Blog - Mocap Dev Journey - Log #1 Tracking to Software - Make it stand out</image:title>
      <image:caption>Rotating Hand changes Fingers to change orientation in a chain reaction of bones in a rig</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/a50df7c3-822a-473d-bd63-45c291a59e29/chain+reaction+on+bones+Fingers+inherit+hand+orient.gif</image:loc>
      <image:title>Blog - Mocap Dev Journey - Log #1 Tracking to Software - Make it stand out</image:title>
      <image:caption>Rotating Hand changes Fingers to change orientation in a chain reaction of bones in a rig</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/f6df87de-5a4f-4606-b40b-e9cb15dc15a3/rig+doctor+with+rig+doctor+-+proper+local+transforms-100.jpg</image:loc>
      <image:title>Blog - Mocap Dev Journey - Log #1 Tracking to Software - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/24a627bd-58e3-4ceb-baaf-d3febaa3f888/rig+doctor+with+rig+doctor+-+mocap+data-100.jpg</image:loc>
      <image:title>Blog - Mocap Dev Journey - Log #1 Tracking to Software - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1562791232352-ZOQRYAK8LUWLDM6KWMY2/Kinect_1181x986.jpg</image:loc>
      <image:title>Blog - Mocap Dev Journey - Log #1 Tracking to Software - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/blender-boids-particle-system</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/51061447-deb2-4c3c-b8e5-0c214607caa0/Fish+Tank.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Boids with Animated Fish rendered with Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/76ac64c3-5eb7-4cd2-9eee-fee105492c8b/Simple+Boids+Example+Tree+Firefly+silhouette.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Boids simulate Fireflies Scene &amp; Rendered with Blender Eevee &amp; Tree Asset from CG Geek’s Tree Collection</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/97d199f5-6444-428b-aac7-5d7277673a71/Running+away+from+Swarm.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Boids with CC3 Toon Character &amp; iClone Animation rendered with Eevee</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/40bc40d0-806d-4b01-80e2-8d7c0837baf5/Fixed+Goal.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Boids follow Fixed Goal</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/fb99f5bf-1eed-4094-94c1-446a2321bb94/Fixed+Goal+up+down.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Boids follow Moving Goal</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/505986a3-fcc4-45ad-a573-5ab718da0f34/Fixed+Goal+up+down+Avoid+Collision.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Boids Avoid Collision &amp; follow Moving Goal</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/379bba41-d8e3-47eb-8e2c-4a8b0348ce59/Blender+Boids+Settings+Follow+Goal_HIGHLIGHTS.jpg</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Boids Settings - Follow Goal</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/ef9566b1-fd27-4289-98de-45b65b1f61fd/Blender+Boids+Settings+Avoid+Collision_HIGHLIGHTS.jpg</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Boids Settings - Avoid Collision</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/ff7a3248-6d9a-4703-ac2d-bb331a51fb3f/Bee+Animation_3.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Bee flapping Wings Animation modeled in zBrush &amp; Rigged in Blender &amp; Rendered with Eevee</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/09ed03d0-4885-40b6-a6d0-358b500c03e1/Running+away+from+Bees+without+children.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Boids - Instance Animated Object &amp; Rendered with Eevee</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/56f81c28-bbc4-4b57-a46f-dc7a2993fbd5/Blender+Boids+Settings+instance+object2_HIGHLIGHTS.jpg</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Boids Settings - Instance Object to Boids</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/6fbaf286-57c0-44fb-8355-a17dda00758b/Blender+Boids+Settings+instance+object_HIGHLIGHTS.jpg</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Boids Settings - Instance Collection to Boids</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/bdc96fe1-6415-4a05-a2fa-323d8bcfe201/Animated+Bee+Flapping+Shape+Keys.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Shape Keys</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/d73b7493-9580-4a87-88c5-b0ab03fd3561/Running+away+from+Bees.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Boids - Bee Chase Rendered with Eevee</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/3fd534e1-cf38-46c3-9a8d-e52229798e3d/Running+away+from+Bees+without+children.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/d73b7493-9580-4a87-88c5-b0ab03fd3561/Running+away+from+Bees.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/e250a1d8-bfa1-4bd1-b183-3693fc8ffd5a/Blender+Boids+Settings+Enable+Children_HIGHLIGHTS.jpg</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Boids Settings No Children</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/0eadb249-f95c-456c-81c1-1dad4fe3f95c/Blender+Boids+Settings+Enable+Children2_HIGHLIGHTS.jpg</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Boids Settings Add Children</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/7edff163-ff17-4be8-891f-638ad3f91035/Pigeon+Solo.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Flapping Bird textured in zBrush &amp; Animated in Houdini &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/4aca49d2-c6ba-4779-97e7-ef653f1004dc/Pigeon+back+and+forth.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Boids simulated Flocks of Birds &amp; Rendered with Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/f2d97da0-472f-4eaf-9696-d61928dfaf48/Mech+Walk.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Walk Animated in Houdini &amp; Rendered with Blender Cycles &amp; Mech Asset from Jama Jurabaev's Collection</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/e4b31e35-bf0a-4cb0-b39b-d05e2f7d6c01/Mech+Walk+Army.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Boids simulated walking Mech Army &amp; Walk Animated in Houdini &amp; Rendered in Blender Cycles &amp; Mech Asset from Jama Jurabaev's Collection</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/bd6e4ea4-2dfa-4cca-9ac6-069346ebbbe8/Houdini+-+flocks+of+rubber+toy.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Houdini Flocks of Rubber Toy POPNET &amp; FlipBook Render</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/4aca49d2-c6ba-4779-97e7-ef653f1004dc/Pigeon+back+and+forth.gif</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Blender Boids simulated Flocks of Birds &amp; Rendered with Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/650bed10-7f2b-41d1-bd2c-9042f71234f3/node+network+popnet.JPG</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Particle POPNET setup in Houdini (Node Network)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/d98acda5-bc5d-427e-94fd-12506c69bbfd/node+network+geometry+node.JPG</image:loc>
      <image:title>Blog - Blender Boids! Particle System! - Make it stand out</image:title>
      <image:caption>Particle POPNET setup in Houdini (Node Network)</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/3d-generator-madness</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/8e6a15dc-4296-483c-b507-7ca72e7349f5/christmas+tree+wip+5.2_1920x1080.jpg</image:loc>
      <image:title>Blog - 3D Generator Madness! - Make it stand out</image:title>
      <image:caption>Christmas Tree modeled with L-Systems in Houdini &amp; Rendered with Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/b3e539fd-9a49-445e-9707-16572608c881/snowflakes+lineup+v2_1080x1080.jpg</image:loc>
      <image:title>Blog - 3D Generator Madness! - Make it stand out</image:title>
      <image:caption>Snowflake Generator modeled in Houdini &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/6539ed70-dd20-4518-afe5-1a44d58f5f2a/toonkit+animated_1.gif</image:loc>
      <image:title>Blog - 3D Generator Madness! - Make it stand out</image:title>
      <image:caption>Construction Platform modeled in Houdini &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1634996872191-MZBQ3IGQI9BWZMC3KU9B/pumpkin_v1_1080x1080.jpg</image:loc>
      <image:title>Blog - 3D Generator Madness! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/82e398af-5a4f-40b4-818a-583ba58aa166/spiderwebs+sticking+on+wall_EEVEE_1.gif</image:loc>
      <image:title>Blog - 3D Generator Madness! - Make it stand out</image:title>
      <image:caption>spiderweb generator made in Houdini &amp; Rendered in Blender Eevee</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/3cb11787-d4dd-42b5-837a-a157b9b93367/Living+Room+with+Tree+01_1536x1536.jpg</image:loc>
      <image:title>Blog - 3D Generator Madness! - Make it stand out</image:title>
      <image:caption>Living Room Furniture Procedurally Modeled in Houdini with Custom HDA Generators &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1608068399330-MQU6DLAUC3GIO5ZCI98V/City+UDIM+textures+CYCLES_810x810.jpg</image:loc>
      <image:title>Blog - 3D Generator Madness! - Make it stand out</image:title>
      <image:caption>Procedural City Generator modeled in Houdini &amp; Rendered in Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1630171624075-ZU7NJ9B1T0J0UG0A4183/perk+2_395x570.jpg</image:loc>
      <image:title>Blog - 3D Generator Madness! - Make it stand out</image:title>
      <image:caption>Clothing Generators in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1620078615156-5INYCCXOAUNPTQHRAMJX/Knot+1+LOGO+Poplin_1920x1080.jpg</image:loc>
      <image:title>Blog - 3D Generator Madness! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1627419067422-DJ45Q4L4VCCPIEJVO01S/weird+talking+head_1.gif</image:loc>
      <image:title>Blog - 3D Generator Madness! - Make it stand out</image:title>
      <image:caption>Lip Sync Generator made with Houdini CHOPS &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1632024016537-ZKRZPPE3PQV22H8RJFB8/Oliver+Evil+Grin+CYCLES.png</image:loc>
      <image:title>Blog - 3D Generator Madness! - Make it stand out</image:title>
      <image:caption>Facial Expressions Generator made in Houdini &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/a37cf3f3-dc10-4cbd-9158-20adba24df86/spiral+stairs+-+toonkit.png</image:loc>
      <image:title>Blog - 3D Generator Madness! - Make it stand out</image:title>
      <image:caption>Spiral Stairs modeled in Houdini &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/66a71dbd-64f3-4ee3-8515-62fb17956182/dorm+room+v5+HQ+pixel+sample+7x7+1080x1080_PS_IG_v2.jpg</image:loc>
      <image:title>Blog - 3D Generator Madness! - Make it stand out</image:title>
      <image:caption>Modeled in Houdini &amp; Rendered with Mantra</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/76b7de12-c23f-4a10-aa20-d66f8efb9ca1/Mantra+2+ROP+Gumroad+-+Test+Geo+on+Shelf+12x12+pixel+sample.0.jpg</image:loc>
      <image:title>Blog - 3D Generator Madness! - Make it stand out</image:title>
      <image:caption>Bedroom Furniture procedurally modeled in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/6868aa43-c0d0-48bb-8c12-053d26a5eb47/3d+Viewport_UV.jpg</image:loc>
      <image:title>Blog - 3D Generator Madness! - Make it stand out</image:title>
      <image:caption>Bedroom Furniture procedurally modeled in Houdini &amp; procedural UV's</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1629513327472-QVRY3QD4VAIZCD151VPS/Stacking+Clothing+Fast+Stacking_1.gif</image:loc>
      <image:title>Blog - 3D Generator Madness! - Make it stand out</image:title>
      <image:caption>Clothing Generators in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/19ca8d40-ed62-4df9-99e7-8433a27d0f00/Scrap+Paper+05_1080x1080.jpg</image:loc>
      <image:title>Blog - 3D Generator Madness! - Make it stand out</image:title>
      <image:caption>Scrap Paper procedurally Modeled with Vellum in Houdini &amp; Rendered with BLender Cycles</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/houdini-19-pyro</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1635716535662-90GG4XDM6ZLMGCK2BV9C/pyro.001.gif</image:loc>
      <image:title>Blog - Houdini 19 Pyro! - Make it stand out</image:title>
      <image:caption>Pyro Burst generated in Houdini 19</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/312739cb-b60f-425c-91f5-0856eda9472f/pyro+bake+volume+node.JPG</image:loc>
      <image:title>Blog - Houdini 19 Pyro! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/65d98165-8d73-47ed-b87f-473ee7b4a882/Pyro+Configure+SETUPS.jpg</image:loc>
      <image:title>Blog - Houdini 19 Pyro! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1635731893141-IBEIZ3TLTAVM1Y03L0EH/pyro+shockwave.gif</image:loc>
      <image:title>Blog - Houdini 19 Pyro! - Make it stand out</image:title>
      <image:caption>Pyro Shockwave generated in Houdini 19</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1635733689186-891R6CE7O3322RJW5NTN/pyro+aerial.001.gif</image:loc>
      <image:title>Blog - Houdini 19 Pyro! - Make it stand out</image:title>
      <image:caption>Pyro Aerial Explosion generated in Houdini 19</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1635744173969-KDV233POCMGXH5LIED3Q/without+axis+force.gif</image:loc>
      <image:title>Blog - Houdini 19 Pyro! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1635744016313-2MDEXE9BKHH1FOHNK9I5/gas+with+axis+force.gif</image:loc>
      <image:title>Blog - Houdini 19 Pyro! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/houdini-19-sneak-preview</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1635489782992-2QOWMOQR6Q07OBY3Y5KH/pyro+configure+menus.png</image:loc>
      <image:title>Blog - Houdini 19 Sneak Preview! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/lip-sync-clothes-generator-mocap</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1631486111775-ABC8VN03DB0UTX9V3ID0/Facial+Expressions+HDA+-+Smiling+Eric.001_1.gif</image:loc>
      <image:title>Blog - Lip Sync, Clothes Generator, Mocap, &amp;amp; Reallusion - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1631484161041-GU7MKXUJ2EMJMLRL4PJW/Facial+Expression+HDA+-+head+grinning+and+talking.gif</image:loc>
      <image:title>Blog - Lip Sync, Clothes Generator, Mocap, &amp;amp; Reallusion - Make it stand out</image:title>
      <image:caption>Facial Expressions HDA combined with Lip Sync HDA (in Houdini)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1631484209877-S5ARDUVYBPYVXXMQUJ8Q/Facial+Expression+HDA+-+grin.gif</image:loc>
      <image:title>Blog - Lip Sync, Clothes Generator, Mocap, &amp;amp; Reallusion - Make it stand out</image:title>
      <image:caption>Facial Expression Generator HDA (in Houdini)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1627420087644-O0TYR70LO1PLA8L8ZJ8W/talking+head3.gif</image:loc>
      <image:title>Blog - Lip Sync, Clothes Generator, Mocap, &amp;amp; Reallusion - Make it stand out</image:title>
      <image:caption>Lip Sync animation Generator HDA (made in Houdini)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1627419681207-Q8EX6IE03QACW6PN6JSI/weird+talking+head+BLOG.gif</image:loc>
      <image:title>Blog - Lip Sync, Clothes Generator, Mocap, &amp;amp; Reallusion - Make it stand out</image:title>
      <image:caption>Lip Sync animation Generator HDA (made in Houdini)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1630181989757-4YYSAYP1WAQH1HEUDK6U/perk+2_1792x1715.jpg</image:loc>
      <image:title>Blog - Lip Sync, Clothes Generator, Mocap, &amp;amp; Reallusion - Make it stand out</image:title>
      <image:caption>Clothing Generator HDA (made in Houdini) Pants, Long Sleeve Shirt, Tank Top, and Vest</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1626583901615-1CTOIH23OYXB9QDRN4BS/Face+GEN+HDA.gif</image:loc>
      <image:title>Blog - Lip Sync, Clothes Generator, Mocap, &amp;amp; Reallusion - Make it stand out</image:title>
      <image:caption>Head Generator HDA in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1631483324060-F50EUOL3LSLJH8NFR8AO/head+retopologized_842x822_842x822.jpg</image:loc>
      <image:title>Blog - Lip Sync, Clothes Generator, Mocap, &amp;amp; Reallusion - Make it stand out</image:title>
      <image:caption>Head Generator HDA with proper head topology automatically created in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1631483366947-ZEW7OGDTRS8DMUQ48ZQ9/head_899x822_899x822.jpg</image:loc>
      <image:title>Blog - Lip Sync, Clothes Generator, Mocap, &amp;amp; Reallusion - Make it stand out</image:title>
      <image:caption>Head Generator HDA (in Houdini) previewing the basic shape of the head before applying proper topology</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1629496309304-XRE04TRX22HCKSFHDC3Q/head+with+body+generator.PNG</image:loc>
      <image:title>Blog - Lip Sync, Clothes Generator, Mocap, &amp;amp; Reallusion - Make it stand out</image:title>
      <image:caption>Character Generator HDA in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1631487019705-DQBL1WQIX2Y6NYZ14N6I/Eric+Animation+Victory+Sign.gif</image:loc>
      <image:title>Blog - Lip Sync, Clothes Generator, Mocap, &amp;amp; Reallusion - Make it stand out</image:title>
      <image:caption>Eric character from SideFX animated with Mocap &amp; Dual Kinect setup captured with ipisoft and manually keyframed finger poses. Mouth Smiling animation is done with my Facial Expressions HDA</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/face-generator-hda</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1626583901615-1CTOIH23OYXB9QDRN4BS/Face+GEN+HDA.gif</image:loc>
      <image:title>Blog - Face Generator HDA - Make it stand out</image:title>
      <image:caption>Houdini Head Generator HDA</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1626647925924-RFHVD7AOLZ0HV3R7NW5V/fish+alien+-+Head+GEN+HDA.PNG</image:loc>
      <image:title>Blog - Face Generator HDA - Make it stand out</image:title>
      <image:caption>Houdini Head Generator HDA</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1626648453862-NTCHXOELTPNQMEJ5J1GR/fish+alien+-+Sub+Painter.PNG</image:loc>
      <image:title>Blog - Face Generator HDA - Make it stand out</image:title>
      <image:caption>Substance Painter Texturing</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1626650306445-GRMWQD2KEM433UNKRKH2/fish+alien+-+cycles_1080x1080.jpg</image:loc>
      <image:title>Blog - Face Generator HDA - Make it stand out</image:title>
      <image:caption>Houdini Head Generator HDA exported &amp; imported to Substance Painter for texturing &amp; then finally Blender for Rendering</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1626584282072-1QZAQ150V6Y4OPICIQGF/cute+alien.jpg</image:loc>
      <image:title>Blog - Face Generator HDA - Make it stand out</image:title>
      <image:caption>Houdini Head Generated Mesh, imported to Blender for Shading &amp; Materials</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1626584098284-7GTEGZ63JJIZPW4QQALN/Talking+Alien.gif</image:loc>
      <image:title>Blog - Face Generator HDA - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/lip-sync-amp-facial-deformers-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1624140123158-AGJYA8GZMIF832RH5QMT/Talking+Bug.001.gif</image:loc>
      <image:title>Blog - Lip Sync &amp;amp; Facial Deformers in Houdini! - Make it stand out</image:title>
      <image:caption>Talking Bug in Houdini with Lip Sync workflow</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/disappearing-amp-growth-effect-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1623531005203-GXWNUC92P2DXN04OEVQ9/Growing+Craig+v2+FLIP..gif</image:loc>
      <image:title>Blog - Disappearing &amp;amp; Growth Effect in Houdini - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1624154890073-PLMZ42XHKXYHQBP4ZUG7/Growing+Craig+CYCLES_1.gif</image:loc>
      <image:title>Blog - Disappearing &amp;amp; Growth Effect in Houdini - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1623872324500-EAH2PU6326WZA4T3QQMF/Growing+Craig+with+SUB+GEO.gif</image:loc>
      <image:title>Blog - Disappearing &amp;amp; Growth Effect in Houdini - Make it stand out</image:title>
      <image:caption>Growing Effect using the Boolean node in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/motion-graphics-with-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1617654214056-0GJ6EWAHUXL7E00E21OT/Bubblepins+Particles+Effect.gif</image:loc>
      <image:title>Blog - Motion Graphics with Houdini</image:title>
      <image:caption>Houdini Particle Solver for Motion Graphics</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1617656420896-YZFER1K6X2O4AP0UIX50/Bubblepins+Disintegration+breakdown+FLIPBOOK.gif</image:loc>
      <image:title>Blog - Motion Graphics with Houdini</image:title>
      <image:caption>Boolean Subtract to create the Disappearing Act in the Disintegration Effect in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1617655537172-H12TFRKLE3HB4ERIGN25/Bubblepins+RBD+Effect.gif</image:loc>
      <image:title>Blog - Motion Graphics with Houdini</image:title>
      <image:caption>Houdini RBD Solver for Motion Graphics</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1617656566238-TB8T41PJVIMKQ5ULF8CN/BP+RBD+Effect+FLIPBOOK.gif</image:loc>
      <image:title>Blog - Motion Graphics with Houdini</image:title>
      <image:caption>RBD SIM in Houdini rendered using Flipbook</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1605669029371-XXP7IMDD0KY5P4C7RJCR/RBD+Tornado+Take+2+blog+CLIP.gif</image:loc>
      <image:title>Blog - Motion Graphics with Houdini</image:title>
      <image:caption>RBD Tornado made in Houdini driven by a Velocity Field</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1617869894147-ZEJ80Y5IPQLYMRXA9GLV/Members+Heartbeat.gif</image:loc>
      <image:title>Blog - Motion Graphics with Houdini</image:title>
    </image:image>
    <image:image>
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      <image:title>Blog - Motion Graphics with Houdini</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/affordable-hardware-upgrade-for-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1611771248456-E7205XM8SZ4GVUSRZ5S2/NVMe+M2+cycles+render_CROPPED.jpg</image:loc>
      <image:title>Blog - Affordable Hardware Upgrade for Houdini</image:title>
      <image:caption>NVMe M.2</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1611780755816-BWC9VHFV1ZZFUHYO2XGM/wireframe+NVMe+M2+no+text.png</image:loc>
      <image:title>Blog - Affordable Hardware Upgrade for Houdini</image:title>
      <image:caption>NVMe M.2</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1581142210481-RFOJZ6AYO56NO8T2MYLR/Threadripper_Rectangle_Shape.jpg</image:loc>
      <image:title>Blog - Affordable Hardware Upgrade for Houdini</image:title>
      <image:caption>AMD Gen 3 Threadripper 3960</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1611780809191-4QH0VU50NQYVCJDGW8KK/wireframe+NVMe+M2.png</image:loc>
      <image:title>Blog - Affordable Hardware Upgrade for Houdini</image:title>
      <image:caption>NVMe M.2</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1611679283642-74J23COBW1QL36A427RJ/file+cache+node+save+to+disk.JPG</image:loc>
      <image:title>Blog - Affordable Hardware Upgrade for Houdini</image:title>
      <image:caption>Houdini File Caching dopnet SIM data</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1611680077960-JLDLTX5XCDKSPDXJLRDR/SIM+cache+blue+bar+on+Houdini+bottom+DISAPPEARING.JPG</image:loc>
      <image:title>Blog - Affordable Hardware Upgrade for Houdini</image:title>
      <image:caption>Houdini running out of memory to cache dopnet SIM so blue bar starts to disappear</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1611679647828-M320ED37VYZXYPMSM3RC/SIM+cache+blue+bar+on+Houdini+bottom.JPG</image:loc>
      <image:title>Blog - Affordable Hardware Upgrade for Houdini</image:title>
      <image:caption>Houdini dopnet Simulation Cache</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1611681554410-GZCMGJXXHDVCMJW5VHKY/AMD+Threadripper+3960+Gen3+utilization.JPG</image:loc>
      <image:title>Blog - Affordable Hardware Upgrade for Houdini</image:title>
      <image:caption>AMD Threadripper 3960 Gen3 (24 cores)</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/reallusion-character-creator-review</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1609706707359-2N9MCBNIEENQQQ4VGQEJ/Toon+Boy+sitting+on+floor_1376x1376.jpg</image:loc>
      <image:title>Blog - Reallusion Character Creator Review</image:title>
      <image:caption>Toon Character created using Toon Design Bundle from Reallusion’s Content Store</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1609705964863-4TLXM0W9OIQ3T5DUJZF1/morphs_1.gif</image:loc>
      <image:title>Blog - Reallusion Character Creator Review</image:title>
      <image:caption>Adding more weight to the character using Character Creator’s basic morph sliders</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1609706050372-HXYJUID3OMHLOALAM88T/facial+morphs.gif</image:loc>
      <image:title>Blog - Reallusion Character Creator Review</image:title>
      <image:caption>Changing a character’s facial appearance using Character Creator’s basic morph sliders</image:caption>
    </image:image>
    <image:image>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1591920348343-25XYD0PVS2WHM8FD650U/flapping+wings+lines.gif</image:loc>
      <image:title>Blog - Procedural Animation, Wings with Skin!</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1591919852588-V6LH2QUP2WLLT52LI5R6/flapping+wings+skin_COMPACT.gif</image:loc>
      <image:title>Blog - Procedural Animation, Wings with Skin!</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1591939862775-57SJZ2ME8MP8SSJVU7M9/flapping+wings+skin+YARN+MAT.gif</image:loc>
      <image:title>Blog - Procedural Animation, Wings with Skin!</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/procedural-animation-my-flapping-wing-test</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1591831473985-R0GDGF54A7P5V83L8MYF/Procedural+Animation___flapping+test.gif</image:loc>
      <image:title>Blog - Procedural Animation, My Flapping Wing Test</image:title>
      <image:caption>Bird flapping wing motion generated by transforming the points using some trigonometry math</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569179754117-XB4DA514A48JYOM1NSWG/GIF+Animation___SOP+Solver___torus+sine+motion_480p.gif</image:loc>
      <image:title>Blog - Procedural Animation, My Flapping Wing Test</image:title>
      <image:caption>sine wave animating motion path of the torus</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1591852513492-18K45WFVN0Y8JPNYR7WD/Procedural+Animation___points+moving.gif</image:loc>
      <image:title>Blog - Procedural Animation, My Flapping Wing Test</image:title>
      <image:caption>Points are actually moving in a small circular arc path to create a flapping bird motion for the geometry.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1591831473985-R0GDGF54A7P5V83L8MYF/Procedural+Animation___flapping+test.gif</image:loc>
      <image:title>Blog - Procedural Animation, My Flapping Wing Test</image:title>
      <image:caption>Polywire is applied to the line to generate thickness for the flapping wings</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1591832962077-TPNKIEI4PQQOETYPWR57/Procedural+Animation___flapping+test+ONE+side+mirror.gif</image:loc>
      <image:title>Blog - Procedural Animation, My Flapping Wing Test</image:title>
      <image:caption>It started with one side and then later on I applied a mirror node to get both wings flapping symmetrically</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1591831278059-6XC1HD9SF1NBGWKHBM01/Procedural+Animation___oliver+walking+Yarn+test_ROUND+2.gif</image:loc>
      <image:title>Blog - Procedural Animation, My Flapping Wing Test</image:title>
      <image:caption>Oliver, the Teddy Bear is animated using Blender’s Pose Brush &amp; Sculpting Tools (purely based on Shape Keys, no rig setup)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1591831670028-6ZH5VF439T7TORKMFPMR/Procedural+Animation___CLIP_Falling+Torus+Inflation.gif</image:loc>
      <image:title>Blog - Procedural Animation, My Flapping Wing Test</image:title>
      <image:caption>Houdini’s Shape Blending node is used to inflate the green torus</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/growth-activation-for-grains-simualtion-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590797706560-XXORNDBDV3UNNVZNZ39Y/Alien+Plateau+Grain+grains_growth_THUMBNAIL.gif</image:loc>
      <image:title>Blog - Growth Activation for Grains Simualtion in Houdini</image:title>
      <image:caption>Active Growth Effect for Grains SIM in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1591124665223-I6U9J0UACUSUYCSWS4JO/Alien+Plateau+Grain+FINAL+v4.1_SHORTER.gif</image:loc>
      <image:title>Blog - Growth Activation for Grains Simualtion in Houdini</image:title>
      <image:caption>Grains Simulation on Heightfield, both generated in Houdini (Previous animation uploaded was the wrong file animation)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590797860998-JB62BKK4T69Z3MHDNFZ5/Alien+Plateau+Grain+grains_growth.gif</image:loc>
      <image:title>Blog - Growth Activation for Grains Simualtion in Houdini</image:title>
      <image:caption>Growth Effect using Attribute Transfer Node in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590799421350-RV2YCV6BCISGTL0IHKZ1/Alien+Plateau+GRAINS+growth+attribute+transfer.JPG</image:loc>
      <image:title>Blog - Growth Activation for Grains Simualtion in Houdini</image:title>
      <image:caption>SopSolver Node Network Screenshot in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590798426042-IAO9MM6ETFNKDIMH3HWE/Alien+Plateau+GRAINS+AttributeTransfer+Growth+HIGHLIGHTS.jpg</image:loc>
      <image:title>Blog - Growth Activation for Grains Simualtion in Houdini</image:title>
      <image:caption>Houdini Expression driving the Growth Effect</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590797860998-JB62BKK4T69Z3MHDNFZ5/Alien+Plateau+Grain+grains_growth.gif</image:loc>
      <image:title>Blog - Growth Activation for Grains Simualtion in Houdini</image:title>
      <image:caption>Growth Effect mainly driven by the Attribute Transfer Node in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590545620791-ZFAY82N3WACPEKWJO79X/CLIP_Final+Anticipation_THUMBNAIL_v2.gif</image:loc>
      <image:title>Blog - Growth Activation for Grains Simualtion in Houdini</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/polishing-up-the-grains-simulation</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590543705205-CYB77STOOJEAAR026FSU/Alien+Plateau+GRAINS+about+to+fall+HIGHLIGHTS.jpg</image:loc>
      <image:title>Blog - Polishing up the Grains Simulation</image:title>
      <image:caption>Grains Simulation starting to fall as they are activated in the simulation in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590543762099-7N72642Q5HOYMYB0FER1/Alien+Plateau+GRAINS+large+small+CLUSTER+rocks+HIGHLIGHTs.jpg</image:loc>
      <image:title>Blog - Polishing up the Grains Simulation</image:title>
      <image:caption>Large and small clusters of grains tied together by constraints in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/grain-simulation-using-alien-plateau-as-terrain-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590458923713-0V6KPUSY53S03C3Z34WX/Alien+Plateau+Grain+FINAL+v1+short.gif</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>First version of the Vellum Grains simulation in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590434302180-O99OJ4VT1LS1EO9UI8H3/Alien+Plateau+Grain+Test+CLIP.gif</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>Draft Test of Vellum Grains Simulation in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590461487779-AFYVVBEX55K7DDFMS1Z4/Alien+Plateau+Grain+FINAL+v2+FULL+lowREZ.gif</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>Longer Version of the Grains simulation with lower resolution generated in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590456068191-NGHX7MO2OK8PUDT15H0V/Alien+Plateau+GRAIN+too+many+particles_PS.jpg</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>First time using Vellum Grains, Over populating Grains throughout the whole Heightfield in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590456098795-0D2ERWOPXUPM3YXW04T5/Alien+Plateau+GRAIN+reduced+particles_PS.jpg</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>More Efficient use of Vellum Grains by populating the area of focus</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590443627051-PHWSYV5XZAV7GBEDJWWO/Alien+Plateau+GRAINS+rubber+toy+vs+terrain.jpg</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>Rubber Toy is scaled up 10 times compared to Heightfield</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590443919978-BMFP6XIYIAF8HUXZ7U8V/Alien+Plateau+GRAINS+rubber+toy+vs+terrain+smaller.jpg</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>Heightfield is shrank 100 times smaller to make it more ideal for working with Vellum Grains in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590443176531-9O8Q545PWGCST05LNG8P/Alien+Plateau+Grain+Test+5_no+active.gif</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>Small Test of Vellum Grains simulation after getting everything hooked up</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590434302180-O99OJ4VT1LS1EO9UI8H3/Alien+Plateau+Grain+Test+CLIP.gif</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>Rendered Particles &amp; Volume for Vellum Grains in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590435650760-D9VGXBRNT0I18I30IIBE/Alien+Plateau+Grain+Test+2.gif</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>Rendered only Particles of Vellum Grains in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590440807342-GLRHAD0AS0NFFSQCZZTV/Alien+Plateau+GRAIN+constraints.JPG</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>Grain Constraints</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590441118928-JLN7BT8JHNTKS04GQWPA/Alien+Plateau+GRAIN+voronoi+cells+noise_PS.jpg</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>Clustering Grains in groups using Voronoi Cell Noise in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590441149015-OLPOWCFV5JSEWBL1MEGN/Alien+Plateau+GRAIN+active_PS.jpg</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>Green are Active Grains and Red are Inactive Grains (sleeping)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590441329759-5XT22I0Y34M18U0UHXH5/Alien+Plateau+Grain+Test+4_active.gif</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>First version of Growth Effect and Grains falling</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590441729614-6XI7F3MDD69UX8GAQI56/Alien+Plateau+GRAIN+white+snow_PS.jpg</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>First version of Shading Grains as Snow (hard to blend with terrain)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590453415472-XF6V9HPFEM3W9SHVKY0T/Alien+Plateau+GRAIN+frame+1+without+blast_PS.jpg</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>Changed Grain Particles to yellowist brown and Dark dirty black instead of the white snow (better blend with terrain)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590455037037-2D3EY3AFSMYAAN0SD7VC/Alien+Plateau+Grain+Test+7+first+attemp+POP+falling+with+constraints_V2.gif</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>Rendered Scene with updated colors in materials</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590442458792-3U2EVAFCQG1WS4VD2G56/Alien+Plateau+GRAIN+2+color+constrast+rock_PS.jpg</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>Accidently moved Heightfield and it ended up covering some Vellum Grain Particles which gave me an idea!</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590442520623-KCHC93K2554RCVQDLJ6O/Alien+Plateau+GRAIN+rock+falling+shot_PS.jpg</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>Frame 13 where Grains are starting to fall down, so it looks like its popping out from the mountain</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590454612687-8MNU5JK05EEVPALQWZAP/Alien+Plateau+Grain+Test+6_HF+moved+up+and+POP+goes+through_V2.gif</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>Grains become visible and active, but because the Terrain was moved, it appears to be going through the mountain as they fall</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590458923713-0V6KPUSY53S03C3Z34WX/Alien+Plateau+Grain+FINAL+v1+short.gif</image:loc>
      <image:title>Blog - Grain Simulation on Heightfield Terrain in Houdini</image:title>
      <image:caption>Grains that are inactive are removed and only visible when they wake up and become active and moved terrain back into original place, so it doesn’t look like particles going through terrain</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/learning-process-on-the-making-of-alien-plateau-terrain</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1588619039791-HISGQ38F650JDXIDC1BR/Step+9+Ground+Noise+Spots+%28Ground+Mask+subtract+Ground+Islands+results+in+grd+without+water+spots+with+Moss+Noise%29.jpg</image:loc>
      <image:title>Blog - Learning Process on the Making of Alien Plateau Terrain</image:title>
      <image:caption>Final Result of Alien Plateau (Heightfield Terrain made in Houdini &amp; Textured in Substance Painter)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590180049778-FNSD01SO5WXA11ZTV578/alien_plateau_terrain_heightfield_stretching_UVs.png</image:loc>
      <image:title>Blog - Learning Process on the Making of Alien Plateau Terrain</image:title>
      <image:caption>UV Stretching</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1588627263476-JEHI1KR0PN19BORYP5DG/CLIP_Mountain+Turn+around.gif</image:loc>
      <image:title>Blog - Learning Process on the Making of Alien Plateau Terrain</image:title>
      <image:caption>Turn around of Alien Plateau made in Houdini &amp; Substance Painter</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1588621069756-4WE0NAJLL8SE7NYHL7ST/Step+1+Basic+Shapes.JPG</image:loc>
      <image:title>Blog - Learning Process on the Making of Alien Plateau Terrain</image:title>
      <image:caption>Basic Primitive Shapes projected onto Heightfield in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590180049778-FNSD01SO5WXA11ZTV578/alien_plateau_terrain_heightfield_stretching_UVs.png</image:loc>
      <image:title>Blog - Learning Process on the Making of Alien Plateau Terrain</image:title>
      <image:caption>UV Stretching on sides of Mountain on Heightfield Terrain made in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590180532427-HF6OHEO5IMTBG5GF07TT/alien_plateau_mountain_ZBrush+Screen+UI+Grab.png</image:loc>
      <image:title>Blog - Learning Process on the Making of Alien Plateau Terrain</image:title>
      <image:caption>4M points in zBrush (terrain imported from Houdini)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590181413715-EUCFQ204BHQ11XBGL149/alien_plateau_mountain_ZBrush+Screen+UI+Grab_UV+Textured+UV+Squares.png</image:loc>
      <image:title>Blog - Learning Process on the Making of Alien Plateau Terrain</image:title>
      <image:caption>zBrush UV Unwrapped Heightfield Terrain from Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590184891580-JBVRY7PUMQKIUAWLAZUP/alien_plateau_mountains_Houdini+UDIM.JPG</image:loc>
      <image:title>Blog - Learning Process on the Making of Alien Plateau Terrain</image:title>
      <image:caption>UV Unwrapped Terrain with UDIM 2x2 Tiling</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Learning Process on the Making of Alien Plateau Terrain</image:title>
      <image:caption>UV Unwrapped Heightfield Terrain in Houdini</image:caption>
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    <image:image>
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      <image:title>Blog - Learning Process on the Making of Alien Plateau Terrain</image:title>
      <image:caption>0 to 1 UV spacing map</image:caption>
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    <image:image>
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      <image:title>Blog - Learning Process on the Making of Alien Plateau Terrain</image:title>
      <image:caption>Erosision Layers in Houdini</image:caption>
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      <image:title>Blog - Learning Process on the Making of Alien Plateau Terrain</image:title>
      <image:caption>Cliffs Layer Mask for the Heightfield Terrain</image:caption>
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      <image:title>Blog - Learning Process on the Making of Alien Plateau Terrain</image:title>
      <image:caption>Substance Painter texturing Heightfield Terrain in Houdini</image:caption>
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      <image:title>Blog - Learning Process on the Making of Alien Plateau Terrain</image:title>
      <image:caption>Photoshop Result of Alien Plateau Terrain (made with Houdini &amp; Substance Painter)</image:caption>
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    <loc>https://bubblepins.com/blog/terrain-environment-breakdown-in-houdini-amp-substance-workflow</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1588619039791-HISGQ38F650JDXIDC1BR/Step+9+Ground+Noise+Spots+%28Ground+Mask+subtract+Ground+Islands+results+in+grd+without+water+spots+with+Moss+Noise%29.jpg</image:loc>
      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Modeled with Houdini Heightfield &amp; Textured with Substance Painter &amp; Water Material is textured with Substance Designer</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1588627263476-JEHI1KR0PN19BORYP5DG/CLIP_Mountain+Turn+around.gif</image:loc>
      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Turn around of Terrain generated in Houdini Heightfield &amp; Textured with Substance Painter &amp; Substance Designer</image:caption>
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      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Base Shape for Heightfield Mountain made from Basic Primitive Shapes scattered</image:caption>
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    <image:image>
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      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Houdini Heightfield Project</image:caption>
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    <image:image>
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      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Houdini Heightfield Noise &amp; Terracing</image:caption>
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      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Houdini Heightfield Erosion</image:caption>
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    <image:image>
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      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Houdini Heightfield Erosion Layers</image:caption>
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    <image:image>
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      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Isolate Noise to Only Affect Mountain</image:caption>
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    <image:image>
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      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Houdini Heightfield Distortion on Mountain Rock</image:caption>
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      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Substance Painter Basic White Fill Layer</image:caption>
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      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Substance Painter Bone Stylized Smart Material</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1588618941792-6WPUCBLU76QKYVCAJS5S/Step+3+Dirt+Base+%28Cliffs+Mask%29.jpg</image:loc>
      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Adding Dirt with Substance Painter Dirt Material masked out with Cliffs Heightfield Layer from Houdini</image:caption>
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      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Breakup Noise with Substance Painter Fill Layer with Grunge texture alpha masked out with Debris Heightfield Layer from Houdini</image:caption>
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      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Wind Lines made with Substance Painter Black Fill Layer masked with Kyle preset alpha 71 texture</image:caption>
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      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Highlight Dark areas with Substance Painter Black Fill Layer driven by Ambient Occlusion (AO)</image:caption>
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      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Substance Painter Fill Layer with Water texture Material (created in Substance Designer) applied to Ground Islands (masking created in Houdini Heightfields)</image:caption>
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      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Simple Frosted Water Material made in Substance Designer</image:caption>
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      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>More Darkness to caved in Holes with Substance Painter Dark Gray Fill Layer masked out Mountain area with Masking Image generated by Houdini Heightfields and combined masking with Moss Smart Masking Material in Painter and combined</image:caption>
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      <image:title>Blog - Terrain Environment Breakdown in Houdini &amp;amp; Substance Workflow</image:title>
      <image:caption>Added Dark Spots in Plain Flat areas of Ground</image:caption>
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  <url>
    <loc>https://bubblepins.com/blog/camera-tracking-in-houdini-corrected</loc>
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    <lastmod>2025-02-08</lastmod>
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    <lastmod>2025-02-08</lastmod>
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      <image:caption>850 Crowd Agents</image:caption>
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      <image:caption>Social Distancing Icon</image:caption>
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      <image:caption>3D Crowds Simulated in Houdini &amp; rendered with Redshift</image:caption>
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  <url>
    <loc>https://bubblepins.com/blog/crowds-simulation-obstacles-walk-path</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
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      <image:caption>Army of Crowd Agents avoiding a Wall</image:caption>
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    <loc>https://bubblepins.com/blog/introduction-to-crowds-in-houdini</loc>
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    <lastmod>2025-02-08</lastmod>
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    <lastmod>2025-02-08</lastmod>
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      <image:caption>Force Field Applied Only to the Fractured Wall</image:caption>
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      <image:caption>Force Field Applied Everything in the Scene to the Fractured Wall</image:caption>
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      <image:title>Blog - Controlling Force Field for Specific Geometry in Destruction Simulations in Houdini</image:title>
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    <loc>https://bubblepins.com/blog/boolean-fracturing-in-houdini</loc>
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    <lastmod>2025-02-08</lastmod>
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      <image:title>Blog - Boolean Fracturing in Houdini</image:title>
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      <image:title>Blog - Boolean Fracturing in Houdini</image:title>
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      <image:title>Blog - Boolean Fracturing in Houdini</image:title>
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      <image:title>Blog - Boolean Fracturing in Houdini</image:title>
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    <loc>https://bubblepins.com/blog/boolean-logic</loc>
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    <lastmod>2025-02-08</lastmod>
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      <image:title>Blog - Boolean Logic</image:title>
      <image:caption>Boolean Non-Overlapping</image:caption>
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      <image:title>Blog - Boolean Logic</image:title>
      <image:caption>Boolean Overlap</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1582702560391-7LL6NLD8WMZ45RR9QN50/Boolean+Concepts___Venn+Diagram_Subtraction.png</image:loc>
      <image:title>Blog - Boolean Logic</image:title>
      <image:caption>Boolean Subtraction</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1582702603593-OEFXCJWZYWGDU4NCGPEO/Boolean+Concepts___Cube+SUBTRACT+cylinder.JPG</image:loc>
      <image:title>Blog - Boolean Logic</image:title>
      <image:caption>Boolean Subtract</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1582702570236-UF0N4S6MBG14EL8HVHVB/Boolean+Concepts___Venn+Diagram_UNION.png</image:loc>
      <image:title>Blog - Boolean Logic</image:title>
      <image:caption>Boolean Union</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1582702618188-QRF3S1OM3YK37G5ZTTDK/Boolean+Concepts___Cylinder+UNION+cube.JPG</image:loc>
      <image:title>Blog - Boolean Logic</image:title>
      <image:caption>Boolean Union</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/animation-calculator</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1582748038212-U7UD1FYBCXQ4WRG76SAX/CLIP_TOON+teddy+jello+bounce_FULL.gif</image:loc>
      <image:title>Blog - Animation Calculator</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/installing-amd-threadripper-3960x-gen-3</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1581178084163-YRV6EAN34QQUW2W7M2RQ/Threadripper___3960x+square+shape.JPG</image:loc>
      <image:title>Blog - Installing AMD Threadripper 3960x (Gen 3)</image:title>
      <image:caption>Threadripper CPU (bottom facing up)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1581142210481-RFOJZ6AYO56NO8T2MYLR/Threadripper_Rectangle_Shape.jpg</image:loc>
      <image:title>Blog - Installing AMD Threadripper 3960x (Gen 3)</image:title>
      <image:caption>Threadripper Retail Box</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1581191992444-6WKOAIUFKS2XZO2WRS6U/Threadripper___hottest+4+corners.jpg</image:loc>
      <image:title>Blog - Installing AMD Threadripper 3960x (Gen 3)</image:title>
      <image:caption>Most of the heat is dissipating on the 4 corners of AMD Threadripper chips</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1581144168519-T5J58P0G41OH1CS755QR/Threadripper___Prepping+Threadripper+for+Thermal+Paste.JPG</image:loc>
      <image:title>Blog - Installing AMD Threadripper 3960x (Gen 3)</image:title>
      <image:caption>Preparing to Apply Thermal Paste (Painter’s Tape around the boundary of the Threadripper CPU chip)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1581144449574-ZCN7IX3VDJ3UESSMTP9P/Threadripper___Prepping+Threadripper+for+Thermal+Paste2.JPG</image:loc>
      <image:title>Blog - Installing AMD Threadripper 3960x (Gen 3)</image:title>
      <image:caption>Preparing to Apply Thermal Paste (Painter’s Tape around the boundary of the Threadripper CPU chip)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1581178789501-6YUNYG56R418WY855V5W/Threadripper___Windows+Settings+Microsoft+Account+Screenshot.jpg</image:loc>
      <image:title>Blog - Installing AMD Threadripper 3960x (Gen 3)</image:title>
      <image:caption>Windows 10 settings (Link to Microsoft Account to preserve your Windows License)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1581146672622-00PDK9ZK48CGVL0J1MBN/Threadripper___olc+PC+installed+on+a+table.JPG</image:loc>
      <image:title>Blog - Installing AMD Threadripper 3960x (Gen 3)</image:title>
      <image:caption>Old PC installed and running on a table without chassis</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1581147662550-J3KRV27GMNIBUM38O6ZC/Threadripper___Custom+Power+Up+Switch.jpg</image:loc>
      <image:title>Blog - Installing AMD Threadripper 3960x (Gen 3)</image:title>
      <image:caption>Custom PC Power Button</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1581148080972-5ONPS9C3VOOEZ99BUMA4/Threadripper___Cutom+Power+Up+Button+%28switch+connections%29.jpg</image:loc>
      <image:title>Blog - Installing AMD Threadripper 3960x (Gen 3)</image:title>
      <image:caption>Custom PC Power Button</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1581190926159-XGP1WYOHMYV33YRS9S8T/Threadripper___Win10+Crash+Blue+Screen+of+Death.jpg</image:loc>
      <image:title>Blog - Installing AMD Threadripper 3960x (Gen 3)</image:title>
      <image:caption>Recreation screenshot of the Window 10 Crash screen</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/amd-gen-3-threadripper-3990-64-cores-128-threads</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1580327810089-IUC4NCJVIF3L1QVXVCAQ/Threadripper+Gen+3+Packaging+%28black+bg%29.jpg</image:loc>
      <image:title>Blog - AMD Gen 3 Threadripper 3990 (64 cores, 128 threads)</image:title>
      <image:caption>AMD Gen 3 Threadripper 3990x (64 cores, 128 threads)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1580329186763-8F18UJL5RWEX2WP0OHRS/Gen+3+Threadripper+Chart.JPG</image:loc>
      <image:title>Blog - AMD Gen 3 Threadripper 3990 (64 cores, 128 threads)</image:title>
      <image:caption>Technical Specifications for Gen 3 Threadrippers</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1580328993085-C6KQCP8UIJ6WP00PBGMU/Threadripper+Gen+3+Packaging+%28white+bg%29_2000x1742.jpg</image:loc>
      <image:title>Blog - AMD Gen 3 Threadripper 3990 (64 cores, 128 threads)</image:title>
      <image:caption>Threadripper 3990x (64 Cores, 128 Threads)</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/crystal-renders-fracturing-by-material-type-with-rbd-tools-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1580024118748-2GAV4TQ8VV3H68H2FP88/RBD+Tools___Crystal___blog_thumb_crystal_broken_F84_1080_full.jpg</image:loc>
      <image:title>Blog - Crystal Renders, Fracturing by Material Type with RBD Tools in Houdini</image:title>
      <image:caption>Shattered Crystal rendered in Houdini Redshift</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1580024652366-JWEJVL3L14ZN845W5GVN/RBD+Tools___Crystal___3+stage+crystals_1920x460.jpg</image:loc>
      <image:title>Blog - Crystal Renders, Fracturing by Material Type with RBD Tools in Houdini</image:title>
      <image:caption>End Result of Each Video in the 3 Part Series</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1580025891068-QTLG8N7LVW71S4P10NQ5/RBD+Tools___Crystal___RBD+Interior+Detail+Noise+Bias+Ramp.jpg</image:loc>
      <image:title>Blog - Crystal Renders, Fracturing by Material Type with RBD Tools in Houdini</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1580027143419-BZIE7D2BCV5MYSSHD4QU/fractured+piece+1.JPG</image:loc>
      <image:title>Blog - Crystal Renders, Fracturing by Material Type with RBD Tools in Houdini</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1580027207325-CFEEODN74ESJ87HRO6B3/fractured+piece+2.JPG</image:loc>
      <image:title>Blog - Crystal Renders, Fracturing by Material Type with RBD Tools in Houdini</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1580027116000-PHVQ1FB6SD9LS23IYZ14/fractured+piece+exploded+view.JPG</image:loc>
      <image:title>Blog - Crystal Renders, Fracturing by Material Type with RBD Tools in Houdini</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/rbd-connected-amp-disconnected-face-nodes-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1579569841237-DX3UCISTKZFUNXLXJJ8P/RBD+Tools___Glass+Faces___glass+fracture_1080x1080.jpg</image:loc>
      <image:title>Blog - RBD Connected &amp;amp; Disconnected Face Nodes in Houdini</image:title>
      <image:caption>Fractured Geometry without RBD Connected &amp; Disconnected Face Nodes</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1579569853756-QUAU95PPYHYULM5A84U5/RBD+Tools___Glass+Faces___glass+whole_1080x1080.jpg</image:loc>
      <image:title>Blog - RBD Connected &amp;amp; Disconnected Face Nodes in Houdini</image:title>
      <image:caption>Fractured Geometry with RBD Connected &amp; Disconnected Face Nodes</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1618942623777-L02DX0NQVK4HI9GNX71U/Breaking+Glass.gif</image:loc>
      <image:title>Blog - RBD Connected &amp;amp; Disconnected Face Nodes in Houdini</image:title>
      <image:caption>Glass Shattering simulated in Houdini &amp; rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1579570642322-T2O2LSFJUPT9R1390FPP/RBD+Tools___Glass+Faces___glass.3D+printing.jpg</image:loc>
      <image:title>Blog - RBD Connected &amp;amp; Disconnected Face Nodes in Houdini</image:title>
      <image:caption>The model on the right, we can see lines forming inside the 3D printed object, which will become weak points after the model is printed.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1579570940996-SGRGE4QLPRTKIEIQ7P5M/RBD+Tools___Glass+Faces___glass.3D+printed+tips.jpg</image:loc>
      <image:title>Blog - RBD Connected &amp;amp; Disconnected Face Nodes in Houdini</image:title>
      <image:caption>Same 3D print at around 50% progress</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/tearing-amp-deforming-metal-rbd-tools-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1579518458976-3R29NV6NCH6OHNZ52WCE/Dopnet+Setup+RBD+Tools___Metal+Deform___CLIP_tut_metal+deform+CAM2.mp4.00_00_01_29.Still001.jpg</image:loc>
      <image:title>Blog - Tearing &amp;amp; Deforming Metal (RBD Tools in Houdini)</image:title>
      <image:caption>Metal Tearing visual effect using RBD Deform Pieces in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1579518450742-1349BLILTORDCRVZC3ZP/Dopnet+Setup+RBD+Tools___Metal+Deform___CLIP_metal_deform.mp4.00_00_02_14.Still001.jpg</image:loc>
      <image:title>Blog - Tearing &amp;amp; Deforming Metal (RBD Tools in Houdini)</image:title>
      <image:caption>Metal Tearing visual effect using RBD Deform Pieces in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1579519045577-CB156Y3NINNV1PNX1O4Z/Dopnet+Setup+RBD+Tools___Metal+Deform___1.JPG</image:loc>
      <image:title>Blog - Tearing &amp;amp; Deforming Metal (RBD Tools in Houdini)</image:title>
      <image:caption>Dopnet workflow</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1579519056650-LKKRTKWUNWX79G8NGIEL/Dopnet+Setup+RBD+Tools___Metal+Deform___Dopnet+Setup+2.JPG</image:loc>
      <image:title>Blog - Tearing &amp;amp; Deforming Metal (RBD Tools in Houdini)</image:title>
      <image:caption>Dopnet RBD simulation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1633810094990-I3GK1QEMVICXHU375WXV/jitter+noise.gif</image:loc>
      <image:title>Blog - Tearing &amp;amp; Deforming Metal (RBD Tools in Houdini) - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1633810140413-FDE528ZBS3NMIQYMRXC2/reduced+jitter+noise.gif</image:loc>
      <image:title>Blog - Tearing &amp;amp; Deforming Metal (RBD Tools in Houdini) - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1633809843904-F6HS168JN2DAB9S48D7N/adjusted+parameters.jpg</image:loc>
      <image:title>Blog - Tearing &amp;amp; Deforming Metal (RBD Tools in Houdini) - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1633809862092-OY7A8P8UDTW9FTSCBIZM/adjusted+parameters___substeps.jpg</image:loc>
      <image:title>Blog - Tearing &amp;amp; Deforming Metal (RBD Tools in Houdini) - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/destruction-dust-pyro-shelf-tool</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1576839139294-K5MT05F69PI83SJAWYX7/Destruction+Debri+Smoke___img.jpg</image:loc>
      <image:title>Blog - Destruction Dust Pyro (Shelf Tool)</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/destruction-debri-particles-shelf-tool</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1576833359276-OEVXZCG8XD9WWYCCRD49/Destruction+Debri___animated+Debri+Source+Points_1280x720.gif</image:loc>
      <image:title>Blog - Destruction Debri Particles (Shelf Tool)</image:title>
      <image:caption>Emission Points or Source Points generated upon Collision Impact</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/detecting-collision-on-impact</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1576833359276-OEVXZCG8XD9WWYCCRD49/Destruction+Debri___animated+Debri+Source+Points_1280x720.gif</image:loc>
      <image:title>Blog - Detecting Collision on Impact</image:title>
      <image:caption>Emission points generated on Collision Impact</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1576831883339-0EDPWG3PSNBA7FZZB6BY/Destruction+Debri+Source___red+piece+with+other+points_1096x1054.jpg</image:loc>
      <image:title>Blog - Detecting Collision on Impact</image:title>
      <image:caption>Red Piece</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1576832483591-PXMUKJ942BG1S3K2VQB0/Destruction+Debri+Source___points+from+nearby+piece.jpg</image:loc>
      <image:title>Blog - Detecting Collision on Impact</image:title>
      <image:caption>Red and Green are two different pieces with points spread all over the surface edges</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1576832892780-8UV3D2N9X3AACIH6680W/Destruction+Debri+Source___impact+points2.JPG</image:loc>
      <image:title>Blog - Detecting Collision on Impact</image:title>
      <image:caption>Impacted points on fractured geometry</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1576832838770-YP2GBUG483HFAWLIJT5J/Destruction+Debri+Source___impact+points.JPG</image:loc>
      <image:title>Blog - Detecting Collision on Impact</image:title>
      <image:caption>Impacted points on fractured geometry</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1576833359276-OEVXZCG8XD9WWYCCRD49/Destruction+Debri___animated+Debri+Source+Points_1280x720.gif</image:loc>
      <image:title>Blog - Detecting Collision on Impact</image:title>
      <image:caption>Emission points or Source points on collision impact on fractured geometry</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/calculating-the-force-vector-in-a-force-field-to-influence-destruction-sim-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1576132324302-EGJ9RSCBGRE7F63RSGKS/Destruction+Force+Field___Math+Vector+Sub___illustration+of+vector+sub.jpg</image:loc>
      <image:title>Blog - Calculating the Force Vector in a Force Field to Influence Destruction SIM in Houdini</image:title>
    </image:image>
    <image:image>
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      <image:title>Blog - Calculating the Force Vector in a Force Field to Influence Destruction SIM in Houdini</image:title>
    </image:image>
    <image:image>
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      <image:title>Blog - Calculating the Force Vector in a Force Field to Influence Destruction SIM in Houdini</image:title>
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    <image:image>
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      <image:title>Blog - Calculating the Force Vector in a Force Field to Influence Destruction SIM in Houdini</image:title>
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    <image:image>
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      <image:title>Blog - Calculating the Force Vector in a Force Field to Influence Destruction SIM in Houdini</image:title>
    </image:image>
    <image:image>
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      <image:title>Blog - Calculating the Force Vector in a Force Field to Influence Destruction SIM in Houdini</image:title>
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  <url>
    <loc>https://bubblepins.com/blog/controlling-when-to-break-glue-constraints-in-houdini</loc>
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      <image:title>Blog - Controlling when to Break Glue Constraints in Houdini</image:title>
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  <url>
    <loc>https://bubblepins.com/blog/calculating-the-centroid-point-of-geometry</loc>
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    <lastmod>2025-02-08</lastmod>
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      <image:title>Blog - Calculating the Centroid Point of Geometry</image:title>
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      <image:title>Blog - Calculating the Centroid Point of Geometry</image:title>
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      <image:title>Blog - Calculating the Centroid Point of Geometry</image:title>
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      <image:title>Blog - Calculating the Centroid Point of Geometry</image:title>
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    <image:image>
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      <image:title>Blog - Calculating the Centroid Point of Geometry</image:title>
    </image:image>
    <image:image>
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      <image:title>Blog - Calculating the Centroid Point of Geometry</image:title>
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  <url>
    <loc>https://bubblepins.com/blog/coordinate-positions-are-vectors</loc>
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    <lastmod>2025-02-08</lastmod>
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      <image:title>Blog - Coordinate Positions are Vectors</image:title>
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      <image:title>Blog - Coordinate Positions are Vectors</image:title>
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      <image:title>Blog - Coordinate Positions are Vectors</image:title>
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      <image:title>Blog - Coordinate Positions are Vectors</image:title>
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      <image:title>Blog - Coordinate Positions are Vectors</image:title>
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      <image:title>Blog - Coordinate Positions are Vectors</image:title>
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  <url>
    <loc>https://bubblepins.com/blog/destroying-things-with-force-fields-in-houdini</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
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      <image:title>Blog - Destroying Things with Force Fields in Houdini</image:title>
      <image:caption>The red gradient coloring represents where the force field is positioned.</image:caption>
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    <image:image>
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      <image:title>Blog - Destroying Things with Force Fields in Houdini</image:title>
      <image:caption>Force Field used to influence the RBD Simulation in Houdini</image:caption>
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      <image:title>Blog - Destroying Things with Force Fields in Houdini</image:title>
      <image:caption>Visualizing Force Vectors acting upon Fractured RBD Pieces in the simulation playback (Houdini)</image:caption>
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  <url>
    <loc>https://bubblepins.com/blog/9g9m4vdbez922glogfv574izjugze5</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
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      <image:title>Blog - Basic RBD Scene Setup with Glue Constraints in Houdini</image:title>
      <image:caption>Fractured Wall with adjusted Glue Constraint that can stand on its own against gravity in Houdini</image:caption>
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      <image:title>Blog - Basic RBD Scene Setup with Glue Constraints in Houdini</image:title>
      <image:caption>Simple RBD (Rigid Body Dynamics) Dopnet Setup in Houdini</image:caption>
    </image:image>
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  <url>
    <loc>https://bubblepins.com/blog/if-block-new-updated-if-block-in-houdini-17-using-sop-solver-footprint</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
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      <image:title>Blog - If Block (New Updated If Block in Houdini 17) using Sop Solver Footprint</image:title>
      <image:caption>SideFX’s Footsteps example</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1574267881546-FL0A1R9H1W7OP3SCYEXV/SOP+Solver+New+If+Block___network+overview.JPG</image:loc>
      <image:title>Blog - If Block (New Updated If Block in Houdini 17) using Sop Solver Footprint</image:title>
      <image:caption>Updated Footsteps example HIP file to use the New If Block Nodes</image:caption>
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    <image:image>
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      <image:title>Blog - If Block (New Updated If Block in Houdini 17) using Sop Solver Footprint</image:title>
      <image:caption>Comparison between Old If node &amp; New If node in Houdini</image:caption>
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    <image:image>
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      <image:title>Blog - If Block (New Updated If Block in Houdini 17) using Sop Solver Footprint</image:title>
      <image:caption>Changes Footprint to green otherwise everything else is red</image:caption>
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    <image:image>
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      <image:title>Blog - If Block (New Updated If Block in Houdini 17) using Sop Solver Footprint</image:title>
      <image:caption>New If Block in Houdini, Changes color based on condition</image:caption>
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  <url>
    <loc>https://bubblepins.com/blog/filtering-attributes-by-value-with-houdini-expressions</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1573864648324-S43MXDX3OH5SZXS3086M/Destruction+Glue+Constraints___Filter+by+Attribute+Value+with+highlights-100.jpg</image:loc>
      <image:title>Blog - Filtering Attributes by Value with Houdini Expressions</image:title>
      <image:caption>Filter Geometry by Attribute name Value using blast node</image:caption>
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    <image:image>
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      <image:title>Blog - Filtering Attributes by Value with Houdini Expressions</image:title>
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  <url>
    <loc>https://bubblepins.com/blog/manually-creating-glue-constraints-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
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      <image:title>Blog - Manually Creating Glue Constraints in Houdini</image:title>
      <image:caption>Vellum Constraints with Wind (POP Force applied) in Houdini</image:caption>
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    <image:image>
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      <image:title>Blog - Manually Creating Glue Constraints in Houdini</image:title>
      <image:caption>Destruction &amp; Glue Constraints upon Impact in Houdini</image:caption>
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      <image:title>Blog - Manually Creating Glue Constraints in Houdini</image:title>
      <image:caption>Destruction &amp; Spring Constraints upon Impact in Houdini</image:caption>
    </image:image>
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  <url>
    <loc>https://bubblepins.com/blog/destruction-glue-constraint-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
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      <image:title>Blog - Destruction Glue Constraint in Houdini</image:title>
      <image:caption>Ball with velocity aimed to break a fractured wall for Destruction Simulation</image:caption>
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  <url>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
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      <image:title>Blog - AMD Threadripper 3970X &amp;amp; 3960X Announcement</image:title>
      <image:caption>AMD Ryzen Threadripper</image:caption>
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      <image:title>Blog - AMD Threadripper 3970X &amp;amp; 3960X Announcement</image:title>
      <image:caption>AMD Threadripper Comparison Chart (3rd Generation vs 2nd Generation, 3970x &amp; 3960x)</image:caption>
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    <loc>https://bubblepins.com/blog/water-simulation-for-flowing-rivers</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
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      <image:title>Blog - Water Simulation for Flowing Rivers</image:title>
      <image:caption>Python Script node in Houdini</image:caption>
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      <image:title>Blog - Water Simulation for Flowing Rivers</image:title>
      <image:caption>Python Script node controlling all End Frame parameters in File Caches</image:caption>
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      <image:title>Blog - Water Simulation for Flowing Rivers</image:title>
      <image:caption>Object Mask filtering in Dopimport node in Houdini</image:caption>
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  <url>
    <loc>https://bubblepins.com/blog/vellum-sim-amp-rbd-sim-interactions</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1572245429978-HJPT4STE6LZNN1GSLJT2/Vellum_Interactions___phase+sim.jpg</image:loc>
      <image:title>Blog - Vellum Sim &amp;amp; RBD Sim Interactions</image:title>
      <image:caption>Phase workflow to achieve more realism between Vellem &amp; RBD dynamics in simulation</image:caption>
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    <image:image>
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      <image:title>Blog - Vellum Sim &amp;amp; RBD Sim Interactions</image:title>
      <image:caption>3rd Phase in workflow, using initial vellum torus as vellum geometry &amp; constraint for new independent vellum solver</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Vellum Sim &amp;amp; RBD Sim Interactions</image:title>
      <image:caption>Rendering Results from Phase 1 to Phase 3 to Achieve more realism between Vellum &amp; RBD dynamics in simulation</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/normals-in-geometry-computer-graphics</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1572236615006-YAUXFQKH0YA5Q6PTJL33/Vellum_Interactions___Normals+on+curve+grid.JPG</image:loc>
      <image:title>Blog - Normals in Geometry &amp;amp; Computer Graphics</image:title>
      <image:caption>Normals are displayed as the red lines pointing outwards</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1572236633350-MV2594ZUSF85XDOU5GTN/Vellum_Interactions___Normals+on+sphere.JPG</image:loc>
      <image:title>Blog - Normals in Geometry &amp;amp; Computer Graphics</image:title>
      <image:caption>Normals are displayed as the red lines pointing outwards</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1572236624785-RW9JKI0FB4WT9YQC1F4J/Vellum_Interactions___Normals+on+Cube.JPG</image:loc>
      <image:title>Blog - Normals in Geometry &amp;amp; Computer Graphics</image:title>
      <image:caption>Normals are displayed as the red lines pointing outwards</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1572237476784-M1MN1X5WY6BO56YSSVKD/Vellum_Interactions___Incorrect+Normals+2.JPG</image:loc>
      <image:title>Blog - Normals in Geometry &amp;amp; Computer Graphics</image:title>
      <image:caption>Black torus have incorrect normals</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1572237524031-JWEEXDWOX171B0AKG48D/Vellum_Interactions___Corrected+Normals.JPG</image:loc>
      <image:title>Blog - Normals in Geometry &amp;amp; Computer Graphics</image:title>
      <image:caption>Normals are recomputed on the torus object</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/destruction-sim-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/outlining-geometry-with-unshared-edges</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1571382900804-BHFE1VIW33BEV9CALUVI/Desturction_Beginner___edge_ID.JPG</image:loc>
      <image:title>Blog - Outlining Geometry with Unshared Edges in Houdini</image:title>
      <image:caption>Identifying Edges using point numbers in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1571383650629-VWQO2A23L9LRJPATP3KG/Destruction_Beginner___Complex+Piece+INSIDE+and+OUTSIDE+Outline.jpg</image:loc>
      <image:title>Blog - Outlining Geometry with Unshared Edges in Houdini</image:title>
      <image:caption>Outline Geometry (Orange Highlight) in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1571383660145-V900I8G1G3QGCZ8ZI868/Destruction_Beginner___Simple+Piece+Outline.JPG</image:loc>
      <image:title>Blog - Outlining Geometry with Unshared Edges in Houdini</image:title>
      <image:caption>Outline Geometry (Orange Highlight) in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1571383638116-NLME4KBBLS931DVVJWIE/Destruction_Beginner___unshared+edges+OUTLINE+Highlight.jpg</image:loc>
      <image:title>Blog - Outlining Geometry with Unshared Edges in Houdini</image:title>
      <image:caption>Outline Geometry created by Houdini Group with Unshared Edges (Orange Highlight)</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/rbd-vs-bullet-solver-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1571381691640-GWCD44R13GC9DOF9LGZD/Destruction_Beginner___Rigid+Body+Solver+node+Highlights.jpg</image:loc>
      <image:title>Blog - RBD vs Bullet Solver in Houdini</image:title>
      <image:caption>Rigid Body Solver in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1571380910507-X17QO11DV4BAGHHZLCA6/Destruction_Beginner___spheres+represent+rubber+toy_LINES.JPG</image:loc>
      <image:title>Blog - RBD vs Bullet Solver in Houdini</image:title>
      <image:caption>Spheres representing the volume of the Rubber Toy in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1571380939349-094JQK85Y8HRC25SQI3D/Destruction_Beginner___cubes+represent+rubber+toy_LINES.JPG</image:loc>
      <image:title>Blog - RBD vs Bullet Solver in Houdini</image:title>
      <image:caption>Cubes representing the volume of the Rubber Toy in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1613520457605-FXCUIHX65JI9SELDOD24/rbd+solver+with+Packed.gif</image:loc>
      <image:title>Blog - RBD vs Bullet Solver in Houdini</image:title>
      <image:caption>Houdini RBD Packed geo doesn’t work with RBD Solver</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1613520819208-2MKJSF4YOD9D40L7RGZB/bullet+solver+working+packed.gif</image:loc>
      <image:title>Blog - RBD vs Bullet Solver in Houdini</image:title>
      <image:caption>Houdini RBD Packed geo Works nicely with Bullet Solver</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/coloring-points-vs-primitives-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1571377058553-DMIOHCPHROOJMMSDYMU7/Desturction_Beginner___primitive_COLOR_highlights.JPG.jpg</image:loc>
      <image:title>Blog - Coloring Points vs Primitives in Houdini</image:title>
      <image:caption>Primitive Number 4 is colored red in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1571377481090-S57XXNWLJ2Q8Y6IE9E4C/Desturction_Beginner___pts_COLOR_highlights.jpg</image:loc>
      <image:title>Blog - Coloring Points vs Primitives in Houdini</image:title>
      <image:caption>All points of the top face is colored red in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1571367195113-0UVKJGOI5BJ8XGC5QYFB/Desturction_Beginner___ptnum_and_primnum.JPG</image:loc>
      <image:title>Blog - Coloring Points vs Primitives in Houdini</image:title>
      <image:caption>Primitive ID Numbers &amp; Point ID Numbers in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/vellum-simulation-cloth-sim-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1570403984575-7V0YF1UPEBIY4WOVRWJU/Vellum_Beginner___CLIP_Falling+Torus+Inflation_1.gif</image:loc>
      <image:title>Blog - Vellum Simulation (cloth sim) in Houdini</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1570403847358-O4ZVCTYGZ847O4PTSBNU/Vellum_Beginner___CLIP_Torus+Inflation+ONLY.gif</image:loc>
      <image:title>Blog - Vellum Simulation (cloth sim) in Houdini</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1570403772826-ZDMCV355YKS9JO5I1ZQ6/Vellum_Beginner___CLIP_Jello.gif</image:loc>
      <image:title>Blog - Vellum Simulation (cloth sim) in Houdini</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1570404040928-RQX9U75ABSLIZH2TF1JR/Vellum_Beginner___CLIP_rbd_torus.gif</image:loc>
      <image:title>Blog - Vellum Simulation (cloth sim) in Houdini</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/delay-sim-on-frame</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569777085042-7ZR4936YL8ETEMRAYCGK/Disintegration+and+Growth___Delay+Sim+Disintegration+Node+Network.jpg</image:loc>
      <image:title>Blog - Delay Sim on Frame with Houdini Expressions</image:title>
      <image:caption>Houdini Switch node added to Disintegration Scene to Delay the Sim</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569777556792-ZWF93BAGYK9YQG88V5UJ/Disintegration+and+Growth___Delay+Sim___if+expression.jpg</image:loc>
      <image:title>Blog - Delay Sim on Frame with Houdini Expressions</image:title>
      <image:caption>If condition in the Houdini Switch parameter to decide when to Start the Delayed Simulation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569777095112-PX5H7A7Y2SPJ1SBX7R4Z/Disintegration+and+Growth___Delay+Sim+Growth+Node+Network.jpg</image:loc>
      <image:title>Blog - Delay Sim on Frame with Houdini Expressions</image:title>
      <image:caption>Houdini Switch node added to Growth Scene to Delay the Sim</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/houdini-functions-amp-houdini-expressions</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569386887268-FBKAHB10RA45V9LFVO18/HeightField+Texture+Maps___HeightField.JPG</image:loc>
      <image:title>Blog - Houdini Expressions &amp;amp; Functions</image:title>
      <image:caption>Height Field Terrain in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/disintegration-amp-growth-effect-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569542556264-YUPZBF43JBRIE57V30U4/disintegration+and+growth___disintegration.jpg</image:loc>
      <image:title>Blog - Disintegration &amp;amp; Growth Effect in Houdini</image:title>
      <image:caption>Render from Disintegration_and_Growth.hiplc File</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569542569549-IMWT1695M5HUJSO3JOO6/disintegration+and+growth___vdbadvect.+disintegratoin+advect+1.jpg</image:loc>
      <image:title>Blog - Disintegration &amp;amp; Growth Effect in Houdini</image:title>
      <image:caption>Render from Disintegration_and_Growth_vdbadvect.hiplc File</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569554874796-A9M6MQMVSC2A3RAI2900/disintegration+and+growth___vdbadvect+indicated+network.jpg</image:loc>
      <image:title>Blog - Disintegration &amp;amp; Growth Effect in Houdini</image:title>
      <image:caption>vdbadvect is added after the original disintegration effect</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569554957799-3SAWNY1EM0JJH5QNEANM/disintegration+and+growth___vdbadvect+closer+look+network.JPG</image:loc>
      <image:title>Blog - Disintegration &amp;amp; Growth Effect in Houdini</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569565202417-XMH2SVAFE6XJIXK0N5PC/disintegration+and+growth___velocity+volume.JPG</image:loc>
      <image:title>Blog - Disintegration &amp;amp; Growth Effect in Houdini</image:title>
      <image:caption>Velocity vectors attached to points that were scattered</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/output-terrain-texture-maps-houdini-height-fields</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569386545969-UVDH79XRDP3BWJEEQ105/HeightField+Textures___HeightLayer_Red_Test.png</image:loc>
      <image:title>Blog - Output Terrain Texture Maps (Houdini Height Fields)</image:title>
      <image:caption>Texture Map of Height layer from Height Fields in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569386887268-FBKAHB10RA45V9LFVO18/HeightField+Texture+Maps___HeightField.JPG</image:loc>
      <image:title>Blog - Output Terrain Texture Maps (Houdini Height Fields)</image:title>
      <image:caption>Height Field in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/sop-solver-in-houdini-1</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568845991680-01R86D9YN9WIO0UEII98/Foreach+Block+example.JPG</image:loc>
      <image:title>Blog - SOP Solver in Houdini</image:title>
      <image:caption>Foreach Loop block</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569214457319-OEU0SFN7P05KRBCD2B1H/SOP+Solver___footprints+on+HF_769x432.jpg</image:loc>
      <image:title>Blog - SOP Solver in Houdini</image:title>
      <image:caption>Torus stamping footprints on a Height Field Terrain</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/sdf-used-to-deform-geometry</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569202948555-O15MV977PHXH86FIODTQ/GIF+Animation___SOP+Solver___Footprint+on+grid_640x383_TRIMMED.gif</image:loc>
      <image:title>Blog - SDF used to Deform Geometry</image:title>
      <image:caption>Animation of a Torus stamping footprints onto a grid by using SDF values to deform the grid and create footprints</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569195366744-6RYZQL7CSF3RZLVR9VKZ/SOP+Solver___compare+less+0+for+SDF_1118x672.jpg</image:loc>
      <image:title>Blog - SDF used to Deform Geometry</image:title>
      <image:caption>Using the Negative SDF value to detect collision</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569184061072-2XMUKE6CB2KMUNY2NVQ8/SOP+Solver___P+-+displacement+EQUALS+displace+P_1117x499.jpg</image:loc>
      <image:title>Blog - SDF used to Deform Geometry</image:title>
      <image:caption>Displacing the Ground to create Footprints</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569195929359-1M7P3NBCR4ZIPE6UFSG4/SOP+Solver+Footprints.displacement+01_852x316.jpg</image:loc>
      <image:title>Blog - SDF used to Deform Geometry</image:title>
      <image:caption>Node Network inside the if node</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569196036345-30VPPWQVKFEVP52EMWN6/SOP+Solver+Footprints.displacement+02_volumevalue_1430x420.jpg</image:loc>
      <image:title>Blog - SDF used to Deform Geometry</image:title>
      <image:caption>SDF value is the distance from the current P position to the surface of the Torus geometry</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569196102801-9C41LQ1NBJQUTW8MUO4H/SOP+Solver+Footprints.displacement+03_SDF_formula_1004x444.jpg</image:loc>
      <image:title>Blog - SDF used to Deform Geometry</image:title>
      <image:caption>Product of SDF and -1</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569196501816-IOXHP4Y9IG45JMFNG9OU/SOP+Solver+Footprints.displacement+04_1016x404.jpg</image:loc>
      <image:title>Blog - SDF used to Deform Geometry</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569184061072-2XMUKE6CB2KMUNY2NVQ8/SOP+Solver___P+-+displacement+EQUALS+displace+P_1117x499.jpg</image:loc>
      <image:title>Blog - SDF used to Deform Geometry</image:title>
      <image:caption>Displacement is subtracted from P to create a</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569204137806-HQ3KQQ3AUGT6WJFRWYLL/SoP+Solver___grid+footprints.jpg</image:loc>
      <image:title>Blog - SDF used to Deform Geometry</image:title>
      <image:caption>Deformed grid to create footprints</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/sdf-signed-distance-function-used-to-detect-overlapping-objects</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569183203067-A9D68O2RYCFPOK8DPYC7/SOP+Solver___SDF+Volume+pos+neg+values_569x334.jpg</image:loc>
      <image:title>Blog - SDF (Signed Distance Field) used to Detect Overlapping Objects</image:title>
      <image:caption>SDF values of a Torus are negative inside the Torus volume and positive is outside the Torus</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569181865917-R46CODG4VDKL9WK35JIQ/SOP+Solver___Volume+Sample+SDF+and+Grid_575x351.jpg</image:loc>
      <image:title>Blog - SDF (Signed Distance Field) used to Detect Overlapping Objects</image:title>
      <image:caption>Inside Houdini VOP node, query Volume Sample of SDF Volume of a Torus at P positions on a Ground Plane.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569184428178-NYZK4NFTJUDMY7HEQGTX/SOP+Solver___Torus+far+away+from+ground_1024x576.jpg</image:loc>
      <image:title>Blog - SDF (Signed Distance Field) used to Detect Overlapping Objects</image:title>
      <image:caption>Torus far away from Ground</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569183483001-1RLNVI53L2SYQ1889MJ0/SOP+Solver___Torus+Intersecting+Grid_484x416.jpg</image:loc>
      <image:title>Blog - SDF (Signed Distance Field) used to Detect Overlapping Objects</image:title>
      <image:caption>Torus and Ground Plane Overlap</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569184061072-2XMUKE6CB2KMUNY2NVQ8/SOP+Solver___P+-+displacement+EQUALS+displace+P_1117x499.jpg</image:loc>
      <image:title>Blog - SDF (Signed Distance Field) used to Detect Overlapping Objects</image:title>
      <image:caption>Deforming Ground by Displacing P</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/sop-solver-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569179754117-XB4DA514A48JYOM1NSWG/GIF+Animation___SOP+Solver___torus+sine+motion_480p.gif</image:loc>
      <image:title>Blog - Sine Wave Animated Motion</image:title>
      <image:caption>Animated Motion of a Torus using the Sine Wave Function</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569179601245-CAGE8177JV8RBKLFRQ0C/SOP+Solver___Sine+Wave+Graph.jpg</image:loc>
      <image:title>Blog - Sine Wave Animated Motion</image:title>
      <image:caption>Sine Wave Function sin(x) = y</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569118384338-90LA06O5B0KWTSX8G6A2/SOP+Solver___Torus+HScript+Sine+Wave.JPG</image:loc>
      <image:title>Blog - Sine Wave Animated Motion</image:title>
      <image:caption>Torus Animation Motion (Sine Wave Motion HScript)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569172466330-H4748X0Y4LPCRIZWCDS9/SOP+Solver___sin+longer+period.jpg</image:loc>
      <image:title>Blog - Sine Wave Animated Motion</image:title>
      <image:caption>Comparison between a sine wave with 5 times the frequency and a normal sine wave.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569173364019-3PGW30NEQFYJLQJ8LWKO/SOP+Solver___abs+sine.jpg</image:loc>
      <image:title>Blog - Sine Wave Animated Motion</image:title>
      <image:caption>Absolute value of the Sine Wave.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1570887369619-URPO6J9T9ZG7EXSBBJ3Q/SOP+Solver___sine+times+four+half.jpg</image:loc>
      <image:title>Blog - Sine Wave Animated Motion</image:title>
      <image:caption>Multiplying a number to the sine wave results in greater amplitude, stretching it up higher. (Sorry the previous image in this spot was displaying the wrong sine formula, I have corrected this now.)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1569174785268-BK1B6MR33JYDQU8ZWGHL/SOP+Solver___neg+sine+wave.jpg</image:loc>
      <image:title>Blog - Sine Wave Animated Motion</image:title>
      <image:caption>Negative Sine Wave will flip the curve on the X Axis</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/loops-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568846008194-4LUW2L34DZS2K6U6ELG7/Javascript+Browser+Result.JPG</image:loc>
      <image:title>Blog - Loops in Houdini vs Coding</image:title>
      <image:caption>This is the result of the Javascript code from the left. White Circles are scatter all over the green rectangle box, eating away the green box.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568846072179-5EVCSV23USPW3IFX4RB7/image-asset.jpeg</image:loc>
      <image:title>Blog - Loops in Houdini vs Coding</image:title>
      <image:caption>This is the result of the Houdini foreach loop from the right. Spheres are scattered all over the cube and the boolean SOP node does a subtract from the cube over and over again.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568845991680-01R86D9YN9WIO0UEII98/Foreach+Block+example.JPG</image:loc>
      <image:title>Blog - Loops in Houdini vs Coding</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568853691943-SE3N11D718P8X4L8SEW0/Foreach+Loop___Javascript+Analysis.jpg</image:loc>
      <image:title>Blog - Loops in Houdini vs Coding</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568854041854-YDAJGPBNRE14EQC9PX0I/Foreach+Loop___Houdini+Node+Analysis.jpg</image:loc>
      <image:title>Blog - Loops in Houdini vs Coding</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568846008194-4LUW2L34DZS2K6U6ELG7/Javascript+Browser+Result.JPG</image:loc>
      <image:title>Blog - Loops in Houdini vs Coding</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568852556074-CZ9X57SX4RY2ET9115CD/TUT_Foreach.+CVEX+code.jpg</image:loc>
      <image:title>Blog - Loops in Houdini vs Coding</image:title>
      <image:caption>CVEX code shown here from the “Collide” node which is a VOP SOP node. Screenshot taken from a Houdini Project demonstrating the SOP Solver.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568852261142-D9VPSEGD24ZOFULCE6YB/image-asset.jpeg</image:loc>
      <image:title>Blog - Loops in Houdini vs Coding</image:title>
      <image:caption>Another version with more holes of the cube.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/thickness-amp-hollow-interior-using-procedural-workflow</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568311434277-J29WMLEMA7D4KX220J2T/Procedural+Modeling_bottle+glass+renders_1631x1433.jpg</image:loc>
      <image:title>Blog - Modeling Thickness &amp;amp; Hollow Interior using Procedural Workflow in Houdini</image:title>
      <image:caption>Glass Bottle Renders (middle object is the liquid mesh object inside)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568311461208-0ZXC5HXW05FVUII2G7G6/Procedural+Modeling_blog+thumb+2_1821x1826.jpg</image:loc>
      <image:title>Blog - Modeling Thickness &amp;amp; Hollow Interior using Procedural Workflow in Houdini</image:title>
      <image:caption>Glass Bottle Renders</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/procedural-modeling-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568130144465-07EKVAA69UAXNKCQP399/image-asset.jpeg</image:loc>
      <image:title>Blog - Procedural Modeling in Houdini</image:title>
      <image:caption>Yellow Highlighted Edge Loop is the middle edges of the bottle that is automatically being selected by this VEX code</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568128571363-VUG1MLCO830V16PUUTX2/image-asset.jpeg</image:loc>
      <image:title>Blog - Procedural Modeling in Houdini</image:title>
      <image:caption>Geometry Index Number for Houdini Nodes</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568129020341-LT7MPV0SBMQO7W75IOSB/image-asset.jpeg</image:loc>
      <image:title>Blog - Procedural Modeling in Houdini</image:title>
      <image:caption>4 Circles making up the main shape of the bottle, 3D model (The first circle on the top is the 4th component, the extruded duplicate)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568129958177-Q7P5TGNSQHYJNKGBA8KM/Procedural+Modeling+Circle+Point+Number+Assignment+Behavior.jpg</image:loc>
      <image:title>Blog - Procedural Modeling in Houdini</image:title>
      <image:caption>Houdini assigns Point Numbers in a sequential circular fashion</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568130144465-07EKVAA69UAXNKCQP399/image-asset.jpeg</image:loc>
      <image:title>Blog - Procedural Modeling in Houdini</image:title>
      <image:caption>Edge Loop Selection for Beveling (yellow highlighted edge loop)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568130507940-3MKEPERJLDJ5DSGQTWNY/image-asset.jpeg</image:loc>
      <image:title>Blog - Procedural Modeling in Houdini</image:title>
      <image:caption>Factors of Point Numbers</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568128571363-VUG1MLCO830V16PUUTX2/image-asset.jpeg</image:loc>
      <image:title>Blog - Procedural Modeling in Houdini</image:title>
      <image:caption>geohandle</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1568131706463-CY2LA40KAY72PIM5B1CU/image-asset.jpeg</image:loc>
      <image:title>Blog - Procedural Modeling in Houdini</image:title>
      <image:caption>Last Edge to select between the point number 63 and 125.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/export-height-fields-to-ue4</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1567632747323-HKQ2OBSIXKF2T0D7S7RT/UE4+Layer+Blend+Material+Node.jpg</image:loc>
      <image:title>Blog - Export Height Fields to UE4</image:title>
      <image:caption>UE4 Blend Layer Material Node already setup for Height Fields from Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1566584326257-LFSN79LQ6836A11XW7VW/Houdini+volume+primitives.JPG</image:loc>
      <image:title>Blog - Export Height Fields to UE4</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1567702074972-DT1KAHNZN2ZTDQIVCE67/TUT+HF+HDA+to+UE4.Frame+with+UE+MAT+without+cliffs+mesa.jpg</image:loc>
      <image:title>Blog - Export Height Fields to UE4</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1567700869884-N8E5IKYTM5V912WRAYNE/UE4+Landscape+Material+setup.JPG</image:loc>
      <image:title>Blog - Export Height Fields to UE4</image:title>
      <image:caption>Very Basic Demo of Setting up Landscape Material in UE4 for a Houdini Height Field</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/tunnel-building-for-height-field-terrains-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1567184366200-G7CMTWQMNS929RBIPLLG/Curve+Node+points.jpg</image:loc>
      <image:title>Blog - Tunnel Building for Height Field Terrains in Houdini</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1567184991438-NK8EVITTOE11VYNPWARQ/image-asset.jpeg</image:loc>
      <image:title>Blog - Tunnel Building for Height Field Terrains in Houdini</image:title>
      <image:caption>Curve Node Interactive Session in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1567184602014-QNV5WIGKGLQXYK4S0J2B/TUT+HF+Tunnel.+Curve+Node+Demo_1412x701.jpg</image:loc>
      <image:title>Blog - Tunnel Building for Height Field Terrains in Houdini</image:title>
      <image:caption>Curve Node Demostraton (Screenshot from Video)</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/manipulate-height-fields-with-volume-vops-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1566922622346-CBXMD9BQ5VDZDR5X3ZWW/Ground_Fractured_918x918.jpg</image:loc>
      <image:title>Blog - Manipulate Height Fields with Volume VOP's in Houdini</image:title>
      <image:caption>Height Field Terrain with Voronoi Fracturing</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/pointvop-basics-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1567002912868-WBZF331KFZD9UVR2ZN1J/PointVOP+Global+attributes.jpg</image:loc>
      <image:title>Blog - PointVOP Basics in Houdini</image:title>
      <image:caption>Inherited values from connected parent node</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/math-math-behind-the-mask-by-feature-ramp-remapped-values</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1566870796659-3SWFUQ5MNGPOBW1W16X9/Tutorial+HF+MaskByFeature+RAMP.+range+-+Blue+Indications.jpg</image:loc>
      <image:title>Blog - Math behind the Mask by Feature Ramp Remapped Values</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1566871576880-9F5JKH8L87I02P94R645/Tutorial+HF+MaskByFeature+RAMP.+10+percent.jpg</image:loc>
      <image:title>Blog - Math behind the Mask by Feature Ramp Remapped Values</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1567002582386-TA8CIVE35H7MCYH0966X/Tutorial+HF+MaskByFeature+RAMP.+percentage+ramp.jpg</image:loc>
      <image:title>Blog - Math behind the Mask by Feature Ramp Remapped Values</image:title>
      <image:caption>Height Ramp on Mask by Feature node represents a percentage range</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1566870587881-SPTKMZMZ5VT70G8OTH7A/image-asset.jpeg</image:loc>
      <image:title>Blog - Math behind the Mask by Feature Ramp Remapped Values</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1566871265984-TDSC3JUPG4WBN6QYV0XV/Tutorial+HF+MaskByFeature+RAMP.+++24+remapped+value.jpg</image:loc>
      <image:title>Blog - Math behind the Mask by Feature Ramp Remapped Values</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/building-terrain-with-height-fields-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1566923617843-5NVSSHJX5YYBZMCGALRH/Height+Field+Node+List_856x1080.jpg</image:loc>
      <image:title>Blog - Building Terrain with Height Fields in Houdini</image:title>
      <image:caption>Full List of Height Field nodes in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1566922640822-R8ODMU4PESTPCINGE4NW/Ground_918x918.jpg</image:loc>
      <image:title>Blog - Building Terrain with Height Fields in Houdini</image:title>
      <image:caption>Terrain created with Houdini’s Height Field nodes</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1566922622346-CBXMD9BQ5VDZDR5X3ZWW/Ground_Fractured_918x918.jpg</image:loc>
      <image:title>Blog - Building Terrain with Height Fields in Houdini</image:title>
      <image:caption>Terrain with Voronoi Fracturing applied after Height Field creation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1566584326257-LFSN79LQ6836A11XW7VW/Houdini+volume+primitives.JPG</image:loc>
      <image:title>Blog - Building Terrain with Height Fields in Houdini</image:title>
      <image:caption>Volume primitives given by the Erosion node in Height Fields (SideFX’s Houdini)</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/volume-core-concepts-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1566584358226-6ALW2VOY1BWH7S9VF9RT/volume+pixelated2.JPG</image:loc>
      <image:title>Blog - Volume, Core Concepts in Houdini</image:title>
      <image:caption>Illustration of Voxels in a Volume</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1566584326257-LFSN79LQ6836A11XW7VW/Houdini+volume+primitives.JPG</image:loc>
      <image:title>Blog - Volume, Core Concepts in Houdini</image:title>
      <image:caption>Houdini Volume Primitives</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1566753690876-UFOC9ROMMGMPNGJ5FFXJ/Distance+VDB_VDB+from+Polygons.png</image:loc>
      <image:title>Blog - Volume, Core Concepts in Houdini</image:title>
      <image:caption>Houdini (VDB from Polygons) Distance VDB</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1566754246393-8MSGFZEMG1SK0JXRO3N2/Vector+Distance+of+Voxels+Cube.JPG</image:loc>
      <image:title>Blog - Volume, Core Concepts in Houdini</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1566753141800-XU2TWJ1V98NKQXKBC9QG/Houdini+Fog+VDB_VDB+from+Polygons.png</image:loc>
      <image:title>Blog - Volume, Core Concepts in Houdini</image:title>
      <image:caption>Houdini (VDB from Polygons) Exterior &amp; Interior Band Voxels</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/correction-in-video-whitewater-in-flip-sim-tutorial</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1566178404050-RMIS4NLH4WAR5MVLD7JK/correction+to+whitewater+for+FLIP+manual+tutorial.jpg</image:loc>
      <image:title>Blog - Correction in video! Whitewater in FLIP sim Tutorial</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/volumetric-scattering-in-houdini-amp-redshift</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1565819280264-RAMJAW8BSMEVUOPTC1QT/Redshift+GI+rays.jpg</image:loc>
      <image:title>Blog - Volumetric Scattering in Houdini &amp;amp; Redshift</image:title>
      <image:caption>Redshift GI (global illumination) Light Bounces</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1565819173257-7YYQLRAPVQETJVN86CJ6/Redshift+Light+samples.jpg</image:loc>
      <image:title>Blog - Volumetric Scattering in Houdini &amp;amp; Redshift</image:title>
      <image:caption>Redshift Volume Light Samples (volumetric scattering enabled in ROP)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1565819222331-NN7SGZ6RHX2SETY8SVCB/Redshift+GI+Light+bounces.jpg</image:loc>
      <image:title>Blog - Volumetric Scattering in Houdini &amp;amp; Redshift</image:title>
      <image:caption>Light Bounces &amp; how light travels</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/setdensity-deep-dive-into-the-math-behind-it</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1565651740125-7OM379IFPRII4JVTRELY/whitewater+attributes+used+for+density.jpg</image:loc>
      <image:title>Blog - "set_density" Deep Dive into the Math Behind It</image:title>
      <image:caption>Age, foam location, and depth attributes used to calculate density</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1565651871919-4XGBU7NZNS1BFAVF8J9W/SideFX%27s+set_density+node.jpg</image:loc>
      <image:title>Blog - "set_density" Deep Dive into the Math Behind It</image:title>
      <image:caption>Whitewater Solver attributes used to calculate density</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1565652537746-VHUST15NQGQXV80ZTGTJ/set_density+node+fade_in_time+parameter.jpg</image:loc>
      <image:title>Blog - "set_density" Deep Dive into the Math Behind It</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1565655300871-AVK3PGO54WN3O37LKR0N/RAMP+density+by+age.JPG</image:loc>
      <image:title>Blog - "set_density" Deep Dive into the Math Behind It</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1565655477682-7Y0WTJ9IFKYZNVRB9C5R/RAMP+density+by+age+2.JPG</image:loc>
      <image:title>Blog - "set_density" Deep Dive into the Math Behind It</image:title>
      <image:caption>I put a peg in the middle to show its value.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1565655895229-2T26CNQQ73JBQK06AARC/foam_location.jpg</image:loc>
      <image:title>Blog - "set_density" Deep Dive into the Math Behind It</image:title>
      <image:caption>foam location in “set_density” node</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1565656586488-3Y2H8M9H3ILU1LR85CRI/set_density+node+depth+range.jpg</image:loc>
      <image:title>Blog - "set_density" Deep Dive into the Math Behind It</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/flip-sim-amp-whitewater-houdini-shelf-tool-quick-tip</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1565636377030-K9U7KZ928BMMDYZ6KSLB/shelf_tool.jpg</image:loc>
      <image:title>Blog - FLIP sim &amp;amp; Whitewater | Quick Tip on Houdini's Shelf Tool</image:title>
      <image:caption>Houdini’s Shelf Tool</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1565623450165-HX6X077RTSX86YHJ2YRR/3D+viewport+message.jpg</image:loc>
      <image:title>Blog - FLIP sim &amp;amp; Whitewater | Quick Tip on Houdini's Shelf Tool</image:title>
      <image:caption>Instructions are displayed on the bottom of Houdini’s 3D Viewport</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1565638308177-QWIS7OONAHF8FGAF2CSJ/sim+cooking+message.jpg</image:loc>
      <image:title>Blog - FLIP sim &amp;amp; Whitewater | Quick Tip on Houdini's Shelf Tool</image:title>
      <image:caption>The order of mouse click &amp; keyboard Actions matter!</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/redshift-volume-material-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1565297466820-XBBDTOTQJ4DA43MIJ6N1/Volume_Primitive_density.jpg</image:loc>
      <image:title>Blog - Redshift Volume Material in Houdini</image:title>
      <image:caption>Screenshot of density volume primitive driving the pyro smoke</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/sidefx-siggraph-2019</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/ocean-geometry-in-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
  </url>
  <url>
    <loc>https://bubblepins.com/blog/trochoidal-the-shape-of-ocean-waves</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1563524309919-MDGOSX61E89Z6NHBLT1K/animated+trochoid.gif</image:loc>
      <image:title>Blog - Trochoidal, the Shape of Ocean Waves</image:title>
      <image:caption>Animated Trochoid</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1563524718743-QKZ40FBAMCU19VV3113O/spiral+stairs.JPG</image:loc>
      <image:title>Blog - Trochoidal, the Shape of Ocean Waves</image:title>
      <image:caption>Spiral Stairs (trochoidal shape curve)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1563525206557-7C5SSE276E19IXTPTG6X/trochoidal+wave.gif</image:loc>
      <image:title>Blog - Trochoidal, the Shape of Ocean Waves</image:title>
      <image:caption>Trochoidal Ocean Wave</image:caption>
    </image:image>
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  <url>
    <loc>https://bubblepins.com/blog/affordable-motion-capture-at-home</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1562791232352-ZOQRYAK8LUWLDM6KWMY2/Kinect_1181x986.jpg</image:loc>
      <image:title>Blog - Affordable Motion Capture at Home</image:title>
      <image:caption>Microsoft Kinect v2</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1562792170939-42S9Q4144FXFDRZQTHNT/blender_nimate.JPG</image:loc>
      <image:title>Blog - Affordable Motion Capture at Home</image:title>
      <image:caption>Blender with Motion Capture Plugin using Kinect (Nimate, plugin)</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1562791232352-ZOQRYAK8LUWLDM6KWMY2/Kinect_1181x986.jpg</image:loc>
      <image:title>Blog - Affordable Motion Capture at Home</image:title>
      <image:caption>Kinect v2 on a tripod</image:caption>
    </image:image>
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  <url>
    <loc>https://bubblepins.com/blog/quixel-with-houdini-amp-blender</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1562701182758-EPFKWX5AE4CHSVFOE5WP/quixel_bridge_UI.JPG</image:loc>
      <image:title>Blog - Quixel with Houdini &amp;amp; Blender</image:title>
      <image:caption>Quixel’s Bridge User Interface</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1562702209984-XP8TIHKPMPGY6RZN41VQ/Fancy+Rock+with+Blue+Mushrooms_Cam+DepthFocus_LightPlane2_960x540.jpg</image:loc>
      <image:title>Blog - Quixel with Houdini &amp;amp; Blender</image:title>
      <image:caption>Rock &amp; Mushrooms from Quixel’s Bridge exported into Houdini and rendered with Blender’s Cycles</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1562701660746-50GSLXJYNE1S9D8YCFE9/quixel_mixer_UI_obsidian.JPG</image:loc>
      <image:title>Blog - Quixel with Houdini &amp;amp; Blender</image:title>
      <image:caption>Quixel’s Mixer User Interface (screenshot taken from a project where I try to recreate the obsidian texture from one of Quixel’s tutorials)</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1562704552917-AVNAZ2XH3KEEPCCO5G16/Redshift+Tessellation_Circles.jpg</image:loc>
      <image:title>Blog - Quixel with Houdini &amp;amp; Blender</image:title>
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    <loc>https://bubblepins.com/blog/light-maps-to-boost-rendering-performance</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1562256590646-5J46DJPMIIB50OY5ZW2Y/Cliff_V7_960x540.jpg</image:loc>
      <image:title>Blog - Light Maps to Boost Rendering Performance</image:title>
      <image:caption>This took 2s to render with light maps compared to 20s without light maps.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1562257593258-V1LAE9MG1OOJHKMSBIUU/baking+light+maps.jpg</image:loc>
      <image:title>Blog - Light Maps to Boost Rendering Performance</image:title>
      <image:caption>Light Maps bake lighting data onto textures based on the UV coordinates of the geometry.</image:caption>
    </image:image>
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    <loc>https://bubblepins.com/blog/cg-landscape-generation</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1561478611988-KJJ0A8HJ8RBL9LNPCZBE/Cliff_V7.jpg</image:loc>
      <image:title>Blog - CG Landscape Generation</image:title>
      <image:caption>Landscape Version 7</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1561478681090-657N8U019GO2FOVD3HJN/Cliff_V6.jpg</image:loc>
      <image:title>Blog - CG Landscape Generation</image:title>
      <image:caption>Landscape Version 6</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1561478715149-ASMPPKCZJOICD0FWJQD3/Cliff_V5.jpg</image:loc>
      <image:title>Blog - CG Landscape Generation</image:title>
      <image:caption>Landscape Version 5</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1561478745531-N11U6W62Q17EBF09FMDR/Cliff_V4.jpg</image:loc>
      <image:title>Blog - CG Landscape Generation</image:title>
      <image:caption>Landscape Version 4</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1561478772782-DIPXLIIYBCX2LUL22CTX/Cliff_V3.jpg</image:loc>
      <image:title>Blog - CG Landscape Generation</image:title>
      <image:caption>Landscape Version 3</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1561478790909-ZGYNL7IBET468K305HQO/Cliff_V2.jpg</image:loc>
      <image:title>Blog - CG Landscape Generation</image:title>
      <image:caption>Landscape Version 2</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1561478812259-HKQ4M9D3FF3LM87FLKRX/Cliff_V1.jpg</image:loc>
      <image:title>Blog - CG Landscape Generation</image:title>
      <image:caption>Landscape Version 1</image:caption>
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    <loc>https://bubblepins.com/blog/blender-and-graphic-cards</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
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      <image:title>Blog - Software and Hardware for 3D Animation</image:title>
      <image:caption>Blender Logo</image:caption>
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      <image:title>Blog - Software and Hardware for 3D Animation</image:title>
      <image:caption>Blender’s Viewport</image:caption>
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    <image:image>
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      <image:title>Blog - Software and Hardware for 3D Animation</image:title>
      <image:caption>zBrush Viewport</image:caption>
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      <image:title>Blog - Software and Hardware for 3D Animation</image:title>
      <image:caption>Fusion 360 Viewport</image:caption>
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    <loc>https://bubblepins.com/blog/3d-printing-online-platforms</loc>
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    <lastmod>2025-02-08</lastmod>
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      <image:title>Blog - 3D Printing Functional Tools</image:title>
      <image:caption>Simplify3D infill outline parameters</image:caption>
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      <image:title>Blog - 3D Printing Functional Tools</image:title>
      <image:caption>Slic3r infill outline perimeter parameters</image:caption>
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      <image:title>Blog - Workflow for 3D Printing</image:title>
      <image:caption>3D Print Testing Workflow</image:caption>
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      <image:title>Blog - Workflow for 3D Printing</image:title>
      <image:caption>Digital Fabrication Workflow</image:caption>
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      <image:title>Blog - Workflow for 3D Printing</image:title>
      <image:caption>Digital Fabrication Flexible Workflow</image:caption>
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    <loc>https://bubblepins.com/blog/category/3D+Printing</loc>
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    <image:image>
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      <image:title>Youtube Membership - APEX Ragdoll in Houdini 21 - Make it stand out</image:title>
      <image:caption>Houdini made Janga Blocks in APEX Ragdoll (H21)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/dc94e1e9-10c4-4643-873c-2ea4b20d80a0/APEX+Ragdoll+Kick+Ball.001.gif</image:loc>
      <image:title>Youtube Membership - APEX Ragdoll in Houdini 21 - Make it stand out</image:title>
      <image:caption>Houdini APEX Ragdoll Animation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/b67f25b0-ef39-4ee4-b03c-77cfeaf9016a/Ragdoll+GRP+SOP.001.gif</image:loc>
      <image:title>Youtube Membership - APEX Ragdoll in Houdini 21 - Make it stand out</image:title>
      <image:caption>Houdini APEX Ragdoll Character Rigs Crashing into Each other</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1840a6a4-7eb8-44e7-9e65-f2b2647a99f2/FLIP+Mannequin+Rokoko+Walk+Look+Back.001.gif</image:loc>
      <image:title>Youtube Membership - APEX Ragdoll in Houdini 21 - Make it stand out</image:title>
      <image:caption>Mannequin Animation made with Houdini APEX Animation &amp; Ragdoll Tools</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/32c7d00f-3145-474d-826f-7358fe08294c/TEXT+Basics.gif</image:loc>
      <image:title>Youtube Membership - APEX Ragdoll in Houdini 21 - Make it stand out</image:title>
      <image:caption>Text Animation created with Houdini APEX Ragdoll Tools</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/ad2aa09d-7fb3-4d8d-8ebb-426146d95e54/Ragdoll+Mannequin+HANGING+blog.gif</image:loc>
      <image:title>Youtube Membership - APEX Ragdoll in Houdini 21 - Make it stand out</image:title>
      <image:caption>Mannequin Hanging Animation created in Houdini APEX Ragdoll Tools</image:caption>
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  <url>
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      <image:title>Youtube Membership - Houdini 21 is OUT! - Make it stand out</image:title>
      <image:caption>COPS → Heightfield Terrain in Houdini 21!</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/40912d52-3ab1-4d7c-a6fa-bd3d8382b7d8/H21+scene.gif</image:loc>
      <image:title>Youtube Membership - Houdini 21 is OUT! - Make it stand out</image:title>
      <image:caption>Houdini 21 New Features DEMO!</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - Houdini 21 is OUT! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/bced59f6-b242-4257-8da7-09b3851da55d/H21+Title+Houdini+Title.gif</image:loc>
      <image:title>Youtube Membership - Houdini 21 is OUT! - Make it stand out</image:title>
      <image:caption>Houdini 21 FLIP Solver in COPS!</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/6ba4e5f1-5824-4bd7-9ad7-508a4f9e1293/Live+Camera.jpg</image:loc>
      <image:title>Youtube Membership - Houdini 21 is OUT! - Make it stand out</image:title>
      <image:caption>Houdini 21 Live Camera Feed into COPS!</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/726b7c6d-81f8-4651-9813-54e463227058/H21+HAIRBALL+Animation+CLIP_1.gif</image:loc>
      <image:title>Youtube Membership - Houdini 21 is OUT! - Make it stand out</image:title>
      <image:caption>Houdini 21 Karma Outline! This is Vellum Hair.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/839e9c7f-feea-4de9-8cf5-678627d08479/Hairball+2.jpg</image:loc>
      <image:title>Youtube Membership - Houdini 21 is OUT! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/01c45dd7-a370-431e-85be-e9f7db2465e9/tv+glitching+vx.001.gif</image:loc>
      <image:title>Youtube Membership - Houdini 21 is OUT! - Make it stand out</image:title>
      <image:caption>Houdini COP TV Glitching Effect!</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/0572421d-7526-455a-b1af-c1b40b0af3df/LOPNET.jpg</image:loc>
      <image:title>Youtube Membership - Houdini 21 is OUT! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/ac9f7914-fd83-4d51-ab1e-6ee8a317b9b5/H21+TV+Glitching+2.jpg</image:loc>
      <image:title>Youtube Membership - Houdini 21 is OUT! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/d5a0e3a7-9482-46e7-97f9-2213c18ec6ad/H21+TV+Glitching.jpg</image:loc>
      <image:title>Youtube Membership - Houdini 21 is OUT! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
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  <url>
    <loc>https://bubblepins.com/membership/houdini-hair-for-beginners-basic-concept-1</loc>
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      <image:title>Youtube Membership - Houdini Hair for Beginners -Basic Concept 1 - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/e9b5280d-fc63-44eb-a329-ab221ced1f3a/Birdy+Perk+1+graphics.jpg</image:loc>
      <image:title>Youtube Membership - Houdini Hair for Beginners -Basic Concept 1 - Make it stand out</image:title>
      <image:caption>Houdini Hair Perk 1</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/7a5454cc-7ef5-48ff-be84-5f3cd1c42eb5/Hair+Concept+1+Perk+2+node+network.jpg</image:loc>
      <image:title>Youtube Membership - Houdini Hair for Beginners -Basic Concept 1 - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/24fe2ad5-053e-427c-8f5b-7b90c9ef42fa/Birdy+Perk+2+graphics.jpg</image:loc>
      <image:title>Youtube Membership - Houdini Hair for Beginners -Basic Concept 1 - Make it stand out</image:title>
      <image:caption>Houdini Hair Perk 2</image:caption>
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      <image:title>Youtube Membership - Transform Matrix with VEX in Houdini - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/181ef243-b1b0-4465-a2bd-95240e04ba60/gears.FLIP.001.gif</image:loc>
      <image:title>Youtube Membership - Transform Matrix with VEX in Houdini - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/54193f1c-a7e8-4e3f-b710-fb07387a0d3c/FLIP+lookat+proper._smaller.gif</image:loc>
      <image:title>Youtube Membership - Transform Matrix with VEX in Houdini - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
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    <loc>https://bubblepins.com/membership/ue-character-rigs-from-houdini-that-actually-work</loc>
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    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/77b28d17-8c3e-4f2c-a2d7-85e7fb9221af/Logo+Rig+Arm+Stretch.gif</image:loc>
      <image:title>Youtube Membership - UE Character Rigs from Houdini that Actually Work! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/d8353775-4fb3-4f6a-9c9c-0463890799e0/Playable+LogoRig.gif</image:loc>
      <image:title>Youtube Membership - UE Character Rigs from Houdini that Actually Work! - Make it stand out</image:title>
      <image:caption>Unreal Engine Playable Custom Character made in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/3c14992a-0234-4042-8fcd-701960619f32/Houdini+Rig+to+UE+Mod+Rig+node+network+1.jpg</image:loc>
      <image:title>Youtube Membership - UE Character Rigs from Houdini that Actually Work! - Make it stand out</image:title>
      <image:caption>Houdini Rig (Node Network Project) to Unreal Engine Modular Rig Blueprint</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/48333361-b0ce-44c6-ad08-dba1d524988a/Houdini+Rig+to+UE+Mod+Rig+node+network+3.jpg</image:loc>
      <image:title>Youtube Membership - UE Character Rigs from Houdini that Actually Work! - Make it stand out</image:title>
      <image:caption>Houdini Rig (Node Network Project) to Unreal Engine Modular Rig Blueprint</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/a6e79a23-fd0c-4b07-a93c-1a0b63f119d4/Houdini+Rig+to+UE+Mod+Rig+node+network+2.jpg</image:loc>
      <image:title>Youtube Membership - UE Character Rigs from Houdini that Actually Work! - Make it stand out</image:title>
      <image:caption>Houdini Rig (Node Network Project) to Unreal Engine Modular Rig Blueprint</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/houdini-to-unreal-engine-control-rigs-why-your-joints-arent-working</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/4aa220d4-428d-4d5d-9e94-276798e781cd/tail+rig+711x645.jpg</image:loc>
      <image:title>Youtube Membership - Houdini to Unreal Engine Control Rigs: Why your Joints aren't working? - Make it stand out</image:title>
      <image:caption>Houdini Custom Rig created with kinefx</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/cf9d234a-4893-4452-8140-4fb70bb2808d/tail+node+network.PNG</image:loc>
      <image:title>Youtube Membership - Houdini to Unreal Engine Control Rigs: Why your Joints aren't working? - Make it stand out</image:title>
      <image:caption>Houdini Custom Character Rig made procedurally</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/f8fead22-fcb9-4723-8d5e-0c338f2aea9b/tail+with+fin+node+network.PNG</image:loc>
      <image:title>Youtube Membership - Houdini to Unreal Engine Control Rigs: Why your Joints aren't working? - Make it stand out</image:title>
      <image:caption>Houdini Custom Character Rig made procedurally</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/7735ac86-b9b0-476d-9cc0-fa640a419d2b/Viewport+OBS+Shaderball+with+Fins+Animation_1.gif</image:loc>
      <image:title>Youtube Membership - Houdini to Unreal Engine Control Rigs: Why your Joints aren't working? - Make it stand out</image:title>
      <image:caption>Houdini to Unreal Engine Control Rigs: Why your Joints aren't working?</image:caption>
    </image:image>
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    <loc>https://bubblepins.com/membership/portrait-lighting-for-storytelling-in-karma-houdini</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/53f87dff-6914-4787-9bc1-62d8a76bdb3b/Susan+Think+Pose+CAM1+Hollywood+Paramount+Lighting.png</image:loc>
      <image:title>Youtube Membership - Portrait Lighting for Storytelling in Karma Houdini - Make it stand out</image:title>
      <image:caption>Innocent Happy Lighting Rendered in Houdini &amp; CC4 Reallusion Character</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/a184afc5-8b0b-49b6-a1f1-ad2752c874c6/Susan+Think+Pose+CAM1+Horror+Lighting.png</image:loc>
      <image:title>Youtube Membership - Portrait Lighting for Storytelling in Karma Houdini - Make it stand out</image:title>
      <image:caption>Innocent Happy Lighting Rendered in Houdini &amp; CC4 Reallusion Character</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/c787d41e-bbe7-4683-abec-e8f749e41103/Kevin+Scars+Sneaking+CAM2+Eye+Reflection+v2_1080x1080.jpg</image:loc>
      <image:title>Youtube Membership - Portrait Lighting for Storytelling in Karma Houdini - Make it stand out</image:title>
      <image:caption>Innocent Happy Lighting Rendered in Houdini &amp; CC4 Reallusion Character</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/delicious-textures-with-adobe-substance-painter-amp-houdini</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/071d127f-4fbd-4e24-a2e9-33b8e766d3b9/melting+tart+v1_1268x722.jpg</image:loc>
      <image:title>Youtube Membership - Delicious Textures with Adobe Substance Painter &amp;amp; Houdini! - Make it stand out</image:title>
      <image:caption>Melting Tart from FLIP SIM in Houdini rendered with Karma XPU</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - Delicious Textures with Adobe Substance Painter &amp;amp; Houdini! - Make it stand out</image:title>
      <image:caption>Rendered in Karma XPU in Houdini, Image Projection Texture Painting from a real Waffle I baked</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - Delicious Textures with Adobe Substance Painter &amp;amp; Houdini! - Make it stand out</image:title>
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    <image:image>
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      <image:title>Youtube Membership - Delicious Textures with Adobe Substance Painter &amp;amp; Houdini! - Make it stand out</image:title>
      <image:caption>Rendered in Karma XPU in Houdini</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - Delicious Textures with Adobe Substance Painter &amp;amp; Houdini! - Make it stand out</image:title>
      <image:caption>Photograph of my Strawberry</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - Delicious Textures with Adobe Substance Painter &amp;amp; Houdini! - Make it stand out</image:title>
      <image:caption>Image Projection Texture Painting of a Strawberry in Houdini's Viewport in Solaris with Karma Material</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - Delicious Textures with Adobe Substance Painter &amp;amp; Houdini! - Make it stand out</image:title>
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    <loc>https://bubblepins.com/membership/create-a-ue-playable-character-with-houdini-animations</loc>
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    <lastmod>2025-02-08</lastmod>
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      <image:title>Youtube Membership - Create a UE Playable Character with Houdini Animations - Make it stand out</image:title>
      <image:caption>Banana Skeleton Mesh in Unreal Engine</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - Create a UE Playable Character with Houdini Animations - Make it stand out</image:title>
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    <image:image>
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      <image:title>Youtube Membership - Create a UE Playable Character with Houdini Animations - Make it stand out</image:title>
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    <image:image>
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      <image:title>Youtube Membership - Create a UE Playable Character with Houdini Animations - Make it stand out</image:title>
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    <image:image>
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      <image:title>Youtube Membership - Create a UE Playable Character with Houdini Animations - Make it stand out</image:title>
      <image:caption>Unreal Engine Gameplay with Banana Skeleton Mesh created in Houdini</image:caption>
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  <url>
    <loc>https://bubblepins.com/membership/is-houdini-catching-up-to-maya-apex-vs-the-king-of-animation</loc>
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      <image:title>Youtube Membership - Is Houdini catching up to Maya? APEX vs the King of Animation - Make it stand out</image:title>
      <image:caption>Houdini APEX Setup from KineFX to APEX</image:caption>
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      <image:title>Youtube Membership - Is Houdini catching up to Maya? APEX vs the King of Animation - Make it stand out</image:title>
      <image:caption>Houdini APEX Setup from KineFX to APEX</image:caption>
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  <url>
    <loc>https://bubblepins.com/membership/water-rendering-in-karma</loc>
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    <lastmod>2025-02-08</lastmod>
    <image:image>
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      <image:title>Youtube Membership - Water Rendering in Karma - Make it stand out</image:title>
      <image:caption>Halo Lighting underwater with Volumes in Houdini</image:caption>
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    <image:image>
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      <image:caption>FLIP Fluid Node Network in Houdini</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - Water Rendering in Karma - Make it stand out</image:title>
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    <image:image>
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      <image:title>Youtube Membership - Water Rendering in Karma - Make it stand out</image:title>
      <image:caption>Rendering Water without Volume Depth with MaterialX in Karma in Houdini</image:caption>
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      <image:title>Youtube Membership - Water Rendering in Karma - Make it stand out</image:title>
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      <image:title>Youtube Membership - Water Rendering in Karma - Make it stand out</image:title>
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    <image:image>
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      <image:title>Youtube Membership - Water Rendering in Karma - Make it stand out</image:title>
      <image:caption>Rendering Volume inside creates Depth Feeling using Karma MaterialX in Houdini</image:caption>
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    <loc>https://bubblepins.com/membership/hda-quick-karma-material-generator-amp-updates-to-hda-create-pbr-karma-materials-generator-v6</loc>
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    <lastmod>2025-04-08</lastmod>
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      <image:title>Youtube Membership - Houdini's Karma Material Generator - A Game Changer - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:title>Youtube Membership - Houdini's Karma Material Generator - A Game Changer - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - Houdini's Karma Material Generator - A Game Changer - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/dd2e7756-59d7-42d3-ad0b-cd2868ec0ddc/texture+sets+HDA.PNG</image:loc>
      <image:title>Youtube Membership - Houdini's Karma Material Generator - A Game Changer - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - Houdini's Karma Material Generator - A Game Changer - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/9cbf1e7c-1eba-4c4c-b0ca-fcd00b2d9b6f/MAT+Gen+on+Walking+Clothes.gif</image:loc>
      <image:title>Youtube Membership - Houdini's Karma Material Generator - A Game Changer - Make it stand out</image:title>
      <image:caption>Houdini HDA Karma Material Generator</image:caption>
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    <lastmod>2025-02-08</lastmod>
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      <image:title>Youtube Membership - Intro to Karma Materials for Beginners in Houdini - Make it stand out</image:title>
      <image:caption>Houdini Node Network setup for Karma Material Blender Texture Images</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - Intro to Karma Materials for Beginners in Houdini - Make it stand out</image:title>
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      <image:title>Youtube Membership - Intro to Karma Materials for Beginners in Houdini - Make it stand out</image:title>
      <image:caption>Houdini Karma Materials</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - Intro to Karma Materials for Beginners in Houdini - Make it stand out</image:title>
      <image:caption>Houdini Node Network setup for SOP's Character Morphing</image:caption>
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      <image:title>Youtube Membership - Intro to Karma and Solaris in Houdini - Make it stand out</image:title>
      <image:caption>Houdini Grains Destruction</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - Intro to Karma and Solaris in Houdini - Make it stand out</image:title>
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    <loc>https://bubblepins.com/membership/simple-vex-driven-flashing-leds-in-houdini</loc>
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    <lastmod>2025-02-08</lastmod>
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      <image:title>Youtube Membership - Simple VEX Driven Flashing LED's in Houdini - Make it stand out</image:title>
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      <image:title>Youtube Membership - Simple VEX Driven Flashing LED's in Houdini - Make it stand out</image:title>
      <image:caption>VEX in Houdini driving flashing animation Node Network</image:caption>
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    <lastmod>2025-02-08</lastmod>
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      <image:caption>Swinging Bridge Animated Rig Houdini HDA Generator</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/208e6dbc-2038-4c2b-b5ef-1062c63d5df3/Houdini+KineFX+hands+on+rope.jpg</image:loc>
      <image:title>Youtube Membership - Intro to MetaHuman in Unreal Engine &amp;amp; Houdini KineFX for Animation - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:title>Youtube Membership - Intro to MetaHuman in Unreal Engine &amp;amp; Houdini KineFX for Animation - Make it stand out</image:title>
      <image:caption>Houdini Project setup for Procedural KineFX &amp; Animating MetaHumans</image:caption>
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      <image:title>Youtube Membership - Intro to MetaHuman in Unreal Engine &amp;amp; Houdini KineFX for Animation - Make it stand out</image:title>
      <image:caption>Houdini Project setup for Procedural KineFX &amp; Animating MetaHumans</image:caption>
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      <image:title>Youtube Membership - Crowds Basic Concept #3 - Avoidance - Make it stand out</image:title>
      <image:caption>Crowd Agents in Houdini Overlapping because Avoidance is Failing</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/75ef5393-d32f-440d-9543-c5870a423a82/Crowds+2+Lines+Walking+Towards+and+Avoid.001.gif</image:loc>
      <image:title>Youtube Membership - Crowds Basic Concept #3 - Avoidance - Make it stand out</image:title>
      <image:caption>Two Lined Up Groups of Crowd Agents in Houdini Avoiding Only the Other Group</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/0c304643-b983-4145-98a1-a4fd6427b653/Concept+3+node+network.PNG</image:loc>
      <image:title>Youtube Membership - Crowds Basic Concept #3 - Avoidance - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/crowds-basic-concept-2-character-states-amp-animations</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/fe55e86a-bbe2-436c-adff-854c0a831e20/character+generator+hda+2.0+DEMO.gif</image:loc>
      <image:title>Youtube Membership - Crowds Basic Concept #2 - Character States &amp;amp; Animations - Make it stand out</image:title>
      <image:caption>Character Generator HDA in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/4df96a2a-4013-4032-9b9d-a205757d0cf8/Crowd+Transitions+agents+walk+run+wait+%40Bus+Stop_2.gif</image:loc>
      <image:title>Youtube Membership - Crowds Basic Concept #2 - Character States &amp;amp; Animations - Make it stand out</image:title>
      <image:caption>Crowd Simulation Walk to Run State Transition in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/da8b9f75-8b46-419f-bed7-6d1b9a64ac3e/Crowds+Sourcing+DEMO+Line+Up_3.gif</image:loc>
      <image:title>Youtube Membership - Crowds Basic Concept #2 - Character States &amp;amp; Animations - Make it stand out</image:title>
      <image:caption>Crowd Simulation Constant Sourcing in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/65bab019-5473-42fc-ad75-63d0f2444ca0/Crowds+Source+Bugs+coming+from+Box.gif</image:loc>
      <image:title>Youtube Membership - Crowds Basic Concept #2 - Character States &amp;amp; Animations - Make it stand out</image:title>
      <image:caption>Crowd Simulation Constant Sourcing in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/crowds-basic-concept-1-simple-setup</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/ef17cd3b-02bd-4507-80af-31e5694c52ff/Crowds+Stadium+big+wave3.gif</image:loc>
      <image:title>Youtube Membership - Crowds Basic Concept #1 - Simple Setup - Make it stand out</image:title>
      <image:caption>Houdini Crowd Simulation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/6b9f1f1b-3698-4153-80e8-e0751c13ea52/Char+Gen+2.0+DEMO_1.gif</image:loc>
      <image:title>Youtube Membership - Crowds Basic Concept #1 - Simple Setup - Make it stand out</image:title>
      <image:caption>Houdini Character Generator HDA</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/158a695e-ce83-4cc8-b83a-fb15c8f183e5/Char+Gen+2.0+DEMO_rigging.gif</image:loc>
      <image:title>Youtube Membership - Crowds Basic Concept #1 - Simple Setup - Make it stand out</image:title>
      <image:caption>Houdini Character Generator HDA comes fully Rigged</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/cinematic-destruction-basic-concept-6b-rbd-deformation</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/68b1ed00-8b9c-42b4-b6db-af0b2ec81444/Car+Crash+Pillar.gif</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #6B - RBD Deformation - Make it stand out</image:title>
      <image:caption>RBD Deformation &amp; Destruction constraints combined in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/83beca7b-9490-40d4-87a8-a8208285c65c/tube+crash+RS.beauty_aux.001.gif</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #6B - RBD Deformation - Make it stand out</image:title>
      <image:caption>RBD Deformation simulated in Houdini &amp; rendered in Redshift</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/002619d2-f671-468f-b6f7-28d6108ab5e9/RS+Car+Crash.001_1.gif</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #6B - RBD Deformation - Make it stand out</image:title>
      <image:caption>RBD Deformation &amp; Destruction combined in Houdini &amp; rendered in Redshift &amp; textures from Substance Painter</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/cinematic-destruction-basic-concept-6a-rbd-deformation</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/83beca7b-9490-40d4-87a8-a8208285c65c/tube+crash+RS.beauty_aux.001.gif</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #6A - RBD Deformation - Make it stand out</image:title>
      <image:caption>RBD Deformation simulated in Houdini &amp; rendered in Redshift</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/8c993ef9-3b17-4fdc-974a-2c579eddb772/tube+crash+FLIP+constraints.001.gif</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #6A - RBD Deformation - Make it stand out</image:title>
      <image:caption>RBD Deformation simulated in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/cinematic-destruction-basic-concept-5-rbd-trigger-points</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/66c11188-3fa9-4b49-956e-9af58361f7d4/Concept+5+Lawn+Mower+node+network.jpg</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #5 - RBD Trigger Points - Make it stand out</image:title>
      <image:caption>Houdini Node Network Vellum Hair &amp; RBD Emission</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/28618dfc-90e1-4e44-b5a6-3fa3f110f86c/Lawn+Mower+RBD+and+Vellum+FLIP.001_1.gif</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #5 - RBD Trigger Points - Make it stand out</image:title>
      <image:caption>Lawn Mower Houdini Vellum Hair &amp; RBD Emission</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/95639c65-d474-42bf-b9ae-67c5c7c2b653/Lawn+Mower+RBD+Emit+FLIP.gif</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #5 - RBD Trigger Points - Make it stand out</image:title>
      <image:caption>Lawn Mower Houdini RBD Emission</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/cinematic-destruction-basic-concept-4-rbd-emission-source</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/7377d8b4-bd06-48fc-b12a-dcc8849148b4/node+network+concept+4+falling+leaves+CORRECTION.jpg</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #4 - RBD Emission Source - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/819c80b2-fb28-4233-b34e-d7465269c62f/Falling+Leaves+FLIP.001.gif</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #4 - RBD Emission Source - Make it stand out</image:title>
      <image:caption>Houdini L-System Tree KineFX Rig &amp; RBD Emission</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/eb03dc1e-d455-448a-85d7-16bf32138f7a/Falling+Leaves+RS.001.gif</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #4 - RBD Emission Source - Make it stand out</image:title>
      <image:caption>Houdini L-System Tree KineFX Rig &amp; RBD Emission &amp; Rendered in Redshift</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/06402fcc-0228-468b-9421-e876ddd683cc/Animated+Tree+RS.001_1.gif</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #4 - RBD Emission Source - Make it stand out</image:title>
      <image:caption>Houdini L-System Tree KineFX Rig &amp; RBD Emission &amp; Rendered in Redshift</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #4 - RBD Emission Source - Make it stand out</image:title>
      <image:caption>Houdini RBD Destruction &amp; Rendered in Blender Cycles</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/468aede3-fcfc-4942-b5f7-5285da3916f4/RS+Test+RBD+Emit+Volcano.001.gif</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #4 - RBD Emission Source - Make it stand out</image:title>
      <image:caption>Houdini RBD Emit Rocks in Volcanic Eruption &amp; Rendered with Redshift</image:caption>
    </image:image>
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  <url>
    <loc>https://bubblepins.com/membership/cinematic-destruction-basic-concept-3-rbd-constraints-manually-created</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/7d560832-af59-4d90-b4bb-6510dda4bd88/RBD+Soft+MultiLayer+Dripping+FLIP.gif</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #3 - RBD Constraints Manually Created - Make it stand out</image:title>
      <image:caption>RBD Soft Constraint in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/d3ac1503-e1dc-46ad-8ae7-489552714d0c/Cinematic+Concept+3+Swing+Cubes+BOTTOM.001.gif</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #3 - RBD Constraints Manually Created - Make it stand out</image:title>
      <image:caption>RBD Pin Constraint Swing in Houdini</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/19d70314-bfa0-4a8a-9d07-18e894654982/Cinematic+Concept+3+Swing+Cubes+TOP.001.gif</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #3 - RBD Constraints Manually Created - Make it stand out</image:title>
      <image:caption>RBD Pin Constraint Swing in Houdini</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #3 - RBD Constraints Manually Created - Make it stand out</image:title>
      <image:caption>RBD Pin &amp; Soft Constraint in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/9a428540-3e56-44cc-a127-dfb4815d7f86/Cinematic+Concept+3+Pushing+Cubes.gif</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #3 - RBD Constraints Manually Created - Make it stand out</image:title>
      <image:caption>RBD Pin &amp; Soft Constraint in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/cinematic-destruction-basic-concept-2-rbd-fracturing</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
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      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #2 - RBD Fracturing - Make it stand out</image:title>
      <image:caption>RBD (Rigid Body Dynamics) Fracturing by Density in Houdini</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/126e88ec-0067-4839-9a36-9872a981e056/Concept+2+screenshots+3.jpg</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #2 - RBD Fracturing - Make it stand out</image:title>
      <image:caption>RBD (Rigid Body Dynamics) Fracturing by Density in Houdini</image:caption>
    </image:image>
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  <url>
    <loc>https://bubblepins.com/membership/cinematic-destruction-basic-concept-1-rbd-emission</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/592733d0-b0db-4fbe-bf00-7812d52d972e/RBD+Running+Debri+FLIP.001.gif</image:loc>
      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #1 - RBD Emission - Make it stand out</image:title>
      <image:caption>RBD Emission in Houdini with Platonic Geometry</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #1 - RBD Emission - Make it stand out</image:title>
      <image:caption>RBD Emission in Houdini with upward force</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - Cinematic Destruction Basic Concept #1 - RBD Emission - Make it stand out</image:title>
      <image:caption>RBD Emission in Houdini sourcing from a plane</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/kinefx-animation-basic-concept-7b-intelligent-controls</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/93215d86-2002-42be-ba90-13e8391e52cf/Hammer+Strength+CYCLES.gif</image:loc>
      <image:title>Youtube Membership - KineFX Animation Basic Concept #7B - Intelligent Controls - Make it stand out</image:title>
      <image:caption>Procedural Animation with Manual Keyframes with Houdini KineFX Character Animation &amp; Rendered in Blender Eevee</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/9f2f1d8a-41a3-4709-8348-9b1dd3ef3a83/Erik+Hammering+CYCLES.gif</image:loc>
      <image:title>Youtube Membership - KineFX Animation Basic Concept #7B - Intelligent Controls - Make it stand out</image:title>
      <image:caption>KineFX Character Animation in Houdini &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/7f9c2f53-d530-4df6-bdbc-d6c2a56ad59f/Car+Rig___2022-08-25+16-09-25.gif</image:loc>
      <image:title>Youtube Membership - KineFX Animation Basic Concept #7B - Intelligent Controls - Make it stand out</image:title>
      <image:caption>Car Rig snapping to Terrain automatically using KineFX in Houdini</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #7B - Intelligent Controls - Make it stand out</image:title>
      <image:caption>KineFX Character Animation in Houdini</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #7B - Intelligent Controls - Make it stand out</image:title>
      <image:caption>Needle automatically points to Magnet (Intelligent Rigs using KineFX in Houdini)</image:caption>
    </image:image>
    <image:image>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #7B - Intelligent Controls - Make it stand out</image:title>
      <image:caption>Needle automatically points to Magnet (Intelligent Rigs using KineFX in Houdini)</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/kinefx-animation-basic-concept-7-custom-controls</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #7 Custom Controls - Make it stand out</image:title>
      <image:caption>Procedural Animation using sine/cosine Custom Controls created in Houdini's KineFX &amp; rendered in Blender Cycles</image:caption>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #7 Custom Controls - Make it stand out</image:title>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #7 Custom Controls - Make it stand out</image:title>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #7 Custom Controls - Make it stand out</image:title>
      <image:caption>Custom Rig Controls created in Houdini's KineFX &amp; rendered in Blender Cycles</image:caption>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #7 Custom Controls - Make it stand out</image:title>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #7 Custom Controls - Make it stand out</image:title>
      <image:caption>Node Network in Houdini using KineFX to create Custom Controls for Rigs</image:caption>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #6B - Procedural Animation Workflow - Make it stand out</image:title>
      <image:caption>Procedural Animation driven by sine waves in Houdini &amp; rendered in Blender Cycles &amp; character generated in Reallusion CC4</image:caption>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #6B - Procedural Animation Workflow - Make it stand out</image:title>
      <image:caption>Procedural Animation driven by sine waves in Houdini &amp; rendered in Blender Cycles &amp; character generated in Reallusion CC4</image:caption>
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    <image:image>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #6B - Procedural Animation Workflow - Make it stand out</image:title>
      <image:caption>Procedural Animation driven by sine waves in Houdini &amp; rendered in Blender Cycles</image:caption>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #6B - Procedural Animation Workflow - Make it stand out</image:title>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #6B - Procedural Animation Workflow - Make it stand out</image:title>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #6B - Procedural Animation Workflow - Make it stand out</image:title>
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    <image:image>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #6B - Procedural Animation Workflow - Make it stand out</image:title>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #6 - Procedural Animation - Make it stand out</image:title>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #4 - Layering IK Nodes - Make it stand out</image:title>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #4 - Layering IK Nodes - Make it stand out</image:title>
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      <image:title>Youtube Membership - KineFX Animation Basic Concept #2 - IK Controls &amp;amp; Anchor Points - Make it stand out</image:title>
      <image:caption>Character Posing in Houdini Kine-FX</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/510beb18-462a-4366-a448-66777aea06f7/PROJECTION+-+3D+to+2D+robot+and+sphere.gif</image:loc>
      <image:title>Youtube Membership - Cross Product Basic Concept #5 Examples! - Make it stand out</image:title>
      <image:caption>Projecting 3D Vectors to 2D in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/cross-product-basic-concept-4-part-3-vex</loc>
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    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/cross-product-basic-concept-4-part-2</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/97442dd4-0df3-4ba6-9986-af1c0868b783/concept+4+part+3+title+animation+GLOW_2.gif</image:loc>
      <image:title>Youtube Membership - Cross Product Basic Concept #4 Part 2 - Make it stand out</image:title>
      <image:caption>Houdini - Using the Cross Product and signed area formula to drive the text geometry to bend/deform towards the ball</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/cross-product-basic-concept-4-left-or-right</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/231b1cd5-25cd-4908-8e01-4d5c5425454f/robot+and+sphere+label+changes.gif</image:loc>
      <image:title>Youtube Membership - Cross Product Basic Concept #4 Left or Right? - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/cross-product-basic-concepts-2-and-3</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/8b56eddf-5168-43f1-b5de-98299c40f2a1/spring+animation+cross+product+with+sine+wave+with+labels.gif</image:loc>
      <image:title>Youtube Membership - Cross Product Basic Concepts #2 and #3 - Make it stand out</image:title>
      <image:caption>Spring Animation created in Houdini using the Cross Product &amp; Sine Wave</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/78ddbf19-9fde-424b-a4b0-81f2164e01e2/Triangle+bouncing+clip+with+spiral_1.gif</image:loc>
      <image:title>Youtube Membership - Cross Product Basic Concepts #2 and #3 - Make it stand out</image:title>
      <image:caption>Spiral Animation made in Houdini with Cross Product &amp; Sine Wave</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/cross-product-basic-concept-1</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/sine-wave-bookshelf-mini-series</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/f51aa1b6-b8c2-4719-a000-8883070d9ccd/splash+for+mini+series+sine+wave+bookshelf.gif</image:loc>
      <image:title>Youtube Membership - Sine Wave Bookshelf Mini-Series - Make it stand out</image:title>
      <image:caption>Sine Wave Bookshelf in Houdini for Procedural Modeling</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/efcef116-02c2-49fe-9b8d-93a4affa1c83/sine+wave+bookshelf+part+1+clips.gif</image:loc>
      <image:title>Youtube Membership - Sine Wave Bookshelf Mini-Series - Make it stand out</image:title>
      <image:caption>Clips from Sine Wave Bookshelf in Houdini Tutorial</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/f3f1e556-ea55-48ff-984f-b844a9f0eb26/sine+wave+bookshelf+part+1+clips_2.gif</image:loc>
      <image:title>Youtube Membership - Sine Wave Bookshelf Mini-Series - Make it stand out</image:title>
      <image:caption>Clips from Sine Wave Bookshelf in Houdini Tutorial</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/857f50e9-51ba-430a-a19f-3d815799a9e5/sine+wave+bookshelf+part+1+clips_3.gif</image:loc>
      <image:title>Youtube Membership - Sine Wave Bookshelf Mini-Series - Make it stand out</image:title>
      <image:caption>Clips from Sine Wave Bookshelf in Houdini Tutorial</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/4e1a1283-1d35-471d-a685-54bcf41b6876/sine+wave+bookshelf+part+1+clips_4.gif</image:loc>
      <image:title>Youtube Membership - Sine Wave Bookshelf Mini-Series - Make it stand out</image:title>
      <image:caption>Clips from Sine Wave Bookshelf in Houdini Tutorial</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/9acdeb36-1ee5-4c19-a6f1-12dbb1fa5f3b/sine+wave+bookshelf+part+1+clips_5.gif</image:loc>
      <image:title>Youtube Membership - Sine Wave Bookshelf Mini-Series - Make it stand out</image:title>
      <image:caption>Clips from Sine Wave Bookshelf in Houdini Tutorial</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/feedback-foreach-loop</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/559a270f-7e01-4ace-8066-fcd52cf14666/Feedback+Foreach+Loop.jpg</image:loc>
      <image:title>Youtube Membership - Feedback Foreach Loop - Make it stand out</image:title>
      <image:caption>Houdini Tutorial on Feedback Foreach Loops</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/59d12be8-4731-46d9-8040-cd6c0b4867fa/feedback+foreach+-+plain+bookshelf.gif</image:loc>
      <image:title>Youtube Membership - Feedback Foreach Loop - Make it stand out</image:title>
      <image:caption>Procedural Bookshelf made in Houdini with Feedback Foreach Loops</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/0c8b9a95-3e82-4726-b1d5-bfdc9dc48d2d/sine+wave+bookshelf.gif</image:loc>
      <image:title>Youtube Membership - Feedback Foreach Loop - Make it stand out</image:title>
      <image:caption>Sine Wave Procedural Bookshelf made in Houdini with Feedback Foreach Loops</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/017e4270-0744-4ea6-9ef7-30239136c6a2/wavey+shelves+bookshelf.gif</image:loc>
      <image:title>Youtube Membership - Feedback Foreach Loop - Make it stand out</image:title>
      <image:caption>Sine Wave Procedural Bookshelf made in Houdini with Feedback Foreach Loops</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/736ce151-1d55-4e8b-847f-509dbef0e210/Construction+Platform+-+Rails+driven+by+Foreach+Loops.gif</image:loc>
      <image:title>Youtube Membership - Feedback Foreach Loop - Make it stand out</image:title>
      <image:caption>Hand Rails driven by Foreach Loops in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/ffb43462-ccb8-49c1-b578-47cbc6388cf1/Window+Blinds+Collapsing+driven+by+Foreach+Loops.gif</image:loc>
      <image:title>Youtube Membership - Feedback Foreach Loop - Make it stand out</image:title>
      <image:caption>Window Blinds Collapsing using Foreach Loops Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/volume-velocity-procedural-animation-part-3</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/fcbbde0e-0890-41e5-8462-fde3810f6140/simple+tornado+vel+vol+2_2240x1357.jpg</image:loc>
      <image:title>Youtube Membership - Volume Velocity! Procedural Animation part 3 - Make it stand out</image:title>
      <image:caption>Tornado Velocity Volume displayed in Viewport using Volume Visualization in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/9bce6866-8bee-4c87-9b4b-eecea8783d3c/simple+tornado+vel+vol_2218x1357.jpg</image:loc>
      <image:title>Youtube Membership - Volume Velocity! Procedural Animation part 3 - Make it stand out</image:title>
      <image:caption>Tornado Motion displayed directly in the Viewport</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/772a57b3-bad3-42d7-827a-677d6009947e/Pyro+driven+by+Tornado+Vel+Vol.gif</image:loc>
      <image:title>Youtube Membership - Volume Velocity! Procedural Animation part 3 - Make it stand out</image:title>
      <image:caption>Pyro Tornado driven by Tornado Velocity Volume in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/6b819b90-0cd3-45e6-9c25-744d5276fc42/Pyro+Tornado+flipbook.001_2.gif</image:loc>
      <image:title>Youtube Membership - Volume Velocity! Procedural Animation part 3 - Make it stand out</image:title>
      <image:caption>Pyro SIM advected by Velocity Volume in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/32abb1d4-f891-422d-9b09-f02f0cc2092f/volume+velocity+bg.gif</image:loc>
      <image:title>Youtube Membership - Volume Velocity! Procedural Animation part 3 - Make it stand out</image:title>
      <image:caption>Velocity Volume in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/78d17cbb-c3a0-4f5a-8172-a0853de49dc5/custom+tornado+pyro.gif</image:loc>
      <image:title>Youtube Membership - Volume Velocity! Procedural Animation part 3 - Make it stand out</image:title>
      <image:caption>Pyro SIM powered by Velocity Volume in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/63ec573f-828f-48e3-9cc2-dc03cc975ea6/custom+tornado+vel+marker+2.png</image:loc>
      <image:title>Youtube Membership - Volume Velocity! Procedural Animation part 3 - Make it stand out</image:title>
      <image:caption>Customized Tornado Motion in Houdini POPnet</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/tornado-motion-procedural-animation-part-2</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/49766861-17a6-4046-8bda-5134fce80aee/Vellum+Paper+Tornado.gif</image:loc>
      <image:title>Youtube Membership - Tornado Motion! Procedural Animation Part 2 - Make it stand out</image:title>
      <image:caption>Vellum SIM driven by Tornado force in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/575d3c76-c830-460e-9af9-a898024f5f0d/paper+tornado+with+markers_1376x1357.jpg</image:loc>
      <image:title>Youtube Membership - Tornado Motion! Procedural Animation Part 2 - Make it stand out</image:title>
      <image:caption>Vellum SIM driven by Tornado Vector Field (Volume Velocity) in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/575dc2db-f67a-415d-8a63-0913665a6eba/Vellum+Solo+Paper+Tornado.gif</image:loc>
      <image:title>Youtube Membership - Tornado Motion! Procedural Animation Part 2 - Make it stand out</image:title>
      <image:caption>Vellum SIM driven by Tornado force in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/08b704e0-107c-4769-9fbb-330383018ab1/paper+tornado_v2_1639x1143.jpg</image:loc>
      <image:title>Youtube Membership - Tornado Motion! Procedural Animation Part 2 - Make it stand out</image:title>
      <image:caption>Vellum SIM driven by Tornado Vector Field (Volume Velocity) in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/00956468-0918-4820-befc-8ce60ccc11a7/Right+Hand+Thumb+Rule+Orthogonal+Vector_1638x1344.jpg</image:loc>
      <image:title>Youtube Membership - Tornado Motion! Procedural Animation Part 2 - Make it stand out</image:title>
      <image:caption>Cross Product Right Hand Thumb Rule explanation in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/0ac55df4-9c54-4046-9f61-46721bfd7521/Right+Hand+Thumb+Rule+Orthogonal+Vector+side+view_1638x1344.jpg</image:loc>
      <image:title>Youtube Membership - Tornado Motion! Procedural Animation Part 2 - Make it stand out</image:title>
      <image:caption>Cross Product Right Hand Thumb Rule explanation in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/719f3ddd-ad67-4783-aaf4-4c15986e6ec6/Right+Hand+Thumb+Rule+tornado+Snapshot_v1_1638x1344.jpg</image:loc>
      <image:title>Youtube Membership - Tornado Motion! Procedural Animation Part 2 - Make it stand out</image:title>
      <image:caption>Tornado shape made using Cross Product Right Hand Thumb Rule explanation in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/00d390d8-be2d-459f-9408-50ae7a54e3de/Right+Hand+Thumb+Rule+tornado+Snapshot_v2_1638x1344.jpg</image:loc>
      <image:title>Youtube Membership - Tornado Motion! Procedural Animation Part 2 - Make it stand out</image:title>
      <image:caption>Cross Product Right Hand Thumb Rule explanation in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/d5c3b694-2776-41b5-aaee-00e5e12cac36/Tornado+Vel+markers.png</image:loc>
      <image:title>Youtube Membership - Tornado Motion! Procedural Animation Part 2 - Make it stand out</image:title>
      <image:caption>POPnet Particles SIM driven by Tornado Vector Field (Volume Velocity) in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/baca8eb0-4925-4f97-b7cf-69a5efac9f44/pyro+tornado+simple+2.gif</image:loc>
      <image:title>Youtube Membership - Tornado Motion! Procedural Animation Part 2 - Make it stand out</image:title>
      <image:caption>Pyro SIM driven by Tornado Vector Field (Volume Velocity) in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/dac7963f-2f48-4937-b598-62227100df9c/Tornado_v2_1763x1357.jpg</image:loc>
      <image:title>Youtube Membership - Tornado Motion! Procedural Animation Part 2 - Make it stand out</image:title>
      <image:caption>Pyro SIM driven by Tornado Vector Field (Volume Velocity) in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/3a435711-0948-401a-b3ce-b2e0f221dfad/Tornado_1763x1357.jpg</image:loc>
      <image:title>Youtube Membership - Tornado Motion! Procedural Animation Part 2 - Make it stand out</image:title>
      <image:caption>Pyro SIM driven by Tornado Vector Field (Volume Velocity) in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/aa688272-6fd0-4856-bdc3-cdebb48251a0/tornado+smoke_v2.png</image:loc>
      <image:title>Youtube Membership - Tornado Motion! Procedural Animation Part 2 - Make it stand out</image:title>
      <image:caption>Pyro SIM driven by Tornado Vector Field (Volume Velocity) in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/30881f82-5ff6-481d-8e27-645dd0c972ee/tornado+smoke_v2_1323x1357.jpg</image:loc>
      <image:title>Youtube Membership - Tornado Motion! Procedural Animation Part 2 - Make it stand out</image:title>
      <image:caption>Pyro SIM driven by Tornado Vector Field (Volume Velocity) in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/procedural-animation-overview-of-ideas</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/40771b35-2dcd-40f4-ba64-e4c45e003f9e/toon+goon+Crackin+Grd.gif</image:loc>
      <image:title>Youtube Membership - Procedural Animation! Overview of Ideas! - Make it stand out</image:title>
      <image:caption>Procedural Motion Path made in Houdini &amp; RBD Destruction SIM made in Houdini &amp; Character Poses done in iClone &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/6a37a1c2-6914-4322-9a3a-4415f05d9bbf/Toon+Goon+Cracking+Ground_v4_1920x1080.jpg</image:loc>
      <image:title>Youtube Membership - Procedural Animation! Overview of Ideas! - Make it stand out</image:title>
      <image:caption>Character Procedural Animation in Houdini &amp; RBD Destruction &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/01d7f1cd-da27-4313-ba99-f0a69ef9bab5/tornado+pop.gif</image:loc>
      <image:title>Youtube Membership - Procedural Animation! Overview of Ideas! - Make it stand out</image:title>
      <image:caption>Tornado Motion made in Houdini with POPNET</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/bff5f5a6-9cda-4eeb-8352-5fe222f783fd/tornado+pop+sim.001.gif</image:loc>
      <image:title>Youtube Membership - Procedural Animation! Overview of Ideas! - Make it stand out</image:title>
      <image:caption>Tornado Motion made in Houdini with POPNET</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/85e275b4-836a-45cd-9d81-edd76783478a/pyro+smoke+vol+vel.gif</image:loc>
      <image:title>Youtube Membership - Procedural Animation! Overview of Ideas! - Make it stand out</image:title>
      <image:caption>Pyro SIM driven by Volume Velocity in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/5953e929-8906-4ab4-9e53-ee3bb540896f/sine+wave+and+slide.gif</image:loc>
      <image:title>Youtube Membership - Procedural Animation! Overview of Ideas! - Make it stand out</image:title>
      <image:caption>Modified Sine Wave &amp; Animation made in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/5accc35f-c387-4ed8-bf5e-d3f5132e4ad8/toon+goon+jump+by+sine+bounce.000_2.gif</image:loc>
      <image:title>Youtube Membership - Procedural Animation! Overview of Ideas! - Make it stand out</image:title>
      <image:caption>Sine Wave powering Character Jump Animation made in Houdini &amp; iClone</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/6fc9d127-03dc-4c1c-9df8-f19fa0c9c857/toon+goon+jump+plus+2nd+motion.gif</image:loc>
      <image:title>Youtube Membership - Procedural Animation! Overview of Ideas! - Make it stand out</image:title>
      <image:caption>Added Secondary Motion using Houdini KineFX nodes to Character Animation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/ec885247-a819-449d-b26a-fd47c46ebec3/toon+goon+Crackin+Grd+Comparison.gif</image:loc>
      <image:title>Youtube Membership - Procedural Animation! Overview of Ideas! - Make it stand out</image:title>
      <image:caption>Added Secondary Motion using Houdini KineFX nodes to Character Animation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/8ca03f2a-fbfa-432e-84ba-e1fca279b233/combine+sine+waves.gif</image:loc>
      <image:title>Youtube Membership - Procedural Animation! Overview of Ideas! - Make it stand out</image:title>
      <image:caption>Combining Sine Waves &amp; Animation made in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/fdb36a8a-08fc-4b46-be13-1f7534281399/pyro+smoke+impact+points.gif</image:loc>
      <image:title>Youtube Membership - Procedural Animation! Overview of Ideas! - Make it stand out</image:title>
      <image:caption>Impact Points (velocity visualizer markers) for the source of the Pyro SIM in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/cb0dd0d8-e05f-424d-920a-4e13a63ecc88/sine+wave+bouncing+with+smoke.gif</image:loc>
      <image:title>Youtube Membership - Procedural Animation! Overview of Ideas! - Make it stand out</image:title>
      <image:caption>Procedural Motion Path made in Houdini &amp; Pyro Smoke made in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/vellum-soft-skin-procedural-modeling-techniques-part-4</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/476d7def-268c-4500-8145-8a467ea43314/Ice+Cream+with+Cone_1611x1080.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Soft Skin! Procedural Modeling Techniques Part 4! - Make it stand out</image:title>
      <image:caption>Ice Cream Cone modeled in Houdini Vellum &amp; Textured in Substance Painter &amp; Rendered with Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/e091554c-8cf5-4ca7-9079-0ffb905bc371/baggy+skin+heads_1920x1080.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Soft Skin! Procedural Modeling Techniques Part 4! - Make it stand out</image:title>
      <image:caption>Baggy Skin Head modeled in Houdini Vellum &amp; Textured in Substance Painter &amp; Rendered with Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/34aad59e-8ab2-41e2-bd23-b5167257b11d/comparison+baggy+skin+head.gif</image:loc>
      <image:title>Youtube Membership - Vellum Soft Skin! Procedural Modeling Techniques Part 4! - Make it stand out</image:title>
      <image:caption>Baggy Skin Surface simulated in Houdini &amp; Rendered with Flipbooks</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/53e8228a-ea1f-408e-b404-79664431c920/Flat+Tires_CYCLES_1920x1080_BLOG.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Soft Skin! Procedural Modeling Techniques Part 4! - Make it stand out</image:title>
      <image:caption>Flat Tires modeled in Houdini Vellum &amp; Textured in Substance Painter &amp; Rendered with Blender Cycles &amp; Car sculpted in zBrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/90742d02-0cc1-46b7-a70e-53d12a24fbec/Flat+Tires+SOLO_1920x1080.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Soft Skin! Procedural Modeling Techniques Part 4! - Make it stand out</image:title>
      <image:caption>Flat Tires effect simulated in Houdini Vellum &amp; Rendered in Blender Cycles &amp; Textured in Substance Painter</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/vellum-paper-procedural-modeling-techniques-part-3</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1e54821c-fcd4-40e8-8271-f3f8b112e7fc/Coupon+Tearing_v3.gif</image:loc>
      <image:title>Youtube Membership - Vellum Paper!  Procedural Modeling Techniques Part 3! - Make it stand out</image:title>
      <image:caption>Coupon Tearing simulated with Vellum in Houdini &amp; Rendered with Blender Cycles &amp; Textured in Substance Painter</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/affcbca1-d1be-47a3-867b-8bbd4cd223a3/FLyers+through+City+CYCLES.gif</image:loc>
      <image:title>Youtube Membership - Vellum Paper!  Procedural Modeling Techniques Part 3! - Make it stand out</image:title>
      <image:caption>Vellum Paper Posters blown by Wind Force procedurally modeled in Houdini &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/d083f647-5c92-466c-8b02-9b08147b273c/Scrap+Paper+05_1080x1080.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Paper!  Procedural Modeling Techniques Part 3! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1597122928964-A8A9PM6Q96MW9QIHV5I4/blog+post_dorm+room+trashcan+scrap+paper.png</image:loc>
      <image:title>Youtube Membership - Vellum Paper!  Procedural Modeling Techniques Part 3! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/vellum-modeling-examples-procedural-modeling-techniques-part-2</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/d083f647-5c92-466c-8b02-9b08147b273c/Scrap+Paper+05_1080x1080.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Modeling Examples!  Procedural Modeling Techniques Part 2 - Make it stand out</image:title>
      <image:caption>Scrap Paper piling in a Trash can procedural modeled using Vellum in Houdini &amp; Rendered with Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1597122928964-A8A9PM6Q96MW9QIHV5I4/blog+post_dorm+room+trashcan+scrap+paper.png</image:loc>
      <image:title>Youtube Membership - Vellum Modeling Examples!  Procedural Modeling Techniques Part 2 - Make it stand out</image:title>
      <image:caption>Scrap Paper in the bedroom (procedural modeled using Vellum in Houdini &amp; Rendered with Mantra)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/affcbca1-d1be-47a3-867b-8bbd4cd223a3/FLyers+through+City+CYCLES.gif</image:loc>
      <image:title>Youtube Membership - Vellum Modeling Examples!  Procedural Modeling Techniques Part 2 - Make it stand out</image:title>
      <image:caption>Vellum Paper Posters blown by Wind Force procedurally modeled in Houdini &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/53e8228a-ea1f-408e-b404-79664431c920/Flat+Tires_CYCLES_1920x1080_BLOG.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Modeling Examples!  Procedural Modeling Techniques Part 2 - Make it stand out</image:title>
      <image:caption>Flat Tires modeled with Houdini Vellum Solver &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/476d7def-268c-4500-8145-8a467ea43314/Ice+Cream+with+Cone_1611x1080.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Modeling Examples!  Procedural Modeling Techniques Part 2 - Make it stand out</image:title>
      <image:caption>Scoops of Ice Cream modeled using Houdini's Vellum Solver &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/30deb4c9-8ed1-42fe-b112-007a814b31bf/Pillow+Rubber+Toy_1735x1357.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Modeling Examples!  Procedural Modeling Techniques Part 2 - Make it stand out</image:title>
      <image:caption>Rubber Toy Pillow modeled with Vellum in Houdini &amp; Rendered with Flipbooks</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/e63c1692-90bc-4625-9608-d8e5cbd5935a/Hanging+Jacket_1080x1080_BLOG.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Modeling Examples!  Procedural Modeling Techniques Part 2 - Make it stand out</image:title>
      <image:caption>Coat Hanger modeled in Houdini &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/cd5ddbb8-70aa-45f8-9c92-9445ff15ba5d/Table+Cloth_v4_1080x1080_BLOG.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Modeling Examples!  Procedural Modeling Techniques Part 2 - Make it stand out</image:title>
      <image:caption>Table Cloth modeled with Vellum in Houdini &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1608068399330-MQU6DLAUC3GIO5ZCI98V/City+UDIM+textures+CYCLES_810x810.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Modeling Examples!  Procedural Modeling Techniques Part 2 - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1604387000956-LUI6TC3PF4S4RDVP5VGX/City+with+Textures+Part+3.gif</image:loc>
      <image:title>Youtube Membership - Vellum Modeling Examples!  Procedural Modeling Techniques Part 2 - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/procedural-modeling-techniques-amp-practical-use-cases</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/839bb86c-9de7-4cf1-99aa-d0b2b690ea6f/bookshelf+making.gif</image:loc>
      <image:title>Youtube Membership - Procedural Modeling Techniques &amp;amp; Practical Use Cases - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/b0e6c9a0-4143-4504-815c-c413b3f0b42b/keyboard_1705x1673.jpg</image:loc>
      <image:title>Youtube Membership - Procedural Modeling Techniques &amp;amp; Practical Use Cases - Make it stand out</image:title>
      <image:caption>Keyboard made in Houdini using Copy and Instancing shown in Procedural Modeling Techniques Video</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/51756224-42fa-44a7-8958-8f2f12c58121/rubber+toys+of+rubber+toys_1705x1673.jpg</image:loc>
      <image:title>Youtube Membership - Procedural Modeling Techniques &amp;amp; Practical Use Cases - Make it stand out</image:title>
      <image:caption>Rubber Toy made of Rubber Toys made in Houdini using Copy and Instancing shown in Procedural Modeling Techniques Video</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/9f22fa5b-8861-4783-a4d6-51d147ecb7ec/rubber+toy+heart+shape_v2_1705x1673.jpg</image:loc>
      <image:title>Youtube Membership - Procedural Modeling Techniques &amp;amp; Practical Use Cases - Make it stand out</image:title>
      <image:caption>Heart Shape of Rubber Toys made in Houdini using Copy and Instancing shown in Procedural Modeling Techniques Video</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/ca92bcb4-f6a3-4312-b93f-d4cc9b3bd41e/rubber+toy+heart+shape_1705x1673.jpg</image:loc>
      <image:title>Youtube Membership - Procedural Modeling Techniques &amp;amp; Practical Use Cases - Make it stand out</image:title>
      <image:caption>Heart Shape Grid-like Pattern of Rubber Toys made in Houdini using Copy and Instancing shown in Procedural Modeling Techniques Video</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/christmas-tree-generator-hda</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/8e6a15dc-4296-483c-b507-7ca72e7349f5/christmas+tree+wip+5.2_1920x1080.jpg</image:loc>
      <image:title>Youtube Membership - Christmas Tree Generator HDA! - Make it stand out</image:title>
      <image:caption>Houdini L-System Christmas Tree &amp; Rendered in Blender Cycles with a snow texture ground</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/3519b725-9836-491b-9178-7eacbd9d0f3d/christmas+tree+wip+6+-+TOON+bright+blender+v3.jpg</image:loc>
      <image:title>Youtube Membership - Christmas Tree Generator HDA! - Make it stand out</image:title>
      <image:caption>Houdini L-System Christmas Tree &amp; Rendered with a Toon Shader in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/4e6d3873-16fc-4e0e-840b-2ca06b3faecb/christmas+tree+wip+6+-+TOON+dark+blender+v3.png</image:loc>
      <image:title>Youtube Membership - Christmas Tree Generator HDA! - Make it stand out</image:title>
      <image:caption>Houdini L-System Christmas Tree &amp; Rendered with a Toon Shader in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/76152c34-5806-4fa9-8fe9-bc73426a5568/node+network.JPG</image:loc>
      <image:title>Youtube Membership - Christmas Tree Generator HDA! - Make it stand out</image:title>
      <image:caption>Houdini L-System Christmas Tree Node Network Setup</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/87f95531-13c8-4456-9268-ca7b447cad6e/christmas+tree+wip+6.png</image:loc>
      <image:title>Youtube Membership - Christmas Tree Generator HDA! - Make it stand out</image:title>
      <image:caption>Houdini L-System Christmas Tree &amp; Rendered in Blender Cycles with a snow texture ground</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/9297f807-0b8b-44be-805c-70b41ae1eae5/christmas+tree+viewport+screenshot.JPG</image:loc>
      <image:title>Youtube Membership - Christmas Tree Generator HDA! - Make it stand out</image:title>
      <image:caption>Houdini L-System Christmas Tree &amp; Rendered with Flipbook</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/snowflake-generator-hda</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/d2ad49a4-c467-4129-8ca4-d116ee8c8cd8/snowflakes+lineup_1080x1080.jpg</image:loc>
      <image:title>Youtube Membership - Snowflake Generator HDA! - Make it stand out</image:title>
      <image:caption>Snowflake Generator created in Houdini &amp; Rendered in Blender</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/b3e539fd-9a49-445e-9707-16572608c881/snowflakes+lineup+v2_1080x1080.jpg</image:loc>
      <image:title>Youtube Membership - Snowflake Generator HDA! - Make it stand out</image:title>
      <image:caption>Snowflake Generator created in Houdini &amp; Rendered in Blender</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/houdini-19-curve-node-new-features</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1e5321b4-d98f-4f1e-941b-05f5661b8da5/H19+curve+ornament+CYCLES_777x420.jpg</image:loc>
      <image:title>Youtube Membership - Houdini 19 Curve Node New Features! - Make it stand out</image:title>
      <image:caption>Houdini 19 Updates to the Curve Node</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/2bf0f95c-d2b5-4c31-b4df-3dcd558df890/curve+node+network+cleaned+up_453x596.jpg</image:loc>
      <image:title>Youtube Membership - Houdini 19 Curve Node New Features! - Make it stand out</image:title>
      <image:caption>Using New Curve Node Features for Ornamental Designs in Houdini 19</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/9d68576e-2c9f-42f8-9583-e9f2ac47cc89/H19+curve+ornament+CYCLES_v2_1080x1080.jpg</image:loc>
      <image:title>Youtube Membership - Houdini 19 Curve Node New Features! - Make it stand out</image:title>
      <image:caption>Houdini 19 New Updates to Curve node</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/8756056e-181f-4d78-8e53-00acf5e02db5/H19+curve+ornament_924x332.jpg</image:loc>
      <image:title>Youtube Membership - Houdini 19 Curve Node New Features! - Make it stand out</image:title>
      <image:caption>Creating Ornamental Design using the new Curve node in Houdini 19</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/construction-platform-hda</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/4ad1824d-1752-4cce-8573-a0ea22f50dc8/Construction+Platform.png</image:loc>
      <image:title>Youtube Membership - Construction Platform HDA - Make it stand out</image:title>
      <image:caption>Construction Platform procedurally modeled in Houdini 19</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/6539ed70-dd20-4518-afe5-1a44d58f5f2a/toonkit+animated_1.gif</image:loc>
      <image:title>Youtube Membership - Construction Platform HDA - Make it stand out</image:title>
      <image:caption>Construction Platform with Elevator animation (procedurally modeled in Houdini 19)</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/houdini-19-ragdolls-ragdoll-constraints-ragdoll-rbd-collisions-ragdoll-solver</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/52e59d3c-1f46-4cea-b13b-ee5edbd6c913/Perk+2+Node+Network_2300x1358.jpg</image:loc>
      <image:title>Youtube Membership - Houdini 19 Ragdolls, Ragdoll Constraints, Ragdoll RBD Collisions, Ragdoll Solver - Make it stand out</image:title>
      <image:caption>Using Houdini 19 Ragdoll Constraints feature to creating realistic Stair Walking &amp; Enhancing Mocap Animations</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/e96f2019-428f-4acc-81bd-0a7f24008c3c/Partial+Ragdoll+rbd+collision.gif</image:loc>
      <image:title>Youtube Membership - Houdini 19 Ragdolls, Ragdoll Constraints, Ragdoll RBD Collisions, Ragdoll Solver - Make it stand out</image:title>
      <image:caption>Partial Ragdoll Joints and RBD Collisions in Houdini 19</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/853a1c96-a590-4198-9ef4-9e56458b9808/rig+running+upstairs.001.gif</image:loc>
      <image:title>Youtube Membership - Houdini 19 Ragdolls, Ragdoll Constraints, Ragdoll RBD Collisions, Ragdoll Solver - Make it stand out</image:title>
      <image:caption>Ragdoll RBD Collisions used for Walking Upstairs in Houdini 19</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/fe3c14dd-4848-4076-8d7f-a53fa8336c29/configure+joints+IK+demo.gif</image:loc>
      <image:title>Youtube Membership - Houdini 19 Ragdolls, Ragdoll Constraints, Ragdoll RBD Collisions, Ragdoll Solver - Make it stand out</image:title>
      <image:caption>Ragdoll Joint Limits in Houdini 19</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/spiral-stairs-generator</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/61c3ecaa-4fd1-44bd-88b6-3abb89362ca2/spiral+stairs+-+toon+shader+HOPE.png</image:loc>
      <image:title>Youtube Membership - Spiral Stairs Generator - Make it stand out</image:title>
      <image:caption>Spiral Stairs shaded using Kamikaze Toon Blender addon &amp; generated from HDA Generator made in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/a37cf3f3-dc10-4cbd-9158-20adba24df86/spiral+stairs+-+toonkit.png</image:loc>
      <image:title>Youtube Membership - Spiral Stairs Generator - Make it stand out</image:title>
      <image:caption>Spiral Stairs shaded from ToonKit Blender &amp; generated from HDA Generator made in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/44692224-5bf6-4395-b839-d806e567cf84/spiral+stairs+-+zbrush+NPR+filter.jpg</image:loc>
      <image:title>Youtube Membership - Spiral Stairs Generator - Make it stand out</image:title>
      <image:caption>Spiral Stairs shaded from zBrush NPR &amp; generated from HDA Generator made in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/d4ec2cb7-1b18-4026-8cb1-4b1da685d975/spiral+stairs+-+zbrush+NPR+filter2.jpg</image:loc>
      <image:title>Youtube Membership - Spiral Stairs Generator - Make it stand out</image:title>
      <image:caption>Spiral Stairs shaded from zBrush NPR &amp; generated from HDA Generator made in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/4ea38033-4865-4af8-a58f-574ed0778df7/spiral+stairs+-+zbrush+NPR+filter3.jpg</image:loc>
      <image:title>Youtube Membership - Spiral Stairs Generator - Make it stand out</image:title>
      <image:caption>Spiral Stairs shaded from zBrush NPR &amp; generated from HDA Generator made in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/818ed2dd-76d5-41a2-bd78-81154c7cfa36/spiral+stairs+-+zbrush+toon+MAT.jpg</image:loc>
      <image:title>Youtube Membership - Spiral Stairs Generator - Make it stand out</image:title>
      <image:caption>Spiral Stairs shaded from zBrush MapCap &amp; generated from HDA Generator made in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/houdini-19-testing-out-new-features</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1635616563692-3ZD6T7IXSVFLAKCFJNDS/Biped+Robot+Feet+Curve+Node.JPG</image:loc>
      <image:title>Youtube Membership - Houdini 19 Testing Out New Features! - Make it stand out</image:title>
      <image:caption>Houdini 19 New Updates to Curve node</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1635616577733-YOY11Y68C8Z2BNX8SZXJ/Biped+Robot+using+Curve+node.JPG</image:loc>
      <image:title>Youtube Membership - Houdini 19 Testing Out New Features! - Make it stand out</image:title>
      <image:caption>Biped Robot modeled with Curve node in Houdini 19</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1635617093951-GHJWTQ6XNGUTII64W2FB/pyro+configure+menus.png</image:loc>
      <image:title>Youtube Membership - Houdini 19 Testing Out New Features! - Make it stand out</image:title>
      <image:caption>New Pyro Configurations in Houdini 19</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1635617392285-89FCB9V0E4KFW31U6H7T/node+network+Vellum+Unified+Multisolver.JPG</image:loc>
      <image:title>Youtube Membership - Houdini 19 Testing Out New Features! - Make it stand out</image:title>
      <image:caption>Vellum Unified Multi-solver in Houdini 19</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1635617533956-E2GWMZ8I2VIGMP0GQK94/Orient+along+curve.JPG</image:loc>
      <image:title>Youtube Membership - Houdini 19 Testing Out New Features! - Make it stand out</image:title>
      <image:caption>Follow the Curve line with Directions in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1635617611538-M3IOXE4E1G1A1SCHTFW4/Orient+along+curve+POINTS.JPG</image:loc>
      <image:title>Youtube Membership - Houdini 19 Testing Out New Features! - Make it stand out</image:title>
      <image:caption>Curve Line with Normals facing along the line in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/pumpkin-generator-hda-for-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1634996834845-WCZRCQ91ALHLTF8QKNWY/squid+pumpkins_v2.jpg</image:loc>
      <image:title>Youtube Membership - Pumpkin Generator HDA for Houdini - Make it stand out</image:title>
      <image:caption>Created in Houdini using my Pumpkin Generator HDA &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1634996872191-MZBQ3IGQI9BWZMC3KU9B/pumpkin_v1_1080x1080.jpg</image:loc>
      <image:title>Youtube Membership - Pumpkin Generator HDA for Houdini - Make it stand out</image:title>
      <image:caption>Created in Houdini using my Pumpkin Generator HDA &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1634999270554-J94K91P44Z8QIPBLHRIU/Channel+Packing+Surface+Noise+to+RED+with+HIGHLIGHTS.png</image:loc>
      <image:title>Youtube Membership - Pumpkin Generator HDA for Houdini - Make it stand out</image:title>
      <image:caption>Writing the Surface Noise data to the Red Channel of the Vertex Color for material setup on 3rd party 3D applications</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1634999300272-HG2O1QPDIJSECOH45L5M/Channel+Packing+Curvature+to+GREEN+with+HIGHLIGHTS.png</image:loc>
      <image:title>Youtube Membership - Pumpkin Generator HDA for Houdini - Make it stand out</image:title>
      <image:caption>Writing the Curvature data to the Green Channel of the Vertex Color for material setup on 3rd party 3D applications</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1634999340646-27PJ7GCHEGZFM3UOO0JM/Channel+Packing+Blender+MAT.JPG</image:loc>
      <image:title>Youtube Membership - Pumpkin Generator HDA for Houdini - Make it stand out</image:title>
      <image:caption>Blender Materials using Channel Packing to access the Surface Noise (Red Channel) &amp; Curvature (Green Channel)</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/procedural-city-v5-stacking-udims</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1633038235205-D0AP3B57PJ3EJZ75VT8H/City+UVs.001.jpg</image:loc>
      <image:title>Youtube Membership - Procedural City v5 (stacking UDIM's) - Make it stand out</image:title>
      <image:caption>Procedurally Generated City in Houdini (fully generated UV’s / UDIM’s)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1633038001557-MG0W8M2R8W81VIR8ISWD/building.jpg</image:loc>
      <image:title>Youtube Membership - Procedural City v5 (stacking UDIM's)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1633038001333-KFRNXQGHBUFGBBNCSFFV/ground.jpg</image:loc>
      <image:title>Youtube Membership - Procedural City v5 (stacking UDIM's)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1633038001919-TC37G9AD4XM7NPI00LA0/roads.jpg</image:loc>
      <image:title>Youtube Membership - Procedural City v5 (stacking UDIM's)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1633038002321-ZTMLZV2GPEKOE382YL2N/sidewalks.jpg</image:loc>
      <image:title>Youtube Membership - Procedural City v5 (stacking UDIM's)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1633038002404-00NA498MR5HCYKTVX0L0/street+lamps.jpg</image:loc>
      <image:title>Youtube Membership - Procedural City v5 (stacking UDIM's)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1633038005052-69DUUYK7JGOIQE1N1OS0/whole+city.jpg</image:loc>
      <image:title>Youtube Membership - Procedural City v5 (stacking UDIM's)</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/facial-expressions-hda-v1-release</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1632024758200-FDT1Y6G7PTG45R0SUYS7/Oliver+knowledgable+CYCLES.png</image:loc>
      <image:title>Youtube Membership - Facial Expressions HDA v1 Release - Oliver is</image:title>
      <image:caption>Alive!</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1632024016537-ZKRZPPE3PQV22H8RJFB8/Oliver+Evil+Grin+CYCLES.png</image:loc>
      <image:title>Youtube Membership - Facial Expressions HDA v1 Release - Make it stand out</image:title>
      <image:caption>Evil Grin Oliver Teddy Bear</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1632024042798-N2CP7FKL9QPK2C5YIENI/Oliver+Frown+CYCLES.png</image:loc>
      <image:title>Youtube Membership - Facial Expressions HDA v1 Release - Make it stand out</image:title>
      <image:caption>Frowning Oliver Teddy Bear</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1632024758200-FDT1Y6G7PTG45R0SUYS7/Oliver+knowledgable+CYCLES.png</image:loc>
      <image:title>Youtube Membership - Facial Expressions HDA v1 Release - Make it stand out</image:title>
      <image:caption>Surprised Look Oliver Teddy Bear</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1632024781051-TN8VO3M43MYYJTS12TTU/Oliver+surprised+CYCLES.png</image:loc>
      <image:title>Youtube Membership - Facial Expressions HDA v1 Release - Make it stand out</image:title>
      <image:caption>Happy Look Oliver Teddy Bear</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1632025686513-9OOYJI6UTUWDJ99ZU8JI/Really.JPG</image:loc>
      <image:title>Youtube Membership - Facial Expressions HDA v1 Release - Make it stand out</image:title>
      <image:caption>Questionable Look Oliver Teddy Bear</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1632025727473-X2KQON17LKOP569DAHSZ/Sad+Frowning.JPG</image:loc>
      <image:title>Youtube Membership - Facial Expressions HDA v1 Release - Make it stand out</image:title>
      <image:caption>Sad Frowning Look Oliver Teddy Bear</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1632025745618-O8GWWOBBBIROMSNY97G2/delightful+surprise.JPG</image:loc>
      <image:title>Youtube Membership - Facial Expressions HDA v1 Release - Make it stand out</image:title>
      <image:caption>delightful surprise Look Oliver Teddy Bear</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1632025759124-PJK3J6IMFM4FKWMFNSIT/evil+grin.JPG</image:loc>
      <image:title>Youtube Membership - Facial Expressions HDA v1 Release - Make it stand out</image:title>
      <image:caption>evil grin Look Oliver Teddy Bear</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1632025773831-RE3U21LEOGWQNZKPFCBL/happy.JPG</image:loc>
      <image:title>Youtube Membership - Facial Expressions HDA v1 Release - Make it stand out</image:title>
      <image:caption>happy Look Oliver Teddy Bear</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1632025791470-WPMDD7XN0QJTV45D7VMD/heh.JPG</image:loc>
      <image:title>Youtube Membership - Facial Expressions HDA v1 Release - Make it stand out</image:title>
      <image:caption>whatever happy Look Oliver Teddy Bear</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1632025808991-YC4WCLYLBAUCBN0R4T3W/mad+eyebrows.JPG</image:loc>
      <image:title>Youtube Membership - Facial Expressions HDA v1 Release - Make it stand out</image:title>
      <image:caption>mad eyebrows Look Oliver Teddy Bear made in Houdini &amp; Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1632025826756-JHM5BY98JVVSK5S61N51/really+surprised.JPG</image:loc>
      <image:title>Youtube Membership - Facial Expressions HDA v1 Release - Make it stand out</image:title>
      <image:caption>really surprised Look Oliver Teddy Bear</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1632025868074-P5135O6NM7UOXHI0OPR7/suspicious.JPG</image:loc>
      <image:title>Youtube Membership - Facial Expressions HDA v1 Release - Make it stand out</image:title>
      <image:caption>suspicious Look Oliver Teddy Bear</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/export-houdini-kinefx-rigs-amp-blendshapes-to-blender</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/clothing-generators-ver-2-updated-for-3rd-party-mesh</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1630181989757-4YYSAYP1WAQH1HEUDK6U/perk+2_1792x1715.jpg</image:loc>
      <image:title>Youtube Membership - Clothing Generators Ver 2 Updated for 3rd Party Mesh - Make it stand out</image:title>
      <image:caption>Clothing Generators HDA for Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1630171546012-RCU0P97JTBMJ9BO6QEX4/perk+1_598x864_598x864.jpg</image:loc>
      <image:title>Youtube Membership - Clothing Generators Ver 2 Updated for 3rd Party Mesh - Make it stand out</image:title>
      <image:caption>Clothing Generators HDA for Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1631295571672-0NNYB9D61PWL1AGE2ICA/Shirt+Generate+Patches_3rd+party+mesh+Left+Arm+Mesh.jpg</image:loc>
      <image:title>Youtube Membership - Clothing Generators Ver 2 Updated for 3rd Party Mesh - Make it stand out</image:title>
      <image:caption>Creating Long Sleeve Shirt in Houdini using Vellum</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1631295675017-U413GVQNPMGQHJYKF07K/All+Clothing+Nodes_Collision+Geo+Accuracy.jpg</image:loc>
      <image:title>Youtube Membership - Clothing Generators Ver 2 Updated for 3rd Party Mesh - Make it stand out</image:title>
      <image:caption>Creating Clothing in Houdini using Vellum</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1631295697117-GJC7BE6UVP6J5O24XTSL/Pants+Generator_Attacments+parameters.jpg</image:loc>
      <image:title>Youtube Membership - Clothing Generators Ver 2 Updated for 3rd Party Mesh - Make it stand out</image:title>
      <image:caption>Creating Pants in Houdini using Vellum</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/clothing-generators-ver-1-amp-updated-vest-generator-hda-for-houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1629498922540-4KWHS0IGBAXPW4U22B10/Stacking+Clothing+node+network.PNG</image:loc>
      <image:title>Youtube Membership - Clothing Generators Ver 1 &amp;amp; Updated Vest Generator HDA for Houdini - Make it stand out</image:title>
      <image:caption>Creating Clothing by Layering them on the Character in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1629516608292-RFKTW710RIXR2FXZB3GK/Pants+Generator+Visualize+Seam+Guides.PNG</image:loc>
      <image:title>Youtube Membership - Clothing Generators Ver 1 &amp;amp; Updated Vest Generator HDA for Houdini - Make it stand out</image:title>
      <image:caption>Visualizing Seam lines for a Pants Generator HDA in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/character-generator-hda-body-generator-ver-1</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1629496309304-XRE04TRX22HCKSFHDC3Q/head+with+body+generator.PNG</image:loc>
      <image:title>Youtube Membership - Character Generator HDA (Body Generator) Ver 1 - Make it stand out</image:title>
      <image:caption>Head integrated with Character Generator HDA in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1629499516307-S6UXL92CFQD1A2MOV1ZL/character+generator+short+bulky.PNG</image:loc>
      <image:title>Youtube Membership - Character Generator HDA (Body Generator) Ver 1 - Make it stand out</image:title>
      <image:caption>Bulky Character created by Bubblepins’ Character Generator HDA</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1629499539997-MPKWKP29CMHJMHVY96O4/character+generator+Stick+person.PNG</image:loc>
      <image:title>Youtube Membership - Character Generator HDA (Body Generator) Ver 1 - Make it stand out</image:title>
      <image:caption>Stick Person Character created by Bubblepins’ Character Generator HDA</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/lip-sync-tools-facial-deformer-hda-v3</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1627419067422-DJ45Q4L4VCCPIEJVO01S/weird+talking+head_1.gif</image:loc>
      <image:title>Youtube Membership - Lip Sync Tools (Facial Deformer HDA v3) - Make it stand out</image:title>
      <image:caption>Head Generator with Lip Sync HDA in Houdini using Bubblepin Tools</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1627420087644-O0TYR70LO1PLA8L8ZJ8W/talking+head3.gif</image:loc>
      <image:title>Youtube Membership - Lip Sync Tools (Facial Deformer HDA v3) - Make it stand out</image:title>
      <image:caption>Head Generator with Lip Sync HDA in Houdini using Bubblepin Tools</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/head-generator-hda-v1-beta-release</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1627419067422-DJ45Q4L4VCCPIEJVO01S/weird+talking+head_1.gif</image:loc>
      <image:title>Youtube Membership - Head Generator HDA v1 (beta release) - Make it stand out</image:title>
      <image:caption>Head Generator HDA for Houdini combined with Lip Sync HDA tools to make the talking animation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1626583901615-1CTOIH23OYXB9QDRN4BS/Face+GEN+HDA.gif</image:loc>
      <image:title>Youtube Membership - Head Generator HDA v1 (beta release) - Make it stand out</image:title>
      <image:caption>Workflow Process of Head Generator HDA for Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/chops-voice-tools-amp-driving-dance-animations</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/facial-deformer-hda</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1625011638329-6P6Q5FX85PUZSSJ0B2YE/Oliver+Fishing.gif</image:loc>
      <image:title>Youtube Membership - Facial Deformer HDA - Make them walk &amp; Talk!</image:title>
      <image:caption>Lip Sync in Houdini! Something I never thought was possible.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1624570656118-OQMB8HGARMPV19QH97BP/Mouth+Landmarks+for+Facial+Deformer+HDA.JPG</image:loc>
      <image:title>Youtube Membership - Facial Deformer HDA - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1624571901639-4LS4OU5F0IHXZT2Y9W5K/Landmark+Numbering+Facial+Deformer+HDA-100.jpg</image:loc>
      <image:title>Youtube Membership - Facial Deformer HDA - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1624571648921-ZVQB6F2NF0EJR76IF334/Landmark+Colors+0-100.jpg</image:loc>
      <image:title>Youtube Membership - Facial Deformer HDA - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1624571662029-NOEK7JFS2FA4YRISJ9MH/Landmark+Colors+1-100.jpg</image:loc>
      <image:title>Youtube Membership - Facial Deformer HDA - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1624571675723-XF3B2GEGNSJUJ9D7JL4G/Landmark+Colors+2-100.jpg</image:loc>
      <image:title>Youtube Membership - Facial Deformer HDA - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/vellum-hair-advected-by-velocity-fields</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1623805016221-RRJR9YBER3RXMXVHX8HT/Velocity+Field+-+Curl+Noise.001_1.gif</image:loc>
      <image:title>Youtube Membership - Vellum Hair Advected by Velocity Fields - Make it stand out</image:title>
      <image:caption>Houdini Particle Simulation driven by Curl Noise</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1624119326713-01CJN5VLBU4VOHEC1YJM/Particles+with+Vel+Marker.001.gif</image:loc>
      <image:title>Youtube Membership - Vellum Hair Advected by Velocity Fields - Make it stand out</image:title>
      <image:caption>Velocity Markers on each Particle in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1624119554864-I0MUOPUVBO429EQT29Z2/Particles+from+Vector+Field+CYCLES.gif</image:loc>
      <image:title>Youtube Membership - Vellum Hair Advected by Velocity Fields - Make it stand out</image:title>
      <image:caption>Particle SIM in Houdini with Velocity mapped to different colors</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1624120172999-29DXK3HES61TN64DPV2F/Particles+advecting+Hair.001.gif</image:loc>
      <image:title>Youtube Membership - Vellum Hair Advected by Velocity Fields - Make it stand out</image:title>
      <image:caption>Vector Field Advecting Vellum Hair in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1623805245823-R7PKZM6GO2ZSDZ8GAM8Y/Hair+Ball.001_1.gif</image:loc>
      <image:title>Youtube Membership - Vellum Hair Advected by Velocity Fields - Make it stand out</image:title>
      <image:caption>Houdini Vellum Hair advected by Velocity Field</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1623990466966-0TLSTEKSDIFZMJQQXZU4/Hair+Ball+Curl+Noise+wiht+Multiple+sdf+with+POP.FLIP.gif</image:loc>
      <image:title>Youtube Membership - Vellum Hair Advected by Velocity Fields - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/character-rigs-available</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1622836196274-P6B3PN3QRFRXQSX0M3YN/All+3+Characters+Walking.gif</image:loc>
      <image:title>Youtube Membership - Character Rigs Available! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1613075635115-2SCOQ2VRKJTJ07CDDRLE/Bug+walk+to+Center+Ball.001.gif</image:loc>
      <image:title>Youtube Membership - Character Rigs Available! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1612112975661-6XD06VP7SXMBEVR0ZR0A/Plant+Eater+Mouth+Open.gif</image:loc>
      <image:title>Youtube Membership - Character Rigs Available! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1618695486713-7T69LXPHA0ZW2QSWDNYA/Oliver+Martial+Arts+comparison+Vellum+Skin.gif</image:loc>
      <image:title>Youtube Membership - Character Rigs Available! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1620078600721-VVD4N4VM08KD56DSWGXR/Knot+1+LOGO+Kimono_1920x1080.jpg</image:loc>
      <image:title>Youtube Membership - Character Rigs Available! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1622840135207-7R62VOLBZ2YJ3REDNZPB/Tommy+Vest+HDA+FLIP.gif</image:loc>
      <image:title>Youtube Membership - Character Rigs Available! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/vellum-clothing-creation-part-2-vest-jacket</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1623445676655-D98NMW2IV43YIA6KPNCZ/Vest+Front+Pieces+Stay+in+middle.gif</image:loc>
      <image:title>Youtube Membership - Vellum Clothing Creation Part 2 Vest Jacket - Make it stand out</image:title>
      <image:caption>Creating a Vest in Houdini using Vellum Tools</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1623445448833-1ORYEEOW710WI58Z8TQL/Tommy+Vest+HDA+FLIP.gif</image:loc>
      <image:title>Youtube Membership - Vellum Clothing Creation Part 2 Vest Jacket - Make it stand out</image:title>
      <image:caption>Walking Animation driving the Vellum Clothing in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1623445812097-UX6TYKH9SHOH7CXEUROV/Tommy+Pants+Drape+FLIPBOOK.gif</image:loc>
      <image:title>Youtube Membership - Vellum Clothing Creation Part 2 Vest Jacket - Make it stand out</image:title>
      <image:caption>Creating Pants using Houdini’s Vellum Drape</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/vellum-clothing-creation-part-1-vest-jacket</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1620369392152-14QF10265MV4BUPIETZD/peacock+vest.gif</image:loc>
      <image:title>Youtube Membership - Vellum Clothing Creation Part 1 Vest Jacket</image:title>
      <image:caption>Vest simulated with Vellum Tools in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1620369413124-0N7VLBI3S54RX7DYP1GJ/soft+leather+vest.gif</image:loc>
      <image:title>Youtube Membership - Vellum Clothing Creation Part 1 Vest Jacket</image:title>
      <image:caption>Vest simulated with Vellum Tools in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1621320880302-Y4XJP75FM69YURXD4FWA/vest+seamless+UV.png</image:loc>
      <image:title>Youtube Membership - Vellum Clothing Creation Part 1 Vest Jacket - Make it stand out</image:title>
      <image:caption>Seamless UV Clothing Pattern in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/vellum-clothing-part-2-belts-knot-tie-generator-hda</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1620078949322-PZMA0UAFD4EBZZWFR0SK/Belt+Driven+Tommy+Breakdance.001.gif</image:loc>
      <image:title>Youtube Membership - Vellum Clothing Part 2 Belts, Knot Tie Generator HDA</image:title>
      <image:caption>Vellum Belt Demonstration simulated in Houdini &amp; Driven by KineFX Animations</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1620078840567-OADW3D7E14S1N5SNBTJZ/Belt+Driven+Car+Animation.gif</image:loc>
      <image:title>Youtube Membership - Vellum Clothing Part 2 Belts, Knot Tie Generator HDA</image:title>
      <image:caption>Vellum Belt Demonstration simulated in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1620078600721-VVD4N4VM08KD56DSWGXR/Knot+1+LOGO+Kimono_1920x1080.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Clothing Part 2 Belts, Knot Tie Generator HDA</image:title>
      <image:caption>Belt modeled with Houdini Vellum Cloth model, Textured with Substance Painter, Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1620078615156-5INYCCXOAUNPTQHRAMJX/Knot+1+LOGO+Poplin_1920x1080.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Clothing Part 2 Belts, Knot Tie Generator HDA</image:title>
      <image:caption>Belt modeled with Houdini Vellum Cloth model, Textured with Substance Painter, Rendered in Blender Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1620078625175-I6W3YKDZIZ3KCQJTHWEB/Knot+1+LOGO+Gingham1920x1080.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Clothing Part 2 Belts, Knot Tie Generator HDA</image:title>
      <image:caption>Belt modeled with Houdini Vellum Cloth model, Textured with Substance Painter, Rendered in Blender Cycles</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/vellum-clothing-part-1-create-belts-amp-tie-knots</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1618698860407-V5BIHCMK74BI9GJKUHBH/Belt+Knot+Tie+Process.gif</image:loc>
      <image:title>Youtube Membership - Vellum Clothing Part 1 - Create Belts &amp;amp; Tie Knots</image:title>
      <image:caption>Houdini’s Vellum Solver used to model a knot tie</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1618702604767-4VF3OIPYS3DJEB3408P1/Belt+Tie+Knot.gif</image:loc>
      <image:title>Youtube Membership - Vellum Clothing Part 1 - Create Belts &amp;amp; Tie Knots</image:title>
      <image:caption>Houdini’s Vellum Solver used to model a knot tie (higher poly count fed into Vellum Solver)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1618703441585-G8E5FHV6S9PFCHE143AE/Belt+low+poly+count.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Clothing Part 1 - Create Belts &amp;amp; Tie Knots</image:title>
      <image:caption>1,092 Points for the Belt Geometry before feeding it into Houdini’s Vellum Solver</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1618703428828-IFG8DGFM7WDNXB7PG4BI/Belt+high+poly+count.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Clothing Part 1 - Create Belts &amp;amp; Tie Knots</image:title>
      <image:caption>4,475 Points for the Belt Geometry before feeding it into Houdini’s Vellum Solver</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1618556824788-HFTOU4NK4GNOCDLH222T/overlap+belt+geo+during+live+stream.png</image:loc>
      <image:title>Youtube Membership - Vellum Clothing Part 1 - Create Belts &amp;amp; Tie Knots</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/fem-destruction</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1618536037995-58C01IKOWXOPOMBUJGR0/Car+Sponge.gif</image:loc>
      <image:title>Youtube Membership - FEM Destruction</image:title>
      <image:caption>FEM Destruction made in Houdini using what I refer to as the “sponge back” effect</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/vellum-skinning-used-to-improve-character-animations</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1618456674445-9EUOMVNGMEVZKPW0B6O8/Oliver+Vellum+Skin+Feet.gif</image:loc>
      <image:title>Youtube Membership - Vellum Skinning used to Improve Character Animations</image:title>
      <image:caption>Houdini Vellum Skin improving Character Animation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1618696915354-N30KT61BL9KU848ECUCY/Vellum+Skin+Oliver+overlapping+geometry.jpg</image:loc>
      <image:title>Youtube Membership - Vellum Skinning used to Improve Character Animations</image:title>
      <image:caption>Houdini’s Vellum Skin technique can help improve Overlapping Geometry (intersecting geometry)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1618695486713-7T69LXPHA0ZW2QSWDNYA/Oliver+Martial+Arts+comparison+Vellum+Skin.gif</image:loc>
      <image:title>Youtube Membership - Vellum Skinning used to Improve Character Animations</image:title>
      <image:caption>Houdini Vellum Skin vs without Vellum Skin</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/blending-flip-fluids-with-ocean-spectrum</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1616791838630-P255ILRBB5NGB3O647ZP/FLIP+plus+Oceans+Test+3+FLIP+POP.001_1.gif</image:loc>
      <image:title>Youtube Membership - Blending FLIP Fluids with Ocean Spectrum</image:title>
      <image:caption>Houdini’s FLIP Tank simulation (Point Velocity)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1616792862799-OPK2KOOJGQGIXJA0COM0/FLIP+plus+Oceans+Flatten+Fluid+Surface.001.gif</image:loc>
      <image:title>Youtube Membership - Blending FLIP Fluids with Ocean Spectrum</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1616793855354-4G2H3J0LQZYXXVQGAOW8/particlefluidsurface+node+geometry+artifact.JPG</image:loc>
      <image:title>Youtube Membership - Blending FLIP Fluids with Ocean Spectrum</image:title>
      <image:caption>Houdini’s particlefluidsurface node generated geometry artifacts</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1616791858765-VV9ZTEU9O2E4KANGEGXG/FLIP+plus+Oceans+Test+3+FLIPBOOK.001.gif</image:loc>
      <image:title>Youtube Membership - Blending FLIP Fluids with Ocean Spectrum</image:title>
      <image:caption>Houdini’s Ocean Spectrum</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1617394379556-OA8IA4VK8FK1GWXKRNAY/Ocean+Grid+FLIPBOOK.gif</image:loc>
      <image:title>Youtube Membership - Blending FLIP Fluids with Ocean Spectrum</image:title>
      <image:caption>Houdini Ocean Spectrum Grid</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/vellum-grains-with-crowds</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1616787383050-UN0OY1GFIPTTRIB4TPIH/grains+bugs.attractionweight.001.gif</image:loc>
      <image:title>Youtube Membership - Vellum Grains with Crowds</image:title>
      <image:caption>Vellum Grains Attractionweight</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1616787427579-SGX6X8GH5D18XW26C1KE/grains+bugs.Clusters.001.gif</image:loc>
      <image:title>Youtube Membership - Vellum Grains with Crowds</image:title>
      <image:caption>Vellum Grains Constraint Clusters</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1616787441107-EBQ4O7TDEJ9Y0DB0LS60/grains+final+CYCLES.gif</image:loc>
      <image:title>Youtube Membership - Vellum Grains with Crowds</image:title>
      <image:caption>Houdini’s Vellum Grains SIM rendered in Blender’s Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1616787409096-P2EIA59SFXDXJBV7LJ53/grains+bug+army+crawl+out.001.gif</image:loc>
      <image:title>Youtube Membership - Vellum Grains with Crowds</image:title>
      <image:caption>Houdini Vellum Grains SIM Flipbook Animation</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/rolling-cube-guided-by-a-curve-path</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/sdf-destruction</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/vellum-antennas-and-crowd-bug-army-on-hamster-wheel-terrain</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1614475748082-QCU4LQA3SJAL7BZNH08B/Bug+Vellum+Antenna.Blog+CLIP.gif</image:loc>
      <image:title>Youtube Membership - Vellum Antennas and Crowd Bug Army on Hamster Wheel Terrain</image:title>
      <image:caption>Antenna driven by Vellum</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1614475668971-AU52UTP653KFSGT4R6FZ/Bug+Antenna+Walking.Blog+CLIP.gif</image:loc>
      <image:title>Youtube Membership - Vellum Antennas and Crowd Bug Army on Hamster Wheel Terrain</image:title>
      <image:caption>Original Walk Cycle with Static Antenna</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1614476860236-26JTWCHYNYQRBN48T03U/Bug+Army+on+Hamster+Wheel.gif</image:loc>
      <image:title>Youtube Membership - Vellum Antennas and Crowd Bug Army on Hamster Wheel Terrain</image:title>
      <image:caption>Crowd Solver in Houdini using Crowd Avoidance</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1614477237232-8CUILD1C6NCUMC3WFM3P/Bug+Army+UpsideDown+Terrain.gif</image:loc>
      <image:title>Youtube Membership - Vellum Antennas and Crowd Bug Army on Hamster Wheel Terrain</image:title>
      <image:caption>Crowd Agents Terrain Projection in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/crowd-simulation-with-kine-fx-rigged-characters-part-2</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1613075635115-2SCOQ2VRKJTJ07CDDRLE/Bug+walk+to+Center+Ball.001.gif</image:loc>
      <image:title>Youtube Membership - Crowd Simulation with Kine FX Rigged Characters Part 2</image:title>
      <image:caption>Houdini Crowd Simulation with Bug Army</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/crowd-simulation-with-kine-fx-rigged-characters</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1613071886438-6AVMCIMXGVJGWUEXG92T/Zombie+Ragdoll+Drop.gif</image:loc>
      <image:title>Youtube Membership - Crowd Simulation with Kine FX Rigged Characters Part 1</image:title>
      <image:caption>Houdini Crowd Simulation with Ragdolls</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1613073135903-UK6XRN1ZWCAFZ9FT77GK/Ragdoll+Zero+Gravity.001_1.gif</image:loc>
      <image:title>Youtube Membership - Crowd Simulation with Kine FX Rigged Characters Part 1</image:title>
      <image:caption>Houdini Crowd Simulation with Ragdoll and No Gravity</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1613074718405-9YCJDIU689YA7TBCE3PI/Zombie+Chase+Red+Ball.001_1.gif</image:loc>
      <image:title>Youtube Membership - Crowd Simulation with Kine FX Rigged Characters Part 1</image:title>
      <image:caption>Houdini Crowd Simulation with Zombies Chasing down a Red Ball</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/fem-driven-by-kine-fx-animations-amp-mocap</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1611542232049-CEOSFMYDYROIMDVYA080/CLIP___Plant+Eater+Bite+Toy.gif</image:loc>
      <image:title>Youtube Membership - FEM Driven by Kine FX  Animations &amp;amp; Mocap</image:title>
      <image:caption>Houdini’s FEM driven by Kine FX rigged Animation</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1611542250226-HVQV9T2MY82PNY5SEFMU/CLIP___Plant+Eater+Mouth.gif</image:loc>
      <image:title>Youtube Membership - FEM Driven by Kine FX  Animations &amp;amp; Mocap</image:title>
      <image:caption>Emebedded FEM Layer in Houdini using FEM Fuse Constraint (can be applied to bone and muscle scenes)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1612112975661-6XD06VP7SXMBEVR0ZR0A/Plant+Eater+Mouth+Open.gif</image:loc>
      <image:title>Youtube Membership - FEM Driven by Kine FX  Animations &amp;amp; Mocap</image:title>
      <image:caption>Plant Eater Mouth Animation generated with Houdini FEM embedded layers &amp; rendered with Blender Cycles materials</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1611541510395-PJ58HD1ZN6TXFZNZDKFO/CLIP___Foot+Print+Destruction.gif</image:loc>
      <image:title>Youtube Membership - FEM Driven by Kine FX  Animations &amp;amp; Mocap</image:title>
      <image:caption>Foot Print technique is used to dent this wall as a Destruction scene in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/kine-fx-in-houdini-rigging-character-amp-retargeting-animations</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1610404276881-4UR17OZH0847QNJ2SJU4/backflip.001.gif</image:loc>
      <image:title>Youtube Membership - Kine FX in Houdini! Rigging Character &amp;amp; Retargeting Animations!</image:title>
      <image:caption>Houdini Kine FX retargeting Animations</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1610403787227-H6ZX0S6CF4UL101971VW/crawling+out.noise+pillow.vellum+sim.gif</image:loc>
      <image:title>Youtube Membership - Kine FX in Houdini! Rigging Character &amp;amp; Retargeting Animations!</image:title>
      <image:caption>Procedural Noise added to Character Animation Retargeted using Kine FX</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1610402646445-XLOI9PQX2FD4PPEGI895/Toon+Boy+Waving.gif</image:loc>
      <image:title>Youtube Membership - Kine FX in Houdini! Rigging Character &amp;amp; Retargeting Animations!</image:title>
      <image:caption>Single Kinect captured mocap hand waving.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1610402281098-NXIEOTSLPSX8JH88JDFL/ragdoll.gif</image:loc>
      <image:title>Youtube Membership - Kine FX in Houdini! Rigging Character &amp;amp; Retargeting Animations!</image:title>
      <image:caption>Ragdolls in Houdini!</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/bubblepins-membership-perk-changes-brainstorming-new-perks</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1608676184158-2S843457XGURZ4RY4HLY/Bubblepins+Membership+Perks+%28Rough+Draft%29.jpg</image:loc>
      <image:title>Youtube Membership - Bubblepins Membership Perk Changes?  Brainstorming new Perks!</image:title>
      <image:caption>Bubblepins Memberhips Perks!</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/houdini-to-substance-painter-workflow-for-heightfield-terrains</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/flying-city-destruction</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1608154149382-MBYAMX4WA989XAPBXX3O/Path+of+Destruction+flying+thru+city.JPG</image:loc>
      <image:title>Youtube Membership - Flying City Destruction</image:title>
      <image:caption>Destruction Path running through the City</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/procedural-city-asset-v4</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1608154223199-A4GBVOOVMR7P4J50TN7R/procedural+udim.JPG</image:loc>
      <image:title>Youtube Membership - Procedural City Asset v4</image:title>
      <image:caption>Procedural Generated UDIM update in Procedural City HDA v4 Asset</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1608067032780-8NDZ00O4YLQIRCP1Q365/city+udim+layout_1318x1574.jpg</image:loc>
      <image:title>Youtube Membership - Procedural City Asset v4</image:title>
      <image:caption>UDIM tiles (each UV square is mapped to a building geometry)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1608067061631-NI63L99SUV0VWOACMB3V/export_uv_wireframe1.1001_1127x1123.jpg</image:loc>
      <image:title>Youtube Membership - Procedural City Asset v4</image:title>
      <image:caption>Single UV square mapping to ALL building geometries</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/tornado-motion-using-custom-velocity-fields-live-stream</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1605723074416-65XP4EI5T6CXISMUB1R3/RBD+Tornado+Take+2+blog+CLIP.gif</image:loc>
      <image:title>Youtube Membership - Tornado Motion using Custom Velocity Fields - Live Stream</image:title>
      <image:caption>RBD Tornado simulated in Houdini and rendered in Blender Cycles</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/procedural-city-asset-v3</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1605240649924-2TNZL218BJ2K91VAK1AW/Tornado+Ocean+FLIP+CLIP_3.gif</image:loc>
      <image:title>Youtube Membership - Procedural City Asset v3</image:title>
      <image:caption>Velocity Field fed into FLIP sim that has Ocean Waves Sourcing the FLIP Tank constantly</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1605581027398-65VJ2KFBR2T3GF0YUFMM/RBD+Tornado+CLIP.gif</image:loc>
      <image:title>Youtube Membership - Procedural City Asset v3</image:title>
      <image:caption>Velocity Field fed into a RBD sim generated in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/ocean-wave-flip-sim-amp-rbd-collision</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1605240649924-2TNZL218BJ2K91VAK1AW/Tornado+Ocean+FLIP+CLIP_3.gif</image:loc>
      <image:title>Youtube Membership - Ocean Wave Flip SIM &amp;amp; RBD Collision</image:title>
      <image:caption>Custom Velocity Field creating a water tornado effect inside a FLIP Fluid dopnet simulation in Houdini</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/membership/procedural-city-asset-v2</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1604387000956-LUI6TC3PF4S4RDVP5VGX/City+with+Textures+Part+3.gif</image:loc>
      <image:title>Youtube Membership - Procedural City Asset v2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1604450301691-DJCLSF0BXDASDIC5XLC0/Procedural+City+v2+Cycles+Frame+160.png</image:loc>
      <image:title>Youtube Membership - Procedural City Asset v2</image:title>
      <image:caption>Rendered in Cycles Blender (Procedural City modeled in Houdini)</image:caption>
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      <image:caption>Bre Pettis holding the Cupcake &amp; Thing-o-matic (right). My Thing-o-matic has gone through many upgrades and I converted it into a laser cutter/engraver when the heating block stopped working, thus the orange Plexiglas in the picture.</image:caption>
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  <url>
    <loc>https://bubblepins.com/alien-plateau-breakdown</loc>
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    <priority>0.75</priority>
    <lastmod>2020-05-30</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590545841898-07ZE5L8U235579FWDLCW/CLIP_Final+Anticipation_THUMBNAIL_v2.gif</image:loc>
      <image:title>Alien Plateau Breakdown - Breakdown</image:title>
      <image:caption>It all started with a grid…</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590185536816-F5LMN2COYE06CBAOKS0H/cliffs.png</image:loc>
      <image:title>Alien Plateau Breakdown</image:title>
      <image:caption>Heightfield Cliffs Layer Mask generated in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590434302180-O99OJ4VT1LS1EO9UI8H3/Alien+Plateau+Grain+Test+CLIP.gif</image:loc>
      <image:title>Alien Plateau Breakdown</image:title>
      <image:caption>First Draft of Vellum Grains in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1588627263476-JEHI1KR0PN19BORYP5DG/CLIP_Mountain+Turn+around.gif</image:loc>
      <image:title>Alien Plateau Breakdown</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590184891580-JBVRY7PUMQKIUAWLAZUP/alien_plateau_mountains_Houdini+UDIM.JPG</image:loc>
      <image:title>Alien Plateau Breakdown</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590441118928-JLN7BT8JHNTKS04GQWPA/Alien+Plateau+GRAIN+voronoi+cells+noise_PS.jpg</image:loc>
      <image:title>Alien Plateau Breakdown</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590543762099-7N72642Q5HOYMYB0FER1/Alien+Plateau+GRAINS+large+small+CLUSTER+rocks+HIGHLIGHTs.jpg</image:loc>
      <image:title>Alien Plateau Breakdown</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590797860998-JB62BKK4T69Z3MHDNFZ5/Alien+Plateau+Grain+grains_growth.gif</image:loc>
      <image:title>Alien Plateau Breakdown</image:title>
    </image:image>
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  <url>
    <loc>https://bubblepins.com/membership-guide</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-08-09</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1614125631374-B7AUFVP3BEA3Q58UB32W/car+smash+VS+sponge+back.gif</image:loc>
      <image:title>Membership Guide - Muscle, Tissue, and Destruction?</image:title>
      <image:caption>FEM</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1616787441107-EBQ4O7TDEJ9Y0DB0LS60/grains+final+CYCLES.gif</image:loc>
      <image:title>Membership Guide - Small things make a difference</image:title>
      <image:caption>Vellum Grains</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1621435682522-9XSJAZ59FUPANZ4VAIC1/SideFX+Example+Martial+Arts+SOLO+Clothes.gif</image:loc>
      <image:title>Membership Guide - Wear it on you</image:title>
      <image:caption>Vellum Clothing</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/de431fa0-4981-4647-a7cd-cd1de756ecaa/video+description+password.jpg</image:loc>
      <image:title>Membership Guide - Make it stand out</image:title>
      <image:caption>Password Links are located in the Descriptions of each Youtube Video</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/7a4e3d9d-c20a-4aa4-8139-25b4bc1a8de8/Concept+3+node+network.PNG</image:loc>
      <image:title>Membership Guide - Make it stand out</image:title>
      <image:caption>Example of Notes &amp; Comments in Project Files</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/ee2918b1-8479-4261-af38-69a97c466f7e/Banner+Karma+CLIP.gif</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1597122928964-A8A9PM6Q96MW9QIHV5I4/blog+post_dorm+room+trashcan+scrap+paper.png</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1573853985750-VEU914WAXV9U3VMS3EEH/Destruction+Glue+Constraints___Preview+Teaser___spring+wireframe+animation_SMALLER.gif</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1590442520623-KCHC93K2554RCVQDLJ6O/Alien+Plateau+GRAIN+rock+falling+shot_PS.jpg</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1579569841237-DX3UCISTKZFUNXLXJJ8P/RBD+Tools___Glass+Faces___glass+fracture_1080x1080.jpg</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1614125631374-B7AUFVP3BEA3Q58UB32W/car+smash+VS+sponge+back.gif</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1586413066845-BXGSZRVW1VZLA00FDPY2/Crowds+Intro___850+agents+infection+scene.jpg</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1592701467930-FRFIX5AER9R104G5R1XY/Coffee+Cup+Smoke+PBR+Render.jpg</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1605986376969-COGIQUNLRIBNYNGW2MI0/simple+ocean_F114_1080x1080.jpg</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1610402646445-XLOI9PQX2FD4PPEGI895/Toon+Boy+Waving.gif</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1570403984575-7V0YF1UPEBIY4WOVRWJU/Vellum_Beginner___CLIP_Falling+Torus+Inflation_1.gif</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1616787441107-EBQ4O7TDEJ9Y0DB0LS60/grains+final+CYCLES.gif</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1621435682522-9XSJAZ59FUPANZ4VAIC1/SideFX+Example+Martial+Arts+SOLO+Clothes.gif</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/0a6b3360-a503-4d3b-b899-269cb6d90b44/Blog+UE+thumbnail+member.gif</image:loc>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/de431fa0-4981-4647-a7cd-cd1de756ecaa/video+description+password.jpg</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/7a4e3d9d-c20a-4aa4-8139-25b4bc1a8de8/Concept+3+node+network.PNG</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/3cc18df2-cdb6-415c-9cda-7f0aa14334a0/Discord+YT+Connected.PNG</image:loc>
    </image:image>
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    <loc>https://bubblepins.com/pattern</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2023-02-11</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/3439929a-05f4-4ad8-bc63-3b9fd1ac675a/calibration+pattern.png</image:loc>
      <image:title>pattern - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/3439929a-05f4-4ad8-bc63-3b9fd1ac675a/calibration+pattern.png</image:loc>
      <image:title>pattern - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
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    <changefreq>daily</changefreq>
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    <lastmod>2023-09-12</lastmod>
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    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-02-09</lastmod>
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    <loc>https://bubblepins.com/home</loc>
    <changefreq>daily</changefreq>
    <priority>1.0</priority>
    <lastmod>2025-11-12</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1562080438375-CNHFYCZ5X1O28EF436A3/architectural_destruction_1267x713.jpg</image:loc>
      <image:title>Welcome to my Desk - Visual Effects</image:title>
      <image:caption>Let your imagination go.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1576391053094-8NYMO78I5UFZPWUI268T/CLIP_River_Sample_TOP+Camera.00_00_09_12.Still001.jpg</image:loc>
      <image:title>Welcome to my Desk</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1555627707627-CVX1PHVITWKV8946089P/3D+Printed+King+Oliver+Teddy+Bear.jpg</image:loc>
      <image:title>Welcome to my Desk - Create</image:title>
      <image:caption>Give life to your creations.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/7a61a17a-a2cd-4ce3-9c3f-e83cffc378c9/render+v15_1080x1080.jpg</image:loc>
      <image:title>Welcome to my Desk</image:title>
      <image:caption>Teddy Bear reading a Newspaper I created in zBrush</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1562702209984-XP8TIHKPMPGY6RZN41VQ/Fancy+Rock+with+Blue+Mushrooms_Cam+DepthFocus_LightPlane2_960x540.jpg</image:loc>
      <image:title>Welcome to my Desk</image:title>
      <image:caption>Rock with Mushrooms asset from Quixel and Rock &amp; Water is a simple sim created in Blender and Rendered in Cycles</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1555723296348-6IRZK9IZ3TZE67A1OG98/3D+Printed+Oliver+Teddy+Bear+Family.jpg</image:loc>
      <image:title>Welcome to my Desk</image:title>
      <image:caption>Oliver 3D Printed Teddy Bears</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5cb50c0dca525b5f7c4b4841/1555379657089-9ZN3XP0SBFVGRGWMMYBF/render_v16_concept+to+reality_3663x918.jpg</image:loc>
      <image:title>Welcome to my Desk</image:title>
      <image:caption>From Concept to Reality</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://bubblepins.com/matrix-generator</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-03-11</lastmod>
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  <url>
    <loc>https://bubblepins.com/store</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2024-04-09</lastmod>
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  <url>
    <loc>https://bubblepins.com/store/houdini</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-05-09</lastmod>
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  <url>
    <loc>https://bubblepins.com/store/houdini-crowds</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-05-09</lastmod>
  </url>
  <url>
    <loc>https://bubblepins.com/store/houdini-project-files</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-05-09</lastmod>
  </url>
  <url>
    <loc>https://bubblepins.com/bubblepins-store</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-05-17</lastmod>
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